Fuchin Temple and the rooms that share its overlay: the temple grounds with the waterfall grotto, Nyunpa's hall, Master Feh's school in Xian and Master Hama's room in Lama Temple. More...
Go to the source code of this file.
Macros | |
| #define | FLAG_NYUNPA_TEST_DECLINED 0x300 |
| Nyunpa's test was declined; the students saw the training tree fall. | |
| #define | FLAG_FEH_SCHOOL_SAW_TREE_FALL 0x301 |
| #define | FALLS_MONK 9 |
| the monk beneath the falls, at the waterfall grotto | |
| #define | HEALER 13 |
| #define | NYUNPA 8 |
| #define | JUMPING_STUDENT 12 |
| #define | FEIZHI 17 |
| #define | FEH 18 |
| #define | TRAINING_TREE 19 |
| #define | TRAINING_TREE_TARGET 20 |
| where Force strikes the tree | |
| #define | HAMA 8 |
| The second scene by entrance 3: Hama's room in Lama Temple. | |
Functions | |
| static void | FuchinTemple_FeizhiLeavesForHsu (void) |
| The first time the tree falls from the line, a student runs for Master Feh. | |
| static void | FuchinTemple_FehSeesChi (void) |
| The tree falls from the line with Feh watching, but Feh sees that it is not Chi. | |
| static UNUSED void | FuchinTemple_HopLeaderByOffset (s32 offsetX, s32 offsetZ) |
| Hops the leader by a pixel offset, waiting for the movement to finish. | |
| static void | FuchinTemple_BeginMindReadDemonstration (s32 caster, s32 target) |
| Starts the Mind Read demonstration for the requested caster and target. | |
| static void | FuchinTemple_FinishMindReadDemonstration (void) |
| Finishes the demonstration's effect and lowers the caster's hands. | |
| static void | FuchinTemple_SpawnNyunpasParticles (void) |
| Emits eight rising particles from Nyunpa, sounding every other shot. | |
| static void | FuchinTemple_AnimateRevealLesson (void) |
| Animates Hama and Ivan's lesson effects, fades the palette and clears the callbacks. | |
| static s32 | FuchinTemple_ClearScriptedActorSpriteFlags (struct ScriptInterpreter *interpreter) |
| Clears the scripted actor's sprite flags and completes the script command. | |
| static s32 | FuchinTemple_FaceLeader (union FieldObject *object) |
| const struct SceneEntrance * | Scene_GetEntrances (void) |
| Chooses the outside entrance table or the shared interior entrances. | |
| const struct SceneRegion * | Scene_GetRegions (void) |
| const u32 * | Scene_GetExits (void) |
| Both scenes share one exit table. | |
| const struct ScenePlacement * | Scene_GetPlacements (void) |
| Selects the room's actors and applies the post-lesson placement changes. | |
| static void | Event_VisitorAsksAboutBridge (void) |
| Talking to the visitor from Kolima outside the temple: he asks how the party got here. | |
| static void | Event_MonkSpeaksOfNyunpa (void) |
| Talking to the monk (actor 12) outside the temple: he speaks of the one seeking enlightenment, with up to two more questions. | |
| static void | Event_MonkLetsPartyIntoGrotto (void) |
| Talking to the monk beneath the falls once Nyunpa has offered the test: he lets the party pass. | |
| static void | Event_MonkAsksWhetherTestIsDone (void) |
| Coming back out of the grotto (trigger 5), Isaac is sent on to Nyunpa and the way back is open again. | |
| static void | Event_NyunpaOffersTest (void) |
| Talking to Nyunpa, or reading his mind: he reads the party's mind in turn, guesses that they follow Saturos's group, warns of Mogall Forest and offers the test of the grotto. | |
| static void | Event_NyunpaFeelsMindRead (void) |
| Reading Nyunpa's mind once the test is accepted: he notices. | |
| static void | Event_StudentWelcomesToSchool (void) |
| Talking to the student at the door (actor 9): the student asks whether the party came to watch. | |
| static void | Event_TalkToJumpingStudent (void) |
| Talking to the student who practises jumping: he lands, talks about jumping (or Lama Temple, or Hsu), then jumps on. | |
| static void | Event_StudentAsksAboutFeh (void) |
| Talking to the student by the training tree (actor 15): the student asks whether the party still wishes to see Master Feh. | |
| static void | FuchinTemple_ToppleTreeWest (void) |
| Rotates the training tree through its westward arc and scatters particles. | |
| static void | FuchinTemple_ToppleTreeEast (void) |
| Rotates the training tree through the opposite arc and reverses its horizontal scale. | |
| static void | FuchinTemple_ToppleTreeNorth (void) |
| Slides the training tree north in four steps, then scatters particles. | |
| static void | FuchinTemple_ToppleTreeSouth (void) |
| Slides the training tree south in four steps before the final displacement. | |
| static void | FuchinTemple_StudentWalksAroundTree (void) |
| Routes the student around the tree according to the leader's facing. | |
| static void | FuchinTemple_StudentExplainsChiRules (s32 mode) |
| The student by the tree explains the rules: mode 0 when Psynergy felled it but not from the line, 1 when Isaac pushed it by hand, 2 to praise a warrior Feh has already seen. | |
| static void | FuchinTemple_StudentsSeeTreeFall (void) |
| The students see the tree fall, Feh doubts it came from the line, and the student sets the tree up again. | |
| static void | Event_MoveTree (void) |
| Move on the training tree: it topples, and the students react. | |
| static void | Event_PushTreeByHand (void) |
| Walking into the training tree: Isaac pushes it over by hand. | |
| static void | Event_ForceTree (void) |
| Force on the training tree: it topples. | |
| static void | Event_FehAsksToSeeChi (void) |
| Talking to Feh after the party declined: he asks again to see Isaac's Chi. | |
| static void | Event_StudentAsksAboutAltin (void) |
| Talking to a student (actor 11) once Hsu is known to be trapped: the student asks about the flood. | |
| static void | Event_OpenLockedDoor (void) |
| Walking north into the door Feh and Feizhi came out of (trigger 3): it is locked until Feizhi has left; then it opens and Isaac walks through. | |
| static void | Event_TalkToHealer (void) |
| Talking to the healer: across the counter from the south, the Sanctum's services; from elsewhere, a word on the healer's travels. | |
| static void | Event_ReadNyunpasLastWish (void) |
| Reading Nyunpa's mind once he is enlightened: he entrusts the world to Isaac. | |
| const struct SceneEvent * | Scene_GetEvents (void) |
| Selects the outdoor, school, or lesson event table. | |
| static void | FuchinTemple_SpawnGrottoEntryParticle (void) |
| Emits a falling particle beside the leader during the grotto entrance fade. | |
| static UNUSED void | FuchinTemple_HopLeaderNorth (void) |
| Hops the leader one map cell north. | |
| static UNUSED void | FuchinTemple_HopLeaderSouth (void) |
| Hops the leader one map cell south. | |
| static UNUSED void | FuchinTemple_HopLeaderWest (void) |
| Hops the leader one map cell west. | |
| static void | Event_EnterWaterfallGrotto (void) |
| Stepping into the grotto's entrance (trigger 3): spray falls over Isaac as the screen fades, and he enters the grotto. | |
| static void | Event_LeaveTemple (void) |
| Leaving by the first exit. | |
| static void | Event_EnterNyunpasHall (void) |
| Walking north into the temple door (trigger 2): it opens, and Isaac walks into Nyunpa's hall. | |
| static void | FuchinTemple_NyunpaTeachesKi (void) |
| Back from the grotto, Nyunpa praises Isaac. | |
| static void | FuchinTemple_RunHamasRevealLesson (void) |
| Entering Hama's room, the party is greeted. | |
| s32 | Scene_Initialize (void) |
| Inside: Nyunpa meditates, or teaches Ki after the test; the school's tree and students stand as the story left them; Hama teaches Reveal on the first visit. | |
| static void | FuchinTemple_AlternateLessonChildEffect (union FieldObject *object) |
| Alternates the lesson's child effect from the frame counter, not player input. | |
Variables | |
| s32 | gEffectScript0 [] |
| s32 | gEffectScript1 [] |
| s32 | gEffectScript2 [] |
| const s32 * | gEffectScripts [] |
| s32 | gFuchinTemple_JumpingStudentScript [] |
| s32 | gFuchinTemple_HiddenSpriteScript [] |
| u16 | gFuchinTemple_CellStepsA [] |
| u16 | gFuchinTemple_CellStepsB [] |
| u16 | gFuchinTemple_CellStepsC [] |
| struct SceneEntrance | gFuchinTempleEntrances1 [] |
| struct SceneEntrance | gFuchinTempleEntrancesOther [] |
| u32 | gFuchinTempleExits [] |
| struct ScenePlacement | gFuchinTemplePlacements1 [] |
| struct ScenePlacement | gFuchinTemplePlacements [] |
| struct ScenePlacement | gFuchinTemplePlacementsEntrance3 [] |
| struct SceneEvent | gFuchinTempleEvents1 [] |
| struct SceneEvent | gFuchinTempleEvents [] |
| struct SceneEvent | gFuchinTempleEventsEntrance3 [] |
| s32 | gFuchinTemple_ShotScript [] |
Fuchin Temple and the rooms that share its overlay: the temple grounds with the waterfall grotto, Nyunpa's hall, Master Feh's school in Xian and Master Hama's room in Lama Temple.
Definition in file fuchin_temple.c.
| #define FLAG_NYUNPA_TEST_DECLINED 0x300 |
Nyunpa's test was declined; the students saw the training tree fall.
Definition at line 41 of file fuchin_temple.c.
Referenced by Event_NyunpaOffersTest().
| #define FLAG_FEH_SCHOOL_SAW_TREE_FALL 0x301 |
Definition at line 42 of file fuchin_temple.c.
Referenced by FuchinTemple_StudentsSeeTreeFall().
| #define FALLS_MONK 9 |
the monk beneath the falls, at the waterfall grotto
Definition at line 45 of file fuchin_temple.c.
Referenced by Event_MonkAsksWhetherTestIsDone(), and Event_MonkLetsPartyIntoGrotto().
| #define HEALER 13 |
Definition at line 46 of file fuchin_temple.c.
Referenced by Event_TalkToHealer().
| #define NYUNPA 8 |
Definition at line 49 of file fuchin_temple.c.
Referenced by Event_NyunpaFeelsMindRead(), Event_NyunpaOffersTest(), Event_ReadNyunpasLastWish(), FuchinTemple_NyunpaTeachesKi(), and FuchinTemple_SpawnNyunpasParticles().
| #define JUMPING_STUDENT 12 |
Definition at line 50 of file fuchin_temple.c.
Referenced by Event_TalkToJumpingStudent(), FuchinTemple_FehSeesChi(), and FuchinTemple_FeizhiLeavesForHsu().
| #define FEIZHI 17 |
Definition at line 51 of file fuchin_temple.c.
Referenced by FuchinTemple_FeizhiLeavesForHsu().
| #define FEH 18 |
Definition at line 52 of file fuchin_temple.c.
Referenced by Event_FehAsksToSeeChi(), FuchinTemple_FehSeesChi(), FuchinTemple_FeizhiLeavesForHsu(), and FuchinTemple_StudentsSeeTreeFall().
| #define TRAINING_TREE 19 |
Definition at line 53 of file fuchin_temple.c.
Referenced by FuchinTemple_FehSeesChi(), FuchinTemple_FeizhiLeavesForHsu(), FuchinTemple_StudentExplainsChiRules(), FuchinTemple_StudentsSeeTreeFall(), FuchinTemple_ToppleTreeEast(), FuchinTemple_ToppleTreeNorth(), FuchinTemple_ToppleTreeSouth(), and FuchinTemple_ToppleTreeWest().
| #define TRAINING_TREE_TARGET 20 |
where Force strikes the tree
Definition at line 54 of file fuchin_temple.c.
Referenced by Event_ForceTree(), FuchinTemple_FeizhiLeavesForHsu(), FuchinTemple_StudentExplainsChiRules(), and FuchinTemple_StudentsSeeTreeFall().
| #define HAMA 8 |
The second scene by entrance 3: Hama's room in Lama Temple.
Definition at line 57 of file fuchin_temple.c.
Referenced by FuchinTemple_AnimateRevealLesson(), and FuchinTemple_RunHamasRevealLesson().
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The first time the tree falls from the line, a student runs for Master Feh.
"What did you do, warrior?" The door opens on its own and Feizhi storms out, sure that Hsu is in danger. Feh will not believe her visions, and she leaves alone to find Hsu. Feh then asks Isaac to show him his Chi.
Definition at line 781 of file fuchin_temple.c.
Referenced by Event_ForceTree(), and FuchinTemple_FeizhiLeavesForHsu().
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The tree falls from the line with Feh watching, but Feh sees that it is not Chi.
"Ya! The tree fell!" He asks whether the party has been to Fuchin Temple, and the school goes back to its training.
Definition at line 1064 of file fuchin_temple.c.
Referenced by Event_ForceTree(), and FuchinTemple_FehSeesChi().
Hops the leader by a pixel offset, waiting for the movement to finish.
Definition at line 1390 of file fuchin_temple.c.
Referenced by FuchinTemple_HopLeaderByOffset(), FuchinTemple_HopLeaderNorth(), FuchinTemple_HopLeaderSouth(), and FuchinTemple_HopLeaderWest().
Starts the Mind Read demonstration for the requested caster and target.
Definition at line 2188 of file fuchin_temple.c.
Referenced by Event_NyunpaOffersTest(), and FuchinTemple_BeginMindReadDemonstration().
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Finishes the demonstration's effect and lowers the caster's hands.
Definition at line 2202 of file fuchin_temple.c.
Referenced by Event_NyunpaOffersTest(), and FuchinTemple_FinishMindReadDemonstration().
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Emits eight rising particles from Nyunpa, sounding every other shot.
Definition at line 2209 of file fuchin_temple.c.
Referenced by Event_NyunpaOffersTest(), and FuchinTemple_SpawnNyunpasParticles().
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Animates Hama and Ivan's lesson effects, fades the palette and clears the callbacks.
Definition at line 2243 of file fuchin_temple.c.
Referenced by FuchinTemple_AnimateRevealLesson(), and FuchinTemple_RunHamasRevealLesson().
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Clears the scripted actor's sprite flags and completes the script command.
Definition at line 72 of file fuchin_temple.c.
Referenced by FuchinTemple_ClearScriptedActorSpriteFlags().
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Definition at line 84 of file fuchin_temple.c.
Referenced by FuchinTemple_FaceLeader(), and Scene_Initialize().
| const struct SceneEntrance * Scene_GetEntrances | ( | void | ) |
Chooses the outside entrance table or the shared interior entrances.
Definition at line 96 of file fuchin_temple.c.
| const struct SceneRegion * Scene_GetRegions | ( | void | ) |
Definition at line 105 of file fuchin_temple.c.
| const u32 * Scene_GetExits | ( | void | ) |
Both scenes share one exit table.
Definition at line 107 of file fuchin_temple.c.
| const struct ScenePlacement * Scene_GetPlacements | ( | void | ) |
Selects the room's actors and applies the post-lesson placement changes.
Definition at line 110 of file fuchin_temple.c.
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Talking to the visitor from Kolima outside the temple: he asks how the party got here.
"How did you get here? Is the bridge open again?" Yes cheers him ("Then I can go home to Kolima now?") and is remembered; no means the party came through the forest. Later talks go on to the tale of the forest.
Definition at line 136 of file fuchin_temple.c.
Referenced by Event_VisitorAsksAboutBridge().
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Talking to the monk (actor 12) outside the temple: he speaks of the one seeking enlightenment, with up to two more questions.
"Isn't it noble of him to try to save the world by becoming enlightened?" Once Nyunpa is gone, "Now, he truly is beyond the world's concerns. Is he watching over us?"
Definition at line 156 of file fuchin_temple.c.
Referenced by Event_MonkSpeaksOfNyunpa().
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Talking to the monk beneath the falls once Nyunpa has offered the test: he lets the party pass.
"I have already heard of your test from Master Nyunpa. You may enter." He leaps aside, and the way into the waterfall grotto opens.
Definition at line 181 of file fuchin_temple.c.
Referenced by Event_MonkLetsPartyIntoGrotto().
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Coming back out of the grotto (trigger 5), Isaac is sent on to Nyunpa and the way back is open again.
"Young master, did you complete the test?" Then "Master Nyunpa is waiting for you... Proceed to the temple."
Definition at line 223 of file fuchin_temple.c.
Referenced by Event_MonkAsksWhetherTestIsDone().
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Talking to Nyunpa, or reading his mind: he reads the party's mind in turn, guesses that they follow Saturos's group, warns of Mogall Forest and offers the test of the grotto.
"Mmmm... Who is that? Who speaks to my mind?" Accepting it, he sends Isaac to the monk beneath the falls; refusing is remembered, and the next talk asks again.
Definition at line 252 of file fuchin_temple.c.
Referenced by Event_NyunpaOffersTest().
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Reading Nyunpa's mind once the test is accepted: he notices.
"You enjoy reading the minds of others, do you not?"
Definition at line 381 of file fuchin_temple.c.
Referenced by Event_NyunpaFeelsMindRead().
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Talking to the student at the door (actor 9): the student asks whether the party came to watch.
"This is Master Feh's school... You came to watch?"
Definition at line 390 of file fuchin_temple.c.
Referenced by Event_StudentWelcomesToSchool().
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Talking to the student who practises jumping: he lands, talks about jumping (or Lama Temple, or Hsu), then jumps on.
Definition at line 399 of file fuchin_temple.c.
Referenced by Event_TalkToJumpingStudent().
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Talking to the student by the training tree (actor 15): the student asks whether the party still wishes to see Master Feh.
"Master Feh is very busy. Do you still wish to see him?" Yes: if the tree falls to Chi from the line, he will take the party to Feh.
Definition at line 440 of file fuchin_temple.c.
Referenced by Event_StudentAsksAboutFeh().
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Rotates the training tree through its westward arc and scatters particles.
Definition at line 448 of file fuchin_temple.c.
Referenced by Event_ForceTree(), Event_MoveTree(), Event_PushTreeByHand(), and FuchinTemple_ToppleTreeWest().
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Rotates the training tree through the opposite arc and reverses its horizontal scale.
Definition at line 476 of file fuchin_temple.c.
Referenced by Event_ForceTree(), Event_MoveTree(), Event_PushTreeByHand(), and FuchinTemple_ToppleTreeEast().
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Slides the training tree north in four steps, then scatters particles.
Definition at line 502 of file fuchin_temple.c.
Referenced by Event_ForceTree(), Event_PushTreeByHand(), and FuchinTemple_ToppleTreeNorth().
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Slides the training tree south in four steps before the final displacement.
Definition at line 528 of file fuchin_temple.c.
Referenced by Event_ForceTree(), Event_PushTreeByHand(), and FuchinTemple_ToppleTreeSouth().
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Routes the student around the tree according to the leader's facing.
Definition at line 562 of file fuchin_temple.c.
Referenced by FuchinTemple_StudentExplainsChiRules(), FuchinTemple_StudentsSeeTreeFall(), and FuchinTemple_StudentWalksAroundTree().
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The student by the tree explains the rules: mode 0 when Psynergy felled it but not from the line, 1 when Isaac pushed it by hand, 2 to praise a warrior Feh has already seen.
Then he sets the tree up again.
Definition at line 588 of file fuchin_temple.c.
Referenced by Event_ForceTree(), Event_MoveTree(), Event_PushTreeByHand(), and FuchinTemple_StudentExplainsChiRules().
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The students see the tree fall, Feh doubts it came from the line, and the student sets the tree up again.
"Look! The tree fell."
Definition at line 631 of file fuchin_temple.c.
Referenced by Event_ForceTree(), Event_MoveTree(), and FuchinTemple_StudentsSeeTreeFall().
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Move on the training tree: it topples, and the students react.
Definition at line 686 of file fuchin_temple.c.
Referenced by Event_MoveTree().
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Walking into the training tree: Isaac pushes it over by hand.
"You cannot push it with your hands. Attack it with Chi."
Definition at line 707 of file fuchin_temple.c.
Referenced by Event_PushTreeByHand().
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Force on the training tree: it topples.
From too close it does not count; from the line, the students call Feh out the first time, and later Feh himself sees it.
Definition at line 735 of file fuchin_temple.c.
Referenced by Event_ForceTree().
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Talking to Feh after the party declined: he asks again to see Isaac's Chi.
"Warrior, will you show me your Chi?"
Definition at line 1043 of file fuchin_temple.c.
Referenced by Event_FehAsksToSeeChi().
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Talking to a student (actor 11) once Hsu is known to be trapped: the student asks about the flood.
"Water monsters flooded Altin. Did you defeat them, warrior?"
Definition at line 1274 of file fuchin_temple.c.
Referenced by Event_StudentAsksAboutAltin().
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Walking north into the door Feh and Feizhi came out of (trigger 3): it is locked until Feizhi has left; then it opens and Isaac walks through.
"It is locked."
Definition at line 1284 of file fuchin_temple.c.
Referenced by Event_OpenLockedDoor().
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Talking to the healer: across the counter from the south, the Sanctum's services; from elsewhere, a word on the healer's travels.
"I'm traveling around the world to spread good will."
Definition at line 1305 of file fuchin_temple.c.
Referenced by Event_TalkToHealer(), and Event_TalkToHealer().
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Reading Nyunpa's mind once he is enlightened: he entrusts the world to Isaac.
"Isaac... Is that you...? I am... counting on you... to bring peace... to the world..."
Definition at line 1326 of file fuchin_temple.c.
Referenced by Event_ReadNyunpasLastWish().
| const struct SceneEvent * Scene_GetEvents | ( | void | ) |
Selects the outdoor, school, or lesson event table.
Definition at line 1335 of file fuchin_temple.c.
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Emits a falling particle beside the leader during the grotto entrance fade.
Definition at line 1346 of file fuchin_temple.c.
Referenced by Event_EnterWaterfallGrotto(), and FuchinTemple_SpawnGrottoEntryParticle().
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Hops the leader one map cell north.
Definition at line 1375 of file fuchin_temple.c.
Referenced by FuchinTemple_HopLeaderNorth().
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Hops the leader one map cell south.
Definition at line 1380 of file fuchin_temple.c.
Referenced by FuchinTemple_HopLeaderSouth().
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Hops the leader one map cell west.
Definition at line 1385 of file fuchin_temple.c.
Referenced by FuchinTemple_HopLeaderWest().
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Stepping into the grotto's entrance (trigger 3): spray falls over Isaac as the screen fades, and he enters the grotto.
Definition at line 1403 of file fuchin_temple.c.
Referenced by Event_EnterWaterfallGrotto().
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Leaving by the first exit.
Definition at line 1428 of file fuchin_temple.c.
Referenced by Event_LeaveTemple().
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Walking north into the temple door (trigger 2): it opens, and Isaac walks into Nyunpa's hall.
Definition at line 1435 of file fuchin_temple.c.
Referenced by Event_EnterNyunpasHall().
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Back from the grotto, Nyunpa praises Isaac.
"Excellent, Isaac! I am glad to see you master the secrets of Fuchin Temple!" Nyunpa names the power Ki, "force" in the western world, and says it will show the monsters hiding in Mogall Forest.
Definition at line 1453 of file fuchin_temple.c.
Referenced by FuchinTemple_NyunpaTeachesKi(), and Scene_Initialize().
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Entering Hama's room, the party is greeted.
"So, Isaac, you and your Adept companions have finally come." Hama tells Ivan he is a Jupiter Adept like her, teaches him Reveal for crossing Lamakan Desert, and tells of Hsu, trapped on Silk Road.
Definition at line 1557 of file fuchin_temple.c.
Referenced by FuchinTemple_RunHamasRevealLesson(), and Scene_Initialize().
| s32 Scene_Initialize | ( | void | ) |
Inside: Nyunpa meditates, or teaches Ki after the test; the school's tree and students stand as the story left them; Hama teaches Reveal on the first visit.
Sets up whichever scene is being entered and runs its arrival events.
Outside: the monk beneath the falls stands where the story left him.
Definition at line 2108 of file fuchin_temple.c.
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Alternates the lesson's child effect from the frame counter, not player input.
Definition at line 2233 of file fuchin_temple.c.
Referenced by FuchinTemple_AlternateLessonChildEffect(), and FuchinTemple_AnimateRevealLesson().
| s32 gEffectScript0[] |
Definition at line 2292 of file fuchin_temple.c.
| s32 gEffectScript1[] |
| s32 gEffectScript2[] |
| const s32* gEffectScripts[] |
Definition at line 2307 of file fuchin_temple.c.
| s32 gFuchinTemple_JumpingStudentScript[] |
Definition at line 2313 of file fuchin_temple.c.
Referenced by Event_TalkToJumpingStudent(), FuchinTemple_FehSeesChi(), and FuchinTemple_FeizhiLeavesForHsu().
| s32 gFuchinTemple_HiddenSpriteScript[] |
Definition at line 2345 of file fuchin_temple.c.
| u16 gFuchinTemple_CellStepsA[] |
Definition at line 2351 of file fuchin_temple.c.
Referenced by Event_EnterNyunpasHall().
| u16 gFuchinTemple_CellStepsB[] |
Definition at line 2357 of file fuchin_temple.c.
Referenced by Event_OpenLockedDoor(), and FuchinTemple_FeizhiLeavesForHsu().
| u16 gFuchinTemple_CellStepsC[] |
Definition at line 2363 of file fuchin_temple.c.
Referenced by FuchinTemple_FeizhiLeavesForHsu().
| struct SceneEntrance gFuchinTempleEntrances1[] |
Definition at line 2369 of file fuchin_temple.c.
Referenced by Scene_GetEntrances().
| struct SceneEntrance gFuchinTempleEntrancesOther[] |
Definition at line 2378 of file fuchin_temple.c.
Referenced by Scene_GetEntrances().
| u32 gFuchinTempleExits[] |
Definition at line 2387 of file fuchin_temple.c.
Referenced by Scene_GetExits().
| struct ScenePlacement gFuchinTemplePlacements1[] |
Definition at line 2395 of file fuchin_temple.c.
Referenced by Scene_GetPlacements().
| struct ScenePlacement gFuchinTemplePlacements[] |
Definition at line 2411 of file fuchin_temple.c.
Referenced by Scene_GetPlacements().
| struct ScenePlacement gFuchinTemplePlacementsEntrance3[] |
Definition at line 2445 of file fuchin_temple.c.
Referenced by Scene_GetPlacements().
| struct SceneEvent gFuchinTempleEvents1[] |
Definition at line 2462 of file fuchin_temple.c.
Referenced by Scene_GetEvents().
| struct SceneEvent gFuchinTempleEvents[] |
Definition at line 2501 of file fuchin_temple.c.
Referenced by Scene_GetEvents().
| struct SceneEvent gFuchinTempleEventsEntrance3[] |
Definition at line 2595 of file fuchin_temple.c.
Referenced by Scene_GetEvents().
| s32 gFuchinTemple_ShotScript[] |
Definition at line 2606 of file fuchin_temple.c.
Referenced by FuchinTemple_SpawnNyunpasParticles().