|
| enum | LunpaEntrance {
LUNPA_ENTRANCE_FROM_WORLD_MAP = 1
, LUNPA_ENTRANCE_FROM_GATE
, LUNPA_ENTRANCE_FROM_CAVE
, LUNPA_ENTRANCE_FROM_FIRST_HOME
,
LUNPA_ENTRANCE_FROM_SECOND_HOME
, LUNPA_ENTRANCE_FROM_THIRD_HOME
, LUNPA_ENTRANCE_FROM_ARMS_SHOP
, LUNPA_ENTRANCE_FROM_ITEM_SHOP
,
LUNPA_ENTRANCE_FROM_INN
, LUNPA_ENTRANCE_FROM_TEMPLE
, LUNPA_ENTRANCE_FROM_EIGHTH_ROOM
, LUNPA_ENTRANCE_FROM_JAIL
} |
| enum | LunpaExit {
LUNPA_EXIT_TO_WORLD_MAP = 1
, LUNPA_EXIT_TO_GATE
, LUNPA_EXIT_TO_CAVE
, LUNPA_EXIT_TO_FIRST_HOME
,
LUNPA_EXIT_TO_SECOND_HOME
, LUNPA_EXIT_TO_THIRD_HOME
, LUNPA_EXIT_TO_ARMS_SHOP
, LUNPA_EXIT_TO_ITEM_SHOP
,
LUNPA_EXIT_TO_INN
, LUNPA_EXIT_TO_TEMPLE
, LUNPA_EXIT_TO_EIGHTH_ROOM
, LUNPA_EXIT_TO_JAIL
} |
| enum | GateEntrance { GATE_ENTRANCE_FROM_FORTRESS = 1
, GATE_ENTRANCE_FROM_LUNPA
, GATE_ENTRANCE_SNEAKING_OUT
, GATE_ENTRANCE_THROWN_OUT
} |
| enum | GateExit { GATE_EXIT_TO_FORTRESS = 1
, GATE_EXIT_TO_LUNPA
, GATE_EXIT_THIRD
} |
| enum | {
WORLD_MAP_ENTRANCE_FROM_LUNPA = 34
, CAVE_ENTRANCE_FROM_LUNPA = 2
, ROOM_ENTRANCE_FIRST = 1
, JAIL_ENTRANCE_FROM_LUNPA = 2
,
FORTRESS_ENTRANCE_FROM_GATE = 1
} |
| enum | LunpaTrigger {
TRIGGER_WORLD_MAP_ROAD = 1
, TRIGGER_GATE_ROAD
, TRIGGER_CAVE_ROAD
, TRIGGER_FIRST_HOME_DOOR
,
TRIGGER_SECOND_HOME_DOOR
, TRIGGER_THIRD_HOME_DOOR
, TRIGGER_ARMS_SHOP_DOOR
, TRIGGER_ITEM_SHOP_DOOR
,
TRIGGER_INN_DOOR
, TRIGGER_TEMPLE_DOOR
, TRIGGER_EIGHTH_ROOM_DOOR
, TRIGGER_HIDDEN_PASSAGE
,
TRIGGER_HIDDEN_SWITCH = 20
, TRIGGER_WELL = 90
, TRIGGER_GRAVE_SLEEP_BOMB = 100
, TRIGGER_BARREL_NUT
,
TRIGGER_PSYNERGY_STONE
} |
| enum | GateTrigger {
TRIGGER_FORTRESS_DOOR = 1
, TRIGGER_LUNPA_ROAD
, TRIGGER_THIRD_ROAD
, TRIGGER_GUARDED_GROUND = 10
,
TRIGGER_FORTRESS_APPROACH = 20
, TRIGGER_PARTY_SPOTTED = 91
} |
| enum | { DOOR_COUNT = 8
, DOOR_TEMPLE = TRIGGER_TEMPLE_DOOR - TRIGGER_FIRST_HOME_DOOR
} |
| enum | LunpaActor {
ACTOR_HIDDEN_PUDDLE = ACTOR_FIRST_PLACED
, ACTOR_VILLAGER_A
, ACTOR_VILLAGER_B
, ACTOR_VILLAGER_C
,
ACTOR_VILLAGER_D
, ACTOR_VILLAGER_E
, ACTOR_VILLAGER_F
, ACTOR_VILLAGER_G
,
ACTOR_VILLAGER_H
, ACTOR_WEST_GUARD
, ACTOR_EAST_GUARD
, ACTOR_SWITCH_GLINT
,
ACTOR_FLOATING_NUT
} |
| enum | { ACTOR_LAST_PLACED = 65
} |
| enum | GateActor { ACTOR_LEFT_GUARD = ACTOR_FIRST_PLACED
, ACTOR_RIGHT_GUARD
, ACTOR_GATE_GARET
} |
| enum | LunpaSprite {
SPRITE_ITEM_ICON = 0x16
, SPRITE_TOWNSPERSON_G = 0x66
, SPRITE_TOWNSPERSON_B = 0x67
, SPRITE_TOWNSPERSON_C = 0x6a
,
SPRITE_TOWNSPERSON_H = 0x6b
, SPRITE_TOWNSPERSON_D = 0x6c
, SPRITE_TOWNSPERSON_I = 0x6d
, SPRITE_TOWNSPERSON_E = 0x6f
,
SPRITE_TOWNSPERSON_J = 0x73
, SPRITE_GUARD = 0x96
, SPRITE_PUDDLE = 0xe3
, SPRITE_GLINT = 0x11d
} |
| enum | { ACTOR_FLOAT = 7
} |
| enum | { REVEAL_SHOWN = 5
, REVEAL_FADED = 4
, CLOAK_CAST = 0
, CLOAK_FADED = 2
} |
| enum | { GLINT_MOTION_FLAGS = 8
, GLINT_SCALE_X = 0x13333
, GLINT_SCALE_Y = 0x18000
} |
| enum | { GATE_RETREAT_ENTRANCE = 10
} |
| enum | CatchLine { CATCH_LEFT_GUARD_CHALLENGES
, CATCH_RIGHT_GUARD_WONDERS
, CATCH_LEFT_GUARD_REFUSES_ENTRY
, CATCH_RIGHT_GUARD_SENDS_PARTY_OFF
} |
| enum | RecognitionLine { RECOGNITION_SEEN_THAT_MAN
, RECOGNITION_IMPOSSIBLE
} |
| enum | { ANIM_SPRAWLED = 19
} |
| enum | { PILLAR_TOP_HEIGHT = PIXELS(16)
, CELL_SIZE = PIXELS(16)
} |
| enum | { MAP_OBJECT_PSYNERGY_STONE = 102
} |
| enum | { HEAP_ITEM_ICON = 17
, ITEM_ICON_BUFFER_SIZE = 0x608
, ITEM_ICON_TILES = 0x400
, ITEM_ICON_TILE_BYTES = 128
} |