Two adjacent affine background coordinates, queued together for BG2X/BG2Y. More...
#include <battle/battle_effect_work.h>
Data Fields | |
| s32 | x |
| BG2X, 8 fractional bits. | |
| s32 | y |
| BG2Y, 8 fractional bits. | |
| s32 | unk_08 |
| Written after staging the coordinates; no reader has been identified. | |
Two adjacent affine background coordinates, queued together for BG2X/BG2Y.
Definition at line 16 of file battle_effect_work.h.
| s32 BattleCanvasOrigin::x |
BG2X, 8 fractional bits.
Definition at line 17 of file battle_effect_work.h.
Referenced by BattleFx_PlayUnitElementEffect().
| s32 BattleCanvasOrigin::y |
BG2Y, 8 fractional bits.
Definition at line 18 of file battle_effect_work.h.
Referenced by BattleFx_PlayUnitElementEffect().
| s32 BattleCanvasOrigin::unk_08 |
Written after staging the coordinates; no reader has been identified.
Definition at line 20 of file battle_effect_work.h.
Referenced by BattleFx_InitializeStarField(), and BattleFx_PlayUnitElementEffect().