A layered map's header: the camera's bounds, the layers' priorities, tile bases and setup, and the offsets of its packed tiles, collision, tilemap, tile animation, blend script and marker list. More...
Data Fields | |
| u8 | origin [4] |
| 8-pixel tiles | |
| u8 | priority [3] |
| u8 | charBase [3] |
| u16 | unk0a |
| struct LayeredSceneLayer | layers [3] |
| s32 | tiles |
| s32 | collision |
| s32 | tilemap |
| s32 | animation |
| s32 | blend |
| s32 | markers |
| the chests and Psynergy stones (Field_PlaceMapMarkers) | |
A layered map's header: the camera's bounds, the layers' priorities, tile bases and setup, and the offsets of its packed tiles, collision, tilemap, tile animation, blend script and marker list.
Definition at line 186 of file map_layers.c.
| u8 LayeredSceneHeader::origin[4] |
| u8 LayeredSceneHeader::priority[3] |
Definition at line 188 of file map_layers.c.
Referenced by Map_LoadLayeredScene().
| u8 LayeredSceneHeader::charBase[3] |
Definition at line 189 of file map_layers.c.
Referenced by Map_LoadLayeredScene().
| u16 LayeredSceneHeader::unk0a |
Definition at line 190 of file map_layers.c.
| struct LayeredSceneLayer LayeredSceneHeader::layers[3] |
Definition at line 191 of file map_layers.c.
Referenced by Map_LoadLayeredScene().
| s32 LayeredSceneHeader::tiles |
Definition at line 192 of file map_layers.c.
Referenced by Map_LoadLayeredScene().
| s32 LayeredSceneHeader::collision |
Definition at line 193 of file map_layers.c.
Referenced by Map_LoadLayeredScene().
| s32 LayeredSceneHeader::tilemap |
Definition at line 194 of file map_layers.c.
Referenced by Map_LoadLayeredScene().
| s32 LayeredSceneHeader::animation |
Definition at line 195 of file map_layers.c.
Referenced by Map_LoadLayeredScene().
| s32 LayeredSceneHeader::blend |
Definition at line 196 of file map_layers.c.
Referenced by Map_LoadLayeredScene().
| s32 LayeredSceneHeader::markers |
the chests and Psynergy stones (Field_PlaceMapMarkers)
Definition at line 197 of file map_layers.c.
Referenced by Map_LoadLayeredScene().