Every function, variable, type, enumerator and macro.
- t -
- TakeTouchedExit() : lalivero.c
- TALK : lunpa.c
- TALK_FACE_PARTY : field_scene.h
- TALK_FACE_PARTY_AND_BACK : field_scene.h
- TALK_KEEP_FACING : field_scene.h
- TALK_WINDOW_WIDTH : joined.c
- TALK_WINDOW_X : joined.c
- TalkToInnkeeper() : lalivero_interiors.c
- TalkToIodem() : lalivero_interiors.c
- TalkToIodemAboutTheShip() : lalivero.c
- TalkToMaid() : lalivero_interiors.c
- TalkToMourner() : lalivero.c
- TalkToPriest() : lalivero_interiors.c
- TalkToShopkeeper32() : lalivero_interiors.c
- TalkToShopkeeper33() : lalivero_interiors.c
- TalkToShopkeeper34() : lalivero_interiors.c
- TalkToSmog() : lamakan_desert.c
- TalkToTorch() : lalivero.c
- TalkToVillagerAskingIfLeaving() : lalivero.c
- TalkToWharfGuard() : lalivero.c
- TARGET_BURSTS_CELLS : orbiting.c
- TARGET_BURSTS_FRAMES : orbiting.c
- TARGET_MAX : plan.c
- TARGET_MODE_ALLIES : battle_internal.h
- TARGET_MODE_FOES : battle_internal.h
- TARGET_MODE_NONE : battle_internal.h
- TARGET_MODE_SELF : battle_internal.h
- TARGET_MOTES : target_motes.c
- TARGET_MOTES_CLOSE_IN : target_motes.c
- TARGET_MOTES_CYCLE : target_motes.c
- TARGET_MOTES_GLINT_CELLS : target_motes.c
- TARGET_MOTES_RIPPLE : target_motes.c
- TARGET_MOTES_SLOTS : target_motes.c
- TARGET_MOTES_START_WIDE : target_motes.c
- TARGET_MYSTERY_NAME_CAPACITY : targets.c
- TARGET_MYSTERY_NAME_COPY : targets.c
- TARGET_NONE_ENEMY : battle_internal.h
- TARGET_NONE_PARTY : battle_internal.h
- TARGET_SIDE_DEFEATED : auto_battle.c
- TARGET_STRIKE_COLOUR : target_strike.c
- TARGET_STRIKE_COMPOSITE : target_strike.c
- TARGET_STRIKE_FLAGS : target_strike.c
- TARGET_STRIKE_FRAMES : target_strike.c
- TARGET_STRIKE_HITS : target_strike.c
- TARGET_STRIKE_IMAGE_FRAMES : target_strike.c
- TARGET_STRIKE_KIND : target_strike.c
- TARGET_STRIKE_SMOKE_CELLS : target_strike.c
- TARGET_STRIKE_SPARKS : target_strike.c
- TARGET_STRIKE_STYLE_BLUE_SPARK_COLUMNS : target_strike.c
- TARGET_STRIKE_STYLE_EMBER_DRAIN_COLUMNS : target_strike.c
- TARGET_STRIKE_STYLE_LIGHTNING_GLINT_COLUMNS : target_strike.c
- TARGET_STRIKE_STYLE_LIGHTNING_GLINT_SLASH : target_strike.c
- TARGET_STRIKE_STYLE_LIGHTNING_SPARK_SLASHES : target_strike.c
- TARGET_STRIKE_STYLE_LIME_SMOKE_COLUMN : target_strike.c
- TARGET_STRIKE_STYLE_LIME_SMOKE_SLASH : target_strike.c
- TARGET_STRIKE_STYLE_MARS_ADDITIVE_DRAIN_COLUMNS : target_strike.c
- TARGET_STRIKE_STYLE_MARS_DRAIN_COLUMNS : target_strike.c
- TARGET_STRIKE_STYLE_MARS_HEAVY_SLASH : target_strike.c
- TARGET_STRIKE_STYLE_MARS_SMOKE_COLUMN : target_strike.c
- TARGET_STRIKE_STYLE_PINK_SMOKE_COLUMNS : target_strike.c
- TARGET_STRIKE_VALUE : target_strike.c
- TARGET_UNSET : field_internal.h, update.c
- Task_AddCallback() : field_service.h
- TASK_PRIORITY_SCENE : field_event.h
- TASK_STATE_HIGH : callback_scheduler.h
- Task_Wait() : field_service.h
- TBS_PATCH_1 : version.h
- TBS_PATCH_2 : version.h
- TBS_PATCH_3 : version.h
- TBS_PATCH_4 : version.h
- TBS_PATCH_LEVEL : version.h
- TellFaranAboutFelix() : lalivero_interiors.c
- TEMPLE_ENTRANCE_FAREWELL : alpine_crossing_lama_temple.c
- TEMPLE_ENTRANCE_FROM_HAMAS_ROOM : alpine_crossing_lama_temple.c
- TerrainHeightFn : mapdata.h
- TerrainRule : encounter.c
- TestRooms_GetEntrances() : rooms.c, rooms.h
- TestRooms_GetEvents() : rooms.c, rooms.h
- TestRooms_GetExits() : rooms.c, rooms.h
- TestRooms_GetPlacements() : rooms.c, rooms.h
- TestRooms_GiveDjinniForTesting() : rooms.c
- TestRooms_ReceiveFizz() : rooms.c
- TestRooms_ReceiveFlint() : rooms.c
- TestRooms_ReceiveForge() : rooms.c
- TestRooms_ReceiveGust() : rooms.c
- TEXT_ARGUMENT_SPACE : window_internal.h
- TEXT_CANVAS_PIXEL_HEIGHT : glyph_arm.c
- TEXT_CODE_MARK_SHIFT : window_internal.h
- TEXT_CODE_SEMIVOICED : window_internal.h
- TEXT_CODE_VOICED : window_internal.h
- TEXT_COLOR_COMMAND : name_entry.c
- TEXT_COLOR_DISABLED : item.c
- TEXT_COLOR_LOW_HP : menu_internal.h
- TEXT_COLOR_NO_HP : menu_internal.h
- TEXT_COLOR_NORMAL : menu_internal.h
- TEXT_COLOUR : window_internal.h
- TEXT_COLOURS_RESET : window_internal.h
- TEXT_COMMANDS : window_internal.h
- Text_CopyFiveCharsPaddingUnderscore() : link.c, battle.h
- Text_DecodeSymbol : graphics.h
- Text_DecodeSymbolCodeSize : graphics.h
- TEXT_END : window_internal.h
- TEXT_END_ALT : window_internal.h
- Text_FormatHex() : debug.c, battle_command.h
- Text_FormatPlayTime() : save.c, battle_command.h
- TEXT_LINE_SPACING : window_internal.h
- TEXT_MARK_NONE : text_font.h
- TEXT_MARK_SEMIVOICED : text_font.h
- TEXT_MARK_VOICED : text_font.h
- Text_MessageContexts : window_internal.h
- TEXT_NEWLINE : window_internal.h
- TEXT_OUTLINE : window_internal.h
- TEXT_PAGE : window_internal.h
- TEXT_PAUSE_LONG : window_internal.h
- TEXT_PAUSE_LONGEST : window_internal.h
- TEXT_PAUSE_SHORT : window_internal.h
- TEXT_SEMIVOICED_MARK : window_internal.h
- TEXT_SPACE : window_internal.h
- TEXT_VOICED_MARK : window_internal.h
- TEXT_WAIT_KEY : window_internal.h
- TEXT_WINDOW_STATE : window_internal.h
- TEXT_WORK_BLOCK : window_internal.h
- Text_WriteU32AsHex() : colosso_river.c, colosso_wall.c
- TextMarkGlyph : text_font.h
- THOR_BOLT_BYTES : thor.c
- THOR_BOLT_SIZE : thor.c
- THOR_BOLTS : thor.c
- THOR_DIMMED_DOT_BYTES : thor.c
- THOR_DIMMED_DOTS : thor.c
- THOR_DUSK_FRAMES : thor.c
- THOR_LAUNCH_SPARKS : thor.c
- THOR_LIGHTNING_FRAMES : thor.c
- THOR_MOTE_CELLS : thor.c
- THOR_PARTICLE_COUNT : thor.c
- THOR_PARTICLES : thor.c
- THOR_SPRITES_CELLS : thor.c
- THORN_SMALL_CELLS : growth.c
- TICKET_COUNTER_WIDTH : tbs_edition.h
- TICKET_COUNTER_WINDOW_X : tbs_edition.h
- TICKET_COUNTER_X : tbs_edition.h
- TILE : vault_cave.c
- Tile_BuildMetatiles() : glyph_arm.c, glyph_arm.h
- Tile_BuildMetatilesCodeSize : graphics.h
- TILE_CELLS : climbing.c
- TILE_CELLS_NORTH : climbing.c
- TILE_CELLS_SOUTH : climbing.c
- Tile_ConvertMap : graphics.h
- Tile_ConvertMapCodeSize : graphics.h
- Tile_CopyStrided : system.h
- Tile_CopyStridedCodeSize : system.h
- Tile_Decompress4bpp : graphics.h
- Tile_Decompress4bppCodeSize : graphics.h
- Tile_ExpandMasked : graphics.h
- Tile_ExpandMaskedCodeSize : graphics.h
- Tile_ExpandOpaque : graphics.h
- Tile_ExpandOpaqueCodeSize : graphics.h
- TILE_HFLIP : window.h
- TILE_ROW_FROM_BOTTOM : party_status.c
- TILE_SIZE_4BPP : io_reg.h
- TILE_STEP : kalay.c
- TILE_VFLIP : window.h
- Tilemap_ConvertBuffer() : map_layers.c, field.h
- Tilemap_DecodeStagedBuffer() : map_layers.c, field.h
- TileMap_DrawRows : field.h
- TileMap_DrawRowsCodeSize : field.h
- TileMap_DrawRowsFromRam() : view.c, field.h
- TILEMAP_ENTRIES : sprites.c
- TILEMAP_ENTRY_NONE : sprites.c
- TILEMAP_ENTRY_PALETTE_1 : sprites.c
- TILEMAP_ENTRY_PALETTE_14 : sprites.c
- TILEMAP_ENTRY_PALETTE_15 : sprites.c
- TILEMAP_ENTRY_PLAIN : sprites.c
- TILEMAP_MAP_BANK_BYTES : view.c
- Tilemap_NumberPlaceholderBlocks() : map_layers.c, field.h
- TILEMAP_TILE_BANK_BYTES : view.c
- TILEMAP_WIDTH : sprites.c
- TilemapConvertFn : map_layers.c
- TileMapRowDrawer : view.c
- TIMER_ENABLE : io_reg.h
- TIMER_INTR_ENABLE : io_reg.h
- TITAN_BLADE_DRAWN_DUST : titan_blade.c
- TITAN_BLADE_DUST : titan_blade.c
- TITAN_BLADE_FIRST_DUST : titan_blade.c
- TITAN_BLADE_FLASH_CELLS : titan_blade.c
- TITAN_BLADE_FLASHES : titan_blade.c
- TITAN_BLADE_FRAMES : titan_blade.c
- TITAN_BLADE_RING : titan_blade.c
- TITAN_BLADE_SPARKS : titan_blade.c
- TITAN_BLADE_SWORD_IMAGE : titan_blade.c
- TITAN_BLADE_SWORD_SPARKS : titan_blade.c
- Title_GetEntrances() : title.c, title.h
- Title_GetEvents() : title.c, title.h
- Title_GetExits() : title.c, title.h
- Title_GetPlacements() : title.c, title.h
- Title_LoadBackground() : title.c
- Title_LoadIntroBackgrounds() : intro.c, intro.h
- Title_LoadSprites() : title.c
- Title_NoOpPalette() : intro.c, intro.h
- Title_RevealScreen() : title.c
- Title_Run() : title.c, title.h
- Title_ShowAnimatedSplash() : intro.c, intro.h
- Title_ShowAnimatedSplashFar() : palette.h
- Title_ShowIntro() : intro.c, intro.h
- Title_ShowIntroFar() : palette.h
- Title_ShowSplashScreen() : intro.c, intro.h
- Title_ShowSplashScreenFar() : palette.h
- Title_UpdateIntroSprites() : intro.c, intro.h
- Title_UpdateSpriteReveal() : title.c
- Tolbi_ApplyEntryState() : tolbi.c, tolbi.h
- Tolbi_AskAboutLivingPastHundred() : tolbi.c
- Tolbi_AskWhetherPartyWasInFinals() : tolbi.c
- TOLBI_BARREL : tolbi.h
- Tolbi_CopyLeaderPriority() : tolbi.c
- TOLBI_CRYING_CHILD : tolbi.h
- TOLBI_EMBER : tolbi.h
- Tolbi_EnterDoor() : tolbi.c
- Tolbi_EnterSpring() : tolbi.c
- TOLBI_FATHER : tolbi.h
- Tolbi_FreezePuddle() : tolbi.c
- TOLBI_GAMBLER : tolbi.h
- Tolbi_GetEntrances() : tolbi.c, tolbi.h
- Tolbi_GetExits() : tolbi.c, tolbi.h
- Tolbi_GetPlacements() : tolbi.c, tolbi.h
- Tolbi_GetRegions() : tolbi.c, tolbi.h
- Tolbi_GrowSprout() : tolbi.c
- TOLBI_HIDDEN_CHEST : tolbi.h
- Tolbi_HideRevealedChest() : tolbi.c
- TOLBI_INTERIORS_ACTOR_SLOT_END : tolbi_interiors.c
- TOLBI_INTERIORS_ANGRY_SAILOR : tolbi_interiors.h
- TOLBI_INTERIORS_ARMOR_SHOP : tolbi_interiors.c
- TOLBI_INTERIORS_ARMOR_SHOPKEEPER : tolbi_interiors.h
- TOLBI_INTERIORS_CHEF : tolbi_interiors.h
- TOLBI_INTERIORS_EAST_ROOM_CAMERA_MAX_X : tolbi_interiors.c
- TOLBI_INTERIORS_FIRST_DOOR_TRIGGER : tolbi_interiors.c
- TOLBI_INTERIORS_HIDDEN_MEDAL_BARREL : tolbi_interiors.h
- TOLBI_INTERIORS_HOST : tolbi_interiors.h
- TOLBI_INTERIORS_INN_CAMERA_MAX_Z : tolbi_interiors.c
- TOLBI_INTERIORS_INN_SIGN : tolbi_interiors.h
- TOLBI_INTERIORS_ITEM_SHOP : tolbi_interiors.c
- TOLBI_INTERIORS_ITEM_SHOPKEEPER : tolbi_interiors.h
- TOLBI_INTERIORS_MEDAL_BARREL : tolbi_interiors.h
- TOLBI_INTERIORS_MEDAL_WOMAN : tolbi_interiors.h
- TOLBI_INTERIORS_PASTA_OVEN : tolbi_interiors.h
- TOLBI_INTERIORS_PIZZA_OVEN : tolbi_interiors.h
- TOLBI_INTERIORS_PRIEST : tolbi_interiors.h
- TOLBI_INTERIORS_SAILOR_B : tolbi_interiors.h
- TOLBI_INTERIORS_SAILOR_C : tolbi_interiors.h
- TOLBI_INTERIORS_SEAFOOD_PASTA_OVEN : tolbi_interiors.h
- TOLBI_INTERIORS_SOUTH_ROOM_CAMERA_MAX_Z : tolbi_interiors.c
- TOLBI_INTERIORS_VIAL_BARREL : tolbi_interiors.h
- TOLBI_INTERIORS_WAITER : tolbi_interiors.h
- TOLBI_INTERIORS_WEAPON_SHOP : tolbi_interiors.c
- TOLBI_INTERIORS_WEAPON_SHOPKEEPER : tolbi_interiors.h
- TOLBI_INTERIORS_WOULD_BE_WARRIOR : tolbi_interiors.h
- TOLBI_JAR : tolbi.h
- TOLBI_JAR_SEARCH_KIND : tolbi.c
- Tolbi_JoinEmber() : tolbi.c
- Tolbi_KidStopForTarget() : tolbi.c
- Tolbi_MeetSearchingSoldiers() : tolbi.c
- TOLBI_MISSING_PERSON_POSTER : tolbi.h
- TOLBI_MOTHER : tolbi.h
- TOLBI_OLDER_BROTHER : tolbi.h
- TOLBI_PLAYER_COPY : tolbi.h
- TOLBI_PUDDLE : tolbi.h
- Tolbi_ReadLuckyMedalSign() : tolbi.c
- Tolbi_ReadSpringSign() : tolbi.c
- Tolbi_RequestTouchedExit() : tolbi.c
- Tolbi_RevealHiddenChest() : tolbi.c
- TOLBI_SCALPER : tolbi.h
- Tolbi_SelectEvents() : tolbi.c, tolbi.h
- TOLBI_SHIP_DECK_SEA_WRAP : tolbi_ship_deck.c
- TOLBI_SHIP_TALK_FACING : tolbi_ship_interiors.c
- TOLBI_SNACK_VENDOR : tolbi.h
- TOLBI_SOLDIER_A : tolbi.h
- TOLBI_SOLDIER_B : tolbi.h
- TOLBI_SPRING_DICE_ATTENDANT : tolbi_spring.c
- TOLBI_SPRING_MEDAL_SEEKER : tolbi_spring.c
- TOLBI_SPRING_SOLDIER : tolbi_spring.c
- TOLBI_SPRING_SPRING : tolbi_spring.c
- TOLBI_SPRING_WHEELS_ATTENDANT : tolbi_spring.c
- TOLBI_SPRING_WHEELS_PRIZE_SIGN : tolbi_spring.c
- TOLBI_SPRING_WHEELS_RULES_SIGN : tolbi_spring.c
- TOLBI_SPROUT : tolbi.h
- Tolbi_TalkToCryingChild() : tolbi.c
- Tolbi_TalkToFather() : tolbi.c
- Tolbi_TalkToGambler() : tolbi.c
- Tolbi_TalkToMother() : tolbi.c
- Tolbi_TalkToOlderBrother() : tolbi.c
- Tolbi_TalkToSleepingScalper() : tolbi.c
- Tolbi_TalkToSnackVendor() : tolbi.c
- Tolbi_TalkToYoungerSibling() : tolbi.c
- Tolbi_UpdateKid() : tolbi.c
- TOLBI_YOUNGER_SIBLING : tolbi.h
- TolbiActor : tolbi.h
- TolbiInteriors_ApplyEntryState() : tolbi_interiors.c, tolbi_interiors.h
- TolbiInteriors_AskYesNo() : tolbi_interiors.c
- TolbiInteriors_EnterDoor() : tolbi_interiors.c
- TolbiInteriors_ExitThroughWindow() : tolbi_interiors.c
- TolbiInteriors_GetEntrances() : tolbi_interiors.c, tolbi_interiors.h
- TolbiInteriors_GetExits() : tolbi_interiors.c, tolbi_interiors.h
- TolbiInteriors_GetRegions() : tolbi_interiors.c, tolbi_interiors.h
- TolbiInteriors_ReadMedalWomanMind() : tolbi_interiors.c
- TolbiInteriors_SelectEvents() : tolbi_interiors.c, tolbi_interiors.h
- TolbiInteriors_SelectPlacements() : tolbi_interiors.c, tolbi_interiors.h
- TolbiInteriors_TalkToAngrySailor() : tolbi_interiors.c
- TolbiInteriors_TalkToArmorShopkeeper() : tolbi_interiors.c
- TolbiInteriors_TalkToChef() : tolbi_interiors.c
- TolbiInteriors_TalkToHost() : tolbi_interiors.c
- TolbiInteriors_TalkToItemShopkeeper() : tolbi_interiors.c
- TolbiInteriors_TalkToMedalWoman() : tolbi_interiors.c
- TolbiInteriors_TalkToPriest() : tolbi_interiors.c
- TolbiInteriors_TalkToWaiter() : tolbi_interiors.c
- TolbiInteriors_TalkToWeaponShopkeeper() : tolbi_interiors.c
- TolbiInteriors_TalkToWouldBeWarrior() : tolbi_interiors.c
- TolbiInteriors_WatchSailorsArgue() : tolbi_interiors.c
- TolbiInteriors_WatchWomanHideMedal() : tolbi_interiors.c
- TolbiInteriorsActor : tolbi_interiors.h
- TolbiInteriorsMapObject : tolbi_interiors.h
- TolbiMapObject : tolbi.h
- TolbiShipDeck_AdvanceStroke() : tolbi_ship_deck.c
- TolbiShipDeck_AnnouncePreparationsReady() : tolbi_ship_deck.c
- TolbiShipDeck_ApplyEntryState() : tolbi_ship_deck.c
- TolbiShipDeck_ArriveAtTolbi() : tolbi_ship_deck.c
- TolbiShipDeck_AskHeadedForColosso() : tolbi_ship_deck.c
- TolbiShipDeck_Bob() : tolbi_ship_deck.c
- TolbiShipDeck_CatchCrewmanFromEast() : tolbi_ship_deck.c
- TolbiShipDeck_CatchCrewmanFromWest() : tolbi_ship_deck.c
- TolbiShipDeck_ChooseOarStrokes() : tolbi_ship_deck.c
- TolbiShipDeck_ConfrontCrewman() : tolbi_ship_deck.c
- TolbiShipDeck_CopyAnchoredCells() : tolbi_ship_deck.c
- TolbiShipDeck_CopyUnderwayCells() : tolbi_ship_deck.c
- TolbiShipDeck_DepartFromKalay() : tolbi_ship_deck.c
- TolbiShipDeck_DepartWithParty() : tolbi_ship_deck.c
- TolbiShipDeck_GetEntrances() : tolbi_ship_deck.c, tolbi_ship_deck.h
- TolbiShipDeck_GetEvents() : tolbi_ship_deck.c, tolbi_ship_deck.h
- TolbiShipDeck_GetExits() : tolbi_ship_deck.c, tolbi_ship_deck.h
- TolbiShipDeck_GetPlacements() : tolbi_ship_deck.c, tolbi_ship_deck.h
- TolbiShipDeck_GetRegions() : tolbi_ship_deck.c, tolbi_ship_deck.h
- TolbiShipDeck_GetRowerAtSeat() : tolbi_ship_deck.c
- TolbiShipDeck_GetSeatStroke() : tolbi_ship_deck.c
- TolbiShipDeck_GoBelow() : tolbi_ship_deck.c
- TolbiShipDeck_HoverAndDiveAtOuranos() : tolbi_ship_deck.c
- TolbiShipDeck_HoverAndDiveAtSean() : tolbi_ship_deck.c
- TolbiShipDeck_IdleTurn() : tolbi_ship_deck.c
- TolbiShipDeck_Initialize() : tolbi_ship_deck.c, tolbi_ship_deck.h
- TolbiShipDeck_JumpIntoKrakenBattle() : tolbi_ship_deck.c
- TolbiShipDeck_LeapAtOuranos() : tolbi_ship_deck.c
- TolbiShipDeck_LeapAtSean() : tolbi_ship_deck.c
- TolbiShipDeck_LookAround() : tolbi_ship_deck.c
- TolbiShipDeck_MonsterLandsOnDeck() : tolbi_ship_deck.c
- TolbiShipDeck_MonstersAttackCrew() : tolbi_ship_deck.c
- TolbiShipDeck_MonstersBoard() : tolbi_ship_deck.c
- TolbiShipDeck_OfferToScoutIsland() : tolbi_ship_deck.c
- TolbiShipDeck_OpenFirstDoor() : tolbi_ship_deck.c
- TolbiShipDeck_OpenSecondDoor() : tolbi_ship_deck.c
- TolbiShipDeck_PlaceLeaderOnDeck() : tolbi_ship_deck.c
- TolbiShipDeck_PlacePassengersAgreedToRow() : tolbi_ship_deck.c
- TolbiShipDeck_PlaceWaitingPassengers() : tolbi_ship_deck.c
- TolbiShipDeck_RandomlyStartActorHop() : tolbi_ship_deck.c
- TolbiShipDeck_RestOars() : tolbi_ship_deck.c
- TolbiShipDeck_ReturnFromIsland() : tolbi_ship_deck.c
- TolbiShipDeck_RockDeck() : tolbi_ship_deck.c
- TolbiShipDeck_RowersDisembark() : tolbi_ship_deck.c
- TolbiShipDeck_RowOars() : tolbi_ship_deck.c
- TolbiShipDeck_Say() : tolbi_ship_deck.c
- TolbiShipDeck_SetUpAfterKraken() : tolbi_ship_deck.c
- TolbiShipDeck_SetUpAtAnchor() : tolbi_ship_deck.c
- TolbiShipDeck_SetUpOars() : tolbi_ship_deck.c
- TolbiShipDeck_SetUpUnderSail() : tolbi_ship_deck.c
- TolbiShipDeck_ShowOar() : tolbi_ship_deck.c
- TolbiShipDeck_ShowSprite() : tolbi_ship_deck.c
- TolbiShipDeck_ShrinkToNormalSize() : tolbi_ship_deck.c
- TolbiShipDeck_SightLand() : tolbi_ship_deck.c
- TolbiShipDeck_SightSeaMonsters() : tolbi_ship_deck.c
- TolbiShipDeck_SwingOar() : tolbi_ship_deck.c
- TolbiShipDeck_TalkToWaitingPassenger21() : tolbi_ship_deck.c
- TolbiShipDeck_TalkToWaitingPassenger24() : tolbi_ship_deck.c
- TolbiShipDeck_ThankForKraken() : tolbi_ship_deck.c
- TolbiShipDeck_Turn() : tolbi_ship_deck.c
- TolbiShipDeck_WatchCrewDecideToSail() : tolbi_ship_deck.c
- TolbiShipDeckActor : tolbi_ship_deck.c
- TolbiShipInteriors_AnnounceDeparture() : tolbi_ship_interiors.c
- TolbiShipInteriors_AnnounceTurn() : tolbi_ship_interiors.c
- TolbiShipInteriors_ApplyEntryState() : tolbi_ship_interiors.c, tolbi_ship_interiors.h
- TolbiShipInteriors_AskAboutMonsters() : tolbi_ship_interiors.c
- TolbiShipInteriors_AskForReplacementOarsmen() : tolbi_ship_interiors.c
- TolbiShipInteriors_AskPassenger10ToRow() : tolbi_ship_interiors.c
- TolbiShipInteriors_AskPassenger11ToRow() : tolbi_ship_interiors.c
- TolbiShipInteriors_AskPassenger12ToRow() : tolbi_ship_interiors.c
- TolbiShipInteriors_AskPassenger13ToRow() : tolbi_ship_interiors.c
- TolbiShipInteriors_AskPassenger14ToRow() : tolbi_ship_interiors.c
- TolbiShipInteriors_AskPassenger15ToRow() : tolbi_ship_interiors.c
- TolbiShipInteriors_AskPassenger16ToRow() : tolbi_ship_interiors.c
- TolbiShipInteriors_AskPassenger8ToRow() : tolbi_ship_interiors.c
- TolbiShipInteriors_AskPassenger9ToRow() : tolbi_ship_interiors.c
- TolbiShipInteriors_AskToRow() : tolbi_ship_interiors.c
- TolbiShipInteriors_Bob() : tolbi_ship_interiors.c
- TolbiShipInteriors_CallActorEighteenToRow() : tolbi_ship_interiors.c
- TolbiShipInteriors_CallActorSixteenToRow() : tolbi_ship_interiors.c
- TolbiShipInteriors_CastOff() : tolbi_ship_interiors.c
- TolbiShipInteriors_DiscussLaunchingWithoutAnchor() : tolbi_ship_interiors.c
- TolbiShipInteriors_DismissReplacementRowers() : tolbi_ship_interiors.c
- TolbiShipInteriors_EndFirstAttack() : tolbi_ship_interiors.c
- TolbiShipInteriors_EndSecondAttack() : tolbi_ship_interiors.c
- TolbiShipInteriors_EndThirdAttack() : tolbi_ship_interiors.c
- TolbiShipInteriors_FightMonstersInHold() : tolbi_ship_interiors.c
- TolbiShipInteriors_FindActorNear() : tolbi_ship_interiors.c
- TolbiShipInteriors_FindFirstSetFlag() : tolbi_ship_interiors.c
- TolbiShipInteriors_GetChosenOarsman() : tolbi_ship_interiors.c
- TolbiShipInteriors_GetExits() : tolbi_ship_interiors.c, tolbi_ship_interiors.h
- TolbiShipInteriors_GetRegions() : tolbi_ship_interiors.c, tolbi_ship_interiors.h
- TolbiShipInteriors_HasArrived() : tolbi_ship_interiors.c
- TolbiShipInteriors_HideSelectedPassenger() : tolbi_ship_interiors.c
- TolbiShipInteriors_HideSelectedPassengers() : tolbi_ship_interiors.c
- TolbiShipInteriors_InstallRowingDeckActors() : tolbi_ship_interiors.c
- TolbiShipInteriors_IntroduceReplacementOarsman() : tolbi_ship_interiors.c
- TolbiShipInteriors_IsSpotFree() : tolbi_ship_interiors.c
- TolbiShipInteriors_LayFlat() : tolbi_ship_interiors.c
- TolbiShipInteriors_LookAround() : tolbi_ship_interiors.c
- TolbiShipInteriors_MoveCameraAndWait() : tolbi_ship_interiors.c
- TolbiShipInteriors_NoticeShipRocking() : tolbi_ship_interiors.c
- TolbiShipInteriors_PaceCabin() : tolbi_ship_interiors.c
- TolbiShipInteriors_PlaceActor() : tolbi_ship_interiors.c
- TolbiShipInteriors_PlaceAnchorCharm() : tolbi_ship_interiors.c
- TolbiShipInteriors_PlaceFoundActors() : tolbi_ship_interiors.c
- TolbiShipInteriors_PoseSceneActor() : tolbi_ship_interiors.c
- TolbiShipInteriors_ReachIsland() : tolbi_ship_interiors.c
- TolbiShipInteriors_ReactToMonsterAttack() : tolbi_ship_interiors.c
- TolbiShipInteriors_ReadRower18Mind() : tolbi_ship_interiors.c
- TolbiShipInteriors_ReadRower19Mind() : tolbi_ship_interiors.c
- TolbiShipInteriors_ReadRower20Mind() : tolbi_ship_interiors.c
- TolbiShipInteriors_ReadRower21Mind() : tolbi_ship_interiors.c
- TolbiShipInteriors_ReadRower22Mind() : tolbi_ship_interiors.c
- TolbiShipInteriors_ReadRower23Mind() : tolbi_ship_interiors.c
- TolbiShipInteriors_ReadRower24Mind() : tolbi_ship_interiors.c
- TolbiShipInteriors_ReadRower25Mind() : tolbi_ship_interiors.c
- TolbiShipInteriors_RejoinParty() : tolbi_ship_interiors.c
- TolbiShipInteriors_ReportMonstersBelowdecks() : tolbi_ship_interiors.c
- TolbiShipInteriors_ResetActor() : tolbi_ship_interiors.c
- TolbiShipInteriors_ReturnLuckyAnchor() : tolbi_ship_interiors.c
- TolbiShipInteriors_RunSceneCommand() : tolbi_ship_interiors.c
- TolbiShipInteriors_Say() : tolbi_ship_interiors.c
- TolbiShipInteriors_SelectEntrances() : tolbi_ship_interiors.c, tolbi_ship_interiors.h
- TolbiShipInteriors_SelectEvents() : tolbi_ship_interiors.c, tolbi_ship_interiors.h
- TolbiShipInteriors_SelectPlacements() : tolbi_ship_interiors.c, tolbi_ship_interiors.h
- TolbiShipInteriors_SetSeatActorCollision() : tolbi_ship_interiors.c
- TolbiShipInteriors_SetUpCabin() : tolbi_ship_interiors.c
- TolbiShipInteriors_SetUpHold() : tolbi_ship_interiors.c
- TolbiShipInteriors_SetUpRowingDeck() : tolbi_ship_interiors.c
- TolbiShipInteriors_ShakeWhileKrakenAboard() : tolbi_ship_interiors.c
- TolbiShipInteriors_ShowCabinBeforeKraken() : tolbi_ship_interiors.c
- TolbiShipInteriors_ShowRowing() : tolbi_ship_interiors.c
- TolbiShipInteriors_StartFirstAttack() : tolbi_ship_interiors.c
- TolbiShipInteriors_StartSecondAttack() : tolbi_ship_interiors.c
- TolbiShipInteriors_StartThirdAttack() : tolbi_ship_interiors.c
- TolbiShipInteriors_StepBesideLeader() : tolbi_ship_interiors.c
- TolbiShipInteriors_SwapRowerSelections() : tolbi_ship_interiors.c
- TolbiShipInteriors_TalkToCaptain() : tolbi_ship_interiors.c
- TolbiShipInteriors_TalkToCaptainsCabinActor10() : tolbi_ship_interiors.c
- TolbiShipInteriors_TalkToCaptainsCabinActor12() : tolbi_ship_interiors.c
- TolbiShipInteriors_TalkToPriest() : tolbi_ship_interiors.c
- TolbiShipInteriors_TalkToRower18() : tolbi_ship_interiors.c
- TolbiShipInteriors_TalkToRower19() : tolbi_ship_interiors.c
- TolbiShipInteriors_TalkToRower20() : tolbi_ship_interiors.c
- TolbiShipInteriors_TalkToRower21() : tolbi_ship_interiors.c
- TolbiShipInteriors_TalkToRower22() : tolbi_ship_interiors.c
- TolbiShipInteriors_TalkToRower23() : tolbi_ship_interiors.c
- TolbiShipInteriors_TalkToRower24() : tolbi_ship_interiors.c
- TolbiShipInteriors_TalkToRower25() : tolbi_ship_interiors.c
- TolbiShipInteriors_TalkToWaitingPassenger10() : tolbi_ship_interiors.c
- TolbiShipInteriors_TalkToWaitingPassenger8() : tolbi_ship_interiors.c
- TolbiShipInteriors_Turn() : tolbi_ship_interiors.c
- TolbiShipInteriors_TurnBackFromStairs() : tolbi_ship_interiors.c
- TolbiShipInteriors_WaitThenAdvance() : tolbi_ship_interiors.c
- TolbiShipInteriors_WatchCrewWonderAtDelay() : tolbi_ship_interiors.c
- TolbiShipInteriors_WatchPacer() : tolbi_ship_interiors.c
- TolbiShipInteriors_WatchWarriorsStormOff() : tolbi_ship_interiors.c
- TolbiShipInteriorsActor : tolbi_ship_interiors.c
- TolbiShipMast_AnnounceClearCourse() : tolbi_ship_mast.c
- TolbiShipMast_AnnounceLand() : tolbi_ship_mast.c
- TolbiShipMast_ClimbDownLadder() : tolbi_ship_mast.c
- TolbiShipMast_FindAnchorCharm() : tolbi_ship_mast.c
- TolbiShipMast_FollowCameraAndRotate() : tolbi_ship_mast.c
- TolbiShipMast_GetEntrances() : tolbi_ship_mast.c, tolbi_ship_mast.h
- TolbiShipMast_GetEvents() : tolbi_ship_mast.c, tolbi_ship_mast.h
- TolbiShipMast_GetExits() : tolbi_ship_mast.c, tolbi_ship_mast.h
- TolbiShipMast_GetPlacements() : tolbi_ship_mast.c, tolbi_ship_mast.h
- TolbiShipMast_GetRegions() : tolbi_ship_mast.c, tolbi_ship_mast.h
- TolbiShipMast_GetRowingBalance() : tolbi_ship_mast.c
- TolbiShipMast_GetSeatRowValue() : tolbi_ship_mast.c
- TolbiShipMast_GrowActorScale() : tolbi_ship_mast.c
- TolbiShipMast_Initialize() : tolbi_ship_mast.c, tolbi_ship_mast.h
- TolbiShipMast_InitializeDriftingActor() : tolbi_ship_mast.c
- TolbiShipMast_InitializeDriftingGroup() : tolbi_ship_mast.c
- TolbiShipMast_PrepareGroupDeparture() : tolbi_ship_mast.c
- TolbiShipMast_RandomizeLookoutFacing() : tolbi_ship_mast.c
- TolbiShipMast_RunAvastScene() : tolbi_ship_mast.c
- TolbiShipMast_RunLandingSequence() : tolbi_ship_mast.c
- TolbiShipMast_SetupHiddenLeaderLookout() : tolbi_ship_mast.c
- TolbiShipMast_SetupVisibleLeaderLookout() : tolbi_ship_mast.c
- TolbiShipMast_ShowMonsters() : tolbi_ship_mast.c
- TolbiShipMast_ShrinkAndStopActor() : tolbi_ship_mast.c
- TolbiShipMast_StopDriftingActor() : tolbi_ship_mast.c
- TolbiShipMast_SwayActor() : tolbi_ship_mast.c
- TolbiShipMast_UpdateSway() : tolbi_ship_mast.c
- TolbiSpring_AskAboutFirstDiceGame() : tolbi_spring.c
- TolbiSpring_AskAboutLuckyMedal() : tolbi_spring.c
- TolbiSpring_GetEntrances() : tolbi_spring.c, tolbi_spring.h
- TolbiSpring_GetEvents() : tolbi_spring.c, tolbi_spring.h
- TolbiSpring_GetExits() : tolbi_spring.c, tolbi_spring.h
- TolbiSpring_GetPlacements() : tolbi_spring.c, tolbi_spring.h
- TolbiSpring_GetRegions() : tolbi_spring.c, tolbi_spring.h
- TolbiSpring_Initialize() : tolbi_spring.c, tolbi_spring.h
- TolbiSpring_InitializeTossSimulation() : tolbi_spring.c
- TolbiSpring_OfferLuckyDice() : tolbi_spring.c
- TolbiSpring_OfferLuckyWheels() : tolbi_spring.c
- TolbiSpring_ReadLuckyWheelsPrizes() : tolbi_spring.c
- TolbiSpring_ReadLuckyWheelsRules() : tolbi_spring.c
- TolbiSpring_RevealPrize() : tolbi_spring.c
- TolbiSpring_RiseAndFadeIn() : tolbi_spring.c
- TolbiSpring_RunSpringGame() : tolbi_spring.c
- TolbiSpring_RunToss() : tolbi_spring.c
- TolbiSpring_SelectLuckyWheelsPrize() : tolbi_spring.c
- TolbiSpring_SetActorAppearance() : tolbi_spring.c
- TolbiSpring_SetSpriteStorageKind() : tolbi_spring.c
- TolbiSpring_ShowPrizeFrame() : tolbi_spring.c
- TolbiSpring_TalkToWheelsAttendant() : tolbi_spring.c
- TolbiSpring_TossCoinOrMedal() : tolbi_spring.c
- TolbiSpring_UpdateTossSimulation() : tolbi_spring.c
- TolbiSpringActor : tolbi_spring.c
- TolbiSpringGameRoomActor : tolbi_spring.c
- TORCH : lalivero.c
- TORCH_FRAMES : torch.c
- TOSS_WIDTH : tolbi_spring.c
- TOSS_X : tolbi_spring.c
- TOUCH_FACING : field_scene.h
- TOUCH_WALKING : field_scene.h
- TOUCH_WALKING_INTO : field_scene.h
- TRAINING_TREE : fuchin_temple.c
- TRAINING_TREE_TARGET : fuchin_temple.c
- TRANSFER_CABLE_HELP_FIRST_Y : icon_menu.c
- TRANSFER_CABLE_HELP_LAST_Y : icon_menu.c
- TRANSFER_HELP_WINDOW_WIDTH : battle_command_internal.h
- TRANSFER_HELP_WINDOW_X : battle_command_internal.h
- TRANSFER_METHOD_LABEL_X : battle_command_internal.h
- TRANSFER_METHOD_WINDOW_WIDTH : battle_command_internal.h
- TRANSFER_METHOD_WINDOW_X : battle_command_internal.h
- TRANSFER_MODE_DRAW_HELP : icon_menu.c
- TRANSFER_PASSWORD_HELP_FIRST_Y : icon_menu.c
- TRANSFER_PASSWORD_HELP_LAST_Y : icon_menu.c
- TRANSFER_PASSWORD_HELP_X : icon_menu.c
- TransferCommandExecutor_Size : system.h
- Transform_ApplyLookAt() : transform.c, runtime.h
- Transform_BuildLookAt() : transform.c, runtime.h
- TRANSFORM_DMA : transform.c
- TRANSFORM_IDENTITY_REGISTER_SETUP : transform.h
- Transform_Load() : transform.c, runtime.h
- Transform_Pop() : transform.c, runtime.h
- Transform_Push() : transform.c, runtime.h
- Transform_ResetCurrent() : transform.h
- Transform_SetIdentity() : transform.h
- Transform_SetLookAt() : transform.c, runtime.h
- Transform_Store() : transform.c, runtime.h
- Transform_UpdateVertices() : vertices.c, vertices.h
- Transform_UpdateVerticesSize : field.h
- TRANSITION_BACKDROP_FADE : field_obj.h
- TRANSITION_CURTAIN_ENTRY : transition.c
- TRANSITION_EFFECT_DEPTH : world_map.c
- TRANSITION_EFFECT_LEFT : world_map.c
- TRANSITION_EFFECT_TOP : world_map.c
- TRANSITION_EFFECT_TYPE : world_map.c
- TRANSITION_EFFECT_WIDTH : world_map.c
- TRANSITION_FADE : field_obj.h
- TRANSITION_STORM_FORMATION : transition.c
- TRANSITION_WINDOW : field_obj.h
- TREE_MAN : bilibin.c
- TRET : kolima_forest_bridge.c
- TRET_TINT_CHANNEL_MAX : tret_tree_interiors.c
- TRET_TINT_COLOR_COUNT : tret_tree_interiors.c
- TRET_TINT_END : tret_tree_interiors.c
- TretPalette_SaveSceneColors() : tret_tree_interiors.c
- TretPalette_UpdateSceneTint() : tret_tree_interiors.c
- TretTreeBranch_ApplyBg3ScrollAtScanline() : tret_tree_branch.c
- TretTreeBranch_ExchangeInputPacket() : tret_tree_branch.c
- TretTreeBranch_GetEntrances() : tret_tree_branch.c, tret_tree_branch.h
- TretTreeBranch_GetEvents() : tret_tree_branch.c, tret_tree_branch.h
- TretTreeBranch_GetExits() : tret_tree_branch.c, tret_tree_branch.h
- TretTreeBranch_GetPlacements() : tret_tree_branch.c, tret_tree_branch.h
- TretTreeBranch_GetRegions() : tret_tree_branch.c, tret_tree_branch.h
- TretTreeBranch_Initialize() : tret_tree_branch.c, tret_tree_branch.h
- TretTreeBranch_RunEmptyEvent() : tret_tree_branch.c
- TretTreeBranch_SetRevealWindow() : tret_tree_branch.c
- TretTreeBranch_ShiftLeaderAndCameraByCells() : tret_tree_branch.c
- TretTreeBranch_StartBg3Split() : tret_tree_branch.c
- TretTreeBranch_UnusedHookFirst() : tret_tree_branch.c
- TretTreeBranch_UnusedHookSecond() : tret_tree_branch.c
- TretTreeBranch_UpdateBg3ScrollSplit() : tret_tree_branch.c
- TretTreeInteriors_ApplyFlaggedMapPatches() : tret_tree_interiors.c
- TretTreeInteriors_ApplyPostBattleState() : tret_tree_interiors.c
- TretTreeInteriors_EnterRoom() : tret_tree_interiors.c, tret_tree_interiors.h
- TretTreeInteriors_PlayGesture() : tret_tree_interiors.c
- TretTreeInteriors_PlayPostBattleConversation() : tret_tree_interiors.c
- TretTreeInteriors_RunLandingDustScene() : tret_tree_interiors.c
- TretTreeInteriors_SpawnSwirlSparks() : tret_tree_interiors.c
- TretTreeInteriors_StepOnCrackedFloor() : tret_tree_interiors.c
- TretTreeInteriors_UpdateSwirlSpark() : tret_tree_interiors.c
- TRIAL_ATTENDANT : colosseum_entrance.c
- Trig_Cos() : fixed_math.h
- Trig_Sin() : fixed_math.h
- TRIGGER_ARMS_SHOP_DOOR : lunpa.h
- TRIGGER_BARREL : lunpa_suhalla.h
- TRIGGER_BARREL_NUT : lunpa.h
- TRIGGER_BUNZA_HIDING_PLACE : west_lunpa_cave.h
- TRIGGER_CAVE_ROAD : lunpa.h
- TRIGGER_CHEST : alpine_crossing_lama_temple.c
- TRIGGER_CHEST_ANTIDOTE : vault_jail.c
- TRIGGER_CHEST_COINS : vault_jail.c
- TRIGGER_CHEST_ELIXIR : vault_jail.c
- TRIGGER_CHEST_LUCKY_MEDAL : vault_jail.c
- TRIGGER_CHEST_SMOKE_BOMB : vault_jail.c
- TRIGGER_CHEST_WATER_OF_LIFE : vault_jail.c
- TRIGGER_EIGHTH_ROOM_DOOR : lunpa.h
- TRIGGER_ENTRANCE_GUARD_SPOTTED : lunpa_fortress.c
- TRIGGER_FEIZHI_ARRIVAL : alpine_crossing_lama_temple.c
- TRIGGER_FIRST_HOME_DOOR : lunpa.h
- TRIGGER_FIRST_OVEN : lunpa_suhalla.h
- TRIGGER_FORTRESS_APPROACH : lunpa.h
- TRIGGER_FORTRESS_DOOR : lunpa.h
- TRIGGER_GATE_ROAD : lunpa.h
- TRIGGER_GRAVE_SLEEP_BOMB : lunpa.h
- TRIGGER_GUARDED_GROUND : lunpa.h
- TRIGGER_HALL_PATROL_SPOTTED : lunpa_fortress.c
- TRIGGER_HIDDEN_PASSAGE : lunpa.h
- TRIGGER_HIDDEN_SWITCH : lunpa.h
- TRIGGER_INN_DOOR : lunpa.h
- TRIGGER_ITEM_SHOP_DOOR : lunpa.h
- TRIGGER_LOCKED_DOOR : lunpa_fortress.c
- TRIGGER_LOWERING_SWITCH : west_lunpa_cave.h
- TRIGGER_LUNPA_DOOR : vault_jail.c
- TRIGGER_LUNPA_PASSAGE : west_lunpa_cave.h
- TRIGGER_LUNPA_ROAD : lunpa.h
- TRIGGER_NEAR_BEAST : altin.c
- TRIGGER_OUTER_PATROL_SPOTTED : lunpa_fortress.c
- TRIGGER_PARTY_SPOTTED : lunpa.h
- TRIGGER_PATROL_PAIR_SPOTTED : lunpa_fortress.c
- TRIGGER_PSYNERGY_STONE : lunpa.h
- TRIGGER_RAISING_SWITCH : west_lunpa_cave.h
- TRIGGER_SEALED_DOOR : lunpa_fortress.c
- TRIGGER_SECOND_HOME_DOOR : lunpa.h
- TRIGGER_SECOND_OVEN : lunpa_suhalla.h
- TRIGGER_SENTRIES_SPOTTED : lunpa_fortress.c
- TRIGGER_SIGNPOST : alpine_crossing_lama_temple.c
- TRIGGER_STONE : alpine_crossing_lama_temple.c
- TRIGGER_TEMPLE_DOOR : alpine_crossing_lama_temple.c, lunpa.h
- TRIGGER_TEMPLE_WALL_WRITING : alpine_crossing_lama_temple.c
- TRIGGER_THIRD_HOME_DOOR : lunpa.h
- TRIGGER_THIRD_ROAD : lunpa.h
- TRIGGER_UPPER_HALL_SPOTTED : lunpa_fortress.c
- TRIGGER_VAULT_DOOR : vault_jail.c
- TRIGGER_WELL : lunpa.h
- TRIGGER_WOODEN_BOX : lunpa_suhalla.h
- TRIGGER_WORLD_MAP_PASSAGE : west_lunpa_cave.h
- TRIGGER_WORLD_MAP_ROAD : lunpa.h
- TRUE : types.h
- TunnelRuins_AnimateLoweringImpact() : tunnel_ruins.c
- TunnelRuins_DropBlockOnStack() : tunnel_ruins.c
- TunnelRuins_GetEntrances() : tunnel_ruins.c, tunnel_ruins.h
- TunnelRuins_GetEvents() : tunnel_ruins.c, tunnel_ruins.h
- TunnelRuins_GetExits() : tunnel_ruins.c, tunnel_ruins.h
- TunnelRuins_GetLandingPixel() : tunnel_ruins.c
- TunnelRuins_GetPlacements() : tunnel_ruins.c, tunnel_ruins.h
- TunnelRuins_GetRegions() : tunnel_ruins.c, tunnel_ruins.h
- TunnelRuins_HopLeaderTo() : tunnel_ruins.c
- TunnelRuins_Initialize() : tunnel_ruins.c, tunnel_ruins.h
- TunnelRuins_MarkPushPillarCells() : tunnel_ruins.c
- TunnelRuins_PuddleFollowsPillar() : tunnel_ruins.c
- TunnelRuins_RefreshActorAfterShrinking() : tunnel_ruins.c
- TunnelRuins_RideBlockBelow() : tunnel_ruins.c
- TunnelRuins_SettleBalance() : tunnel_ruins.c
- TunnelRuins_SplashDousedPillar() : tunnel_ruins.c
- TunnelRuins_UpdateBlockCells() : tunnel_ruins.c
- TunnelRuins_UpdateFirstPillarCells() : tunnel_ruins.c
- TunnelRuins_UpdateSecondPillarCells() : tunnel_ruins.c
- TunnelRuins_UpdateTrackedActor() : tunnel_ruins.c
- TunnelRuins_WaitForActorToLand() : tunnel_ruins.c
- TURN_MAX : update.c
- TURN_STEP : tolbi_ship_interiors.c
- TurnBackFromTheGate() : lalivero.c
- TURNS_DIGITS : djinn_menu.c
- TURNS_X : djinn_menu.c
- TYPE_MENU_WIDTH : tbs_edition.h