Alchemy
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WaveMapLayer Struct Reference

The map's scrolling layers, as the swell moves them. More...

Data Fields

s32 unk00 [3]
s32 y
 16.16 pixels; layers 6 and 7 are the ship's hull and deck
s32 unk10 [8]
 Layer 4's unk10[0] and [1], whole pixels in 16.16, are the corner of the screen-sized box (240 by 160) the spray rises in.

Detailed Description

The map's scrolling layers, as the swell moves them.

Definition at line 187 of file lemurian_ship.c.

Field Documentation

◆ unk00

s32 WaveMapLayer::unk00[3]

Definition at line 188 of file lemurian_ship.c.

◆ y

s32 WaveMapLayer::y

16.16 pixels; layers 6 and 7 are the ship's hull and deck

Definition at line 189 of file lemurian_ship.c.

Referenced by LemurianShip_SetupScene(), RaiseTheShip(), and Ship_UpdateSwell().

◆ unk10

s32 WaveMapLayer::unk10[8]

Layer 4's unk10[0] and [1], whole pixels in 16.16, are the corner of the screen-sized box (240 by 160) the spray rises in.

Definition at line 192 of file lemurian_ship.c.

Referenced by Ship_UpdateSwell().