Here is a list of all variables with links to the structures/unions they belong to:
- u -
- u : ScanVertex
- unitFieldsBeforeHp : StepOwner
- unitFieldsBeforePoison : StepOwner
- unitId : BattleActionRecord, DjinnRecoveryEntry
- unk00 : ActorTable, AnimationSpritePart, ArcEffectObject, BattleAnimationState, BattleBackgroundView, BattleDisplayOffset, BattleRenderObject, BeaconSpark, CameraWork, CaptureObject, CharacterDefinition, CompetitorState, DescendingOrbitObject, DjinnRecoveryTable, EnemyDefinition, FacingObject, FadeView, FieldActor, FieldEffect, GroundParticle, MarkerMap, MenuCtrl, MenuWorkspaceEntry, MotionObject, OarSprite, ObjectSlotTable, OverlayObject, OverlayObjectRecord, PasswordOwner, PathWork, RampedSpinObject, RenderInput, Resource388SlotView, Resource3a8Effect, SceneActor::[struct].fields, SceneRecord, SparkObject, SpringTossMotion, SpriteEntry, StagedActorEffect, StagedActorEffectRequest, WaveFxSprite, WaveMap, WaveMapLayer, WhirlwindOrbit
- unk000 : CharacterMenuState, DisplayTransitionFrame, DisplayTransitionWindow, DjinnMenuWork, FourObjectMotionState, InventoryMenuState, ItemPickerResult, MapRenderWork, MapState, PalacePlacementTalkFacingView, PsynergyMenuState, ReelSave, Resource388Runtime, SaveMenuSceneState, SceneStateTail, SelectionWorkspace, ShopRuntime, UiWork, WindowBuffer, WorkspaceWork
- unk0020 : BattleEffectArgument
- unk008 : GameState
- unk00c : CharacterMenuState, DjinnMenuWork, InventoryMenuState, PsynergyMenuState
- unk01 : SequenceHeader, SoundTrack
- unk010 : ShopRuntime
- unk014 : GameState
- unk016 : DisplayTransitionWindow
- unk017 : PerspectiveWork
- unk018 : DjinnMenuWork
- unk01e : DjinnMenuWork
- unk02 : ClassAbility, DjinnDefinition, ObjectSystemWork, OwnerActionSlot, SummonDefinition
- unk022 : BattleUnit
- unk024 : ShopRuntime
- unk02c : DjinnMenuWork
- unk03 : OwnerStatusCursor
- unk030 : CharacterMenuState, PsynergyMenuState
- unk038 : DjinnMenuWork, PsynergyMenuState
- unk03a : BattleWork
- unk04 : BattleAct, BattleAffineHdma, BattleSpriteDefinition, LightWheel, MapLayer, ObjectCameraObject, ScriptObjectEntry, SoundNote, StagedActorEffectRequest, WorkPointers
- unk046 : BattleUnit
- unk047 : BattleWork
- unk04a : SelectionWorkspace
- unk05 : MarkerSlot
- unk053 : BattleWork
- unk06 : DispatchObject, OwnerStatusStatCursor, Resource3a8Effect, SongEntry
- unk07 : SoundNote
- unk08 : ArcEffectObject, BattlePresentationTransition, ObjectSystemWork, RampedSpinObject, Resource3a8Effect, WaveFxSprite
- unk09 : PlayerSlot, SoundWork
- unk097 : CharacterDefinition
- unk09_0 : WaveFxSprite
- unk09_4 : WaveFxSprite
- unk0a : AnimationSpritePart, BattlePromptSprite, DjinnDefinition, LayeredSceneHeader, RenderOutput, SceneRecord, SoundPlayer, SpriteOutput, WaveFxSprite
- unk0a4 : ReelWork
- unk0b : SoundNote
- unk0b2 : CharacterDefinition
- unk0c : FacingObject, LevelUpWork, MenuWorkspaceEntry, OverlayObject
- unk0c8 : PsynergyMenuState
- unk0d : BattleAct, SoundWork
- unk0e : BattleActionRecord, CgbNote, ClassDefinition
- unk0e8 : CharacterMenuState, InventoryMenuState
- unk0f6 : BattleUnit
- unk0fd : MapRenderWork, MapScrollWork, PerspectiveWork
- unk10 : ObjectCameraTile, RenderOutput, ResourceMenuEntry, SceneActor::[struct].fields, SoundPlayer, StagedActorEffect, UiWindow, WaveMapLayer
- unk103 : MapScrollWork
- unk104 : MapRenderWork, MapState, SceneStateTail
- unk10a : PerspectiveWork
- unk110 : DjinnMenuWork
- unk114 : PerspectiveWork
- unk11c : EventWork
- unk12 : BattleBaseStats
- unk120 : PerspectiveWork
- unk13c : GameState
- unk14 : DescendingOrbitObject, FacingObject, FieldEffect, MotionObject, OverlayObject, PasswordStats, SparkObject, StatWork, WhirlwindOrbit
- unk149 : BattleUnit
- unk14c : FourObjectMotionState
- unk154 : DjinnMenuWork
- unk16 : SpringObstacle
- unk167 : PalacePlacementTalkFacingView
- unk16e : EventWork
- unk17 : MapState
- unk172 : EventWork
- unk174 : EventWork, ShopRuntime
- unk17c : PsynergyMenuState
- unk18 : BattleCamera, BattlePresentationTransition, ObjectRuntime, ScriptMotionObject, ScriptObjectRuntime, StagedActorEffect
- unk180 : CharacterMenuState, DjinnMenuWork, EventWork, InventoryMenuState
- unk182 : ItemPickerResult
- unk184 : EventWork
- unk188 : DjinnMenuWork
- unk191 : PalacePlacementTalkFacingView
- unk1a : SoundNote
- unk1b : SoundTrack
- unk1b0 : EventWork
- unk1c : BattlePresentationTransition, OarSprite
- unk1c4 : EventWork, FieldWork, Resource388Runtime
- unk1cc : EventWork
- unk1d : SoundNote
- unk1d0 : FieldWork
- unk1d2 : AnimationObject
- unk1d8 : GameState
- unk1da : EventWork, FieldWork
- unk1dc : FieldWork
- unk1de : FieldWork
- unk1e : EnemyDefinition
- unk1e4 : EventWork, FieldWork
- unk1f3 : GameState
- unk1f86 : FieldBlendWork
- unk20 : CaptureObject, FieldEffect, ObjectCameraObject, PasswordOwner, SceneRecord, SparkObject
- unk200 : FieldWork, GameState
- unk207 : GameState
- unk20b : GameState
- unk20d : GameState
- unk20f : GameState
- unk215 : PalacePlacementTalkFacingView
- unk21c : DjinnMenuWork
- unk22 : MotionObject, ScriptObjectEntry
- unk222 : CharacterMenuState, DjinnMenuWork
- unk224 : InventoryMenuState, PsynergyMenuState
- unk225 : GameState
- unk23 : Resource388SlotView, ScriptMotionObject, ScriptObjectRuntime
- unk24 : BattleCamera, BattleRenderObject, EnemyDefinition, FieldEffect, ObjectCameraObject, Resource388SlotView
- unk244 : DjinnMenuWork, PsynergyMenuState
- unk24e : GameState
- unk254 : GameState
- unk25c : PsynergyMenuState
- unk25e : InventoryMenuState
- unk26 : UiChannelSlot
- unk269 : InventoryMenuState
- unk27 : BattleMenuWork
- unk28 : BattleFxScene, BattleRenderObject
- unk2a : SoundPlayer
- unk2b4 : GameState
- unk2bc : GameState
- unk2c : BattleRenderObject, CaptureObject, CgbNote, StagedActorEffect, WhirlwindOrbit
- unk2ea : BattleWork
- unk30 : BattleRenderObject, SoundTrack
- unk34 : BattleRenderObject, BeaconSpark, CaptureObject, OverlayObject
- unk3480 : MapFrameWork
- unk356 : SelectionWorkspace
- unk36 : BattleFxScene
- unk38 : BattleCamera, BattleRenderObject, DispatchObject, FieldEffect, SaveSummary, SoundNote, StagedActorEffect
- unk39a : SelectionScreen
- unk39c : ShopRuntime
- unk3a0 : ShopRuntime
- unk3ad : ShopRuntime
- unk3ba : SelectionScreen
- unk3c : BattleRenderObject, OverlayObject, SoundWork, SparkObject
- unk40 : BattleFxScene, BattleRenderObject, SoundWork
- unk408 : GroundParticleWork
- unk42c : BattleWork
- unk44 : BattleRenderObject, ObjectRuntime, OverlayObject, ScriptObjectRuntime, SoundTrack
- unk48 : BattleFxScene, EnemyDefinition
- unk4a : BattlePlan
- unk4c : MotionObject, ScriptMotionObject, SparkObject, StatWork, WhirlwindOrbit
- unk4d0 : ReelWork
- unk50 : ClassDefinition
- unk52c : DisplayTransitionFrame
- unk538 : DisplayTransitionState
- unk54 : ArcEffectObject, BeaconSpark, FieldEffect, OverlayObject, SceneActor::[struct].fields
- unk55 : DispatchObject, ObjectCameraObject, OverlayObject
- unk56 : BeaconSpark, CaptureObject, FieldActor, FieldEffect, MotionObject, OverlayObject, SceneActor::[struct].fields, ScriptObjectRuntime, SparkObject
- unk57 : ScriptMotionObject
- unk58 : DispatchObject
- unk580 : WorkspaceWork
- unk59 : MotionObject, OverlayObject, Resource388SlotView
- unk59e : WorkspaceWork
- unk5a : FieldEffect, ScriptObjectEntry
- unk5b : FacingObject, MotionObject, OverlayObject
- unk5c : CaptureObject, DispatchObject, ObjectRuntime, ScriptMotionObject, ScriptObjectRuntime, StatWork
- unk5d : ObjectCameraObject
- unk5d4 : WorkspaceWork
- unk5e : DispatchObject
- unk60 : CaptureObject, SparkObject
- unk62 : ScriptMotionObject
- unk64 : FacingObject
- unk64a : BattleWork
- unk652 : BattleWork
- unk66 : DispatchObject, FieldEffect, OverlayObject, SparkObject
- unk6c : DispatchObject, ObjectRuntime, ScriptObjectRuntime
- unk718 : BattleFxScene
- unk71d : BattleFxScene
- unk_00 : BattleEffectIndexWindow
- unk_08 : BattleCanvasOrigin
- unk_18 : BattleEffectIndexWindow
- unk_6c00 : BattleEffectWork::[struct].__unnamed0__.__unnamed0__
- unk_7788 : BattleEffectWork
- unk_77ce : BattleEffectWork
- unkcc4 : EventWork
- unke4 : MapState
- unke6 : PathWork
- unkf04 : DisplayScrollWork, RippleScrollWork
- unkf6 : PasswordOwner
- unkff8 : SelectionWorkspace
- unknown : PreviewSprite, TolbiInteriorsSpriteAttr, TolbiUiWork
- unknownAfterLineSpacing : UiRenderWork
- unknownBeforeValues : UiRenderWork
- unknownMode : UiWork
- unknownWindow028 : CharacterMenuState, DjinnMenuWork
- unknownWindow38 : InventoryMenuState
- unknownWindow40 : InventoryMenuState
- unleashAction : ItemDefinition
- unleashChance : ItemDefinition
- unused : ArcSprite, BattleLinkedActionState, BurstParticleVisual::[struct].attributes.bits, CursorSprite, CurtainSprite, DebugPartyEntry, DirXZ, GlyphCursor, MenuSprite::[struct].oam.f, SealScene, SelectionEntry
- unused04 : MenuResult
- unused05 : EffectDescriptor
- unused08 : Streak, TileRun
- unused0a : TileRun
- unused0c : ImpactChip
- unused1 : SceneEntrance
- unused14 : ImpactChip
- unused18 : Streak
- unused2 : SceneEntrance
- update : BeaconSpark, EffectOptions, FieldActor, FieldEffect, MotionObject, SparkObject, WhirlwindOrbit
- updateHook : EffectObj
- updateMotion : EffectSlot
- upperWindow : ResourceMenuWork
- used : OamUsage, ObjectSystemWork
- useOwnScale : AnimationObject
- useResult : PsynergyMenuState
- useSceneId : SceneAreaNameRule
- useType : ItemDefinition