Alchemy
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FadeView Struct Reference

The map work in heap slot 8, seen as the halfwords of its view position: the high halves are the view's x and z in whole pixels. More...

Data Fields

u8 unk00 [228]
s16 camera [4]

Detailed Description

The map work in heap slot 8, seen as the halfwords of its view position: the high halves are the view's x and z in whole pixels.

Definition at line 10 of file fade_overlay.c.

Field Documentation

◆ unk00

u8 FadeView::unk00[228]

Definition at line 11 of file fade_overlay.c.

◆ camera

s16 FadeView::camera[4]

Definition at line 12 of file fade_overlay.c.

Referenced by FadeOverlay_DrawMarks().