Alchemy
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TolbiInteriorsSpriteAttr Struct Reference

The byte of a sprite's attributes that holds its priority, as the code stores it. More...

#include </home/runner/work/alchemy-docs/alchemy-docs/alchemy/games/tbs/src/scene/tolbi_interiors.h>

Data Fields

u8 unknown [9]
u8 tileHigh: 2
u8 priority: 2
u8 palette: 4

Detailed Description

The byte of a sprite's attributes that holds its priority, as the code stores it.

Definition at line 42 of file tolbi_interiors.h.

Field Documentation

◆ unknown

u8 TolbiInteriorsSpriteAttr::unknown[9]

Definition at line 43 of file tolbi_interiors.h.

◆ tileHigh

u8 TolbiInteriorsSpriteAttr::tileHigh

Definition at line 44 of file tolbi_interiors.h.

◆ priority

u8 TolbiInteriorsSpriteAttr::priority

Definition at line 45 of file tolbi_interiors.h.

Referenced by TolbiInteriors_ApplyEntryState().

◆ palette

u8 TolbiInteriorsSpriteAttr::palette

Definition at line 46 of file tolbi_interiors.h.