A particle's sprite, seen as the two fields Douse and Mind Read set on it. More...
#include </home/runner/work/alchemy-docs/alchemy-docs/alchemy/games/tbs/src/object/psynergy_effects_internal.h>
Data Fields | |
| u32 | unk00 [2] |
| u8 | unk08 |
| u32 | unk09_0: 2 |
| u32 | mode: 2 |
| u32 | unk09_4: 4 |
| u8 | unk0a [0x1c] |
| u8 | palette |
A particle's sprite, seen as the two fields Douse and Mind Read set on it.
Definition at line 205 of file psynergy_effects_internal.h.
| u32 WaveFxSprite::unk00[2] |
Definition at line 206 of file psynergy_effects_internal.h.
| u8 WaveFxSprite::unk08 |
Definition at line 207 of file psynergy_effects_internal.h.
| u32 WaveFxSprite::unk09_0 |
Definition at line 208 of file psynergy_effects_internal.h.
| u32 WaveFxSprite::mode |
Definition at line 209 of file psynergy_effects_internal.h.
Referenced by FieldFx_RunDouse(), and FieldFx_UpdateMindReadWave().
| u32 WaveFxSprite::unk09_4 |
Definition at line 210 of file psynergy_effects_internal.h.
| u8 WaveFxSprite::unk0a[0x1c] |
Definition at line 211 of file psynergy_effects_internal.h.
| u8 WaveFxSprite::palette |
Definition at line 212 of file psynergy_effects_internal.h.
Referenced by FieldFx_UpdateMindReadWave().