Alchemy
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SealScene Struct Reference

The seal being opened: its cell animations, its flag, where the leader jumps back to and where its statue returns if the story does not go on. More...

Data Fields

struct CellCopy open
struct CellCopy pulseA
struct CellCopy pulseB
struct CellCopy opened
s32 flag
s32 facing
 1/65536 turns
s32 destX
 pixels
s32 destZ
 pixels
struct CellCopy stairs [3]
s32 actor
s32 actorX
 pixels
s32 actorZ
 pixels
s32 unused [3]
 never read or written; the bss keeps its 12 bytes

Detailed Description

The seal being opened: its cell animations, its flag, where the leader jumps back to and where its statue returns if the story does not go on.

Definition at line 87 of file sol_sanctum_statue.c.

Field Documentation

◆ open

◆ pulseA

◆ pulseB

◆ opened

◆ flag

◆ facing

◆ destX

◆ destZ

◆ stairs

◆ actor

◆ actorX

◆ actorZ

◆ unused

s32 SealScene::unused[3]

never read or written; the bss keeps its 12 bytes

Definition at line 100 of file sol_sanctum_statue.c.