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CameraWork Struct Reference

The battle camera (struct BattleCamera) as the effects that swing it see it. More...

#include <battle/battle.h>

Data Fields

u8 unk00 [0x36]
 BattleCamera's eye to pitch; not named in this view.
u16 scroll
 the camera's yaw, in 1/65536 turns

Detailed Description

The battle camera (struct BattleCamera) as the effects that swing it see it.

Definition at line 68 of file battle.h.

Field Documentation

◆ unk00

u8 CameraWork::unk00[0x36]

BattleCamera's eye to pitch; not named in this view.

Definition at line 69 of file battle.h.

◆ scroll

u16 CameraWork::scroll

the camera's yaw, in 1/65536 turns

Definition at line 70 of file battle.h.

Referenced by BattleFx_RunPlasma(), and BattleFx_RunSparkGroups().