Every function, variable, type, enumerator and macro.
- w -
- WAGON_BUNZA_LEADS_THE_WAY : west_lunpa_cave.h
- WAGON_GARET_ASKS_TO_RIDE : west_lunpa_cave.h
- WagonChoice_Run() : west_lunpa_cave.c
- WagonLine : west_lunpa_cave.h
- WAIT : event.h
- WAIT_DMA : save_state.h
- WAITCNT_GAME : io_reg.h
- WaitDma() : scroll_initialize_hblank_dma.h, save_state.h
- WaitForFlashWrite() : flash.c, flash.h
- WaitFrames() : frame.c, runtime.h
- WaitFramesFar() : runtime.h
- WALL_ATTENDANT : colosso_wall.c
- WALL_OPERATOR : colosso_log.c
- WALL_WEDGE_ATTENDANT : colosso_log.c
- WANDERER_EAST : lalivero.c
- WANDERER_WEST : lalivero.c
- WARNING_BUNZA_CANNOT_WAIT : west_lunpa_cave.h
- WARNING_IVAN_ASKS_IF_STAYING : west_lunpa_cave.h
- WARNING_MIA_ASKS_ABOUT_BUSINESS : west_lunpa_cave.h
- WarningLine : west_lunpa_cave.h
- WatchWoundedSoldiers() : lalivero.c
- WATER_ACTOR : crossbone_isle_pillar_rooms.c
- WATER_BEAST_HOP_PERIOD : altin.c
- Water_FlickerOut() : altin_peak.c
- WATER_RAISED_FLAG : crossbone_isle_pillar_rooms.c
- WATER_SPRAY_LATERAL_STEP : altin.c
- WATER_SPRAY_LIFETIME : altin.c
- WATER_SPRAY_START_SCALE : altin.c
- Wave_Offset() : lemurian_ship.c
- wchar_t : stddef.h
- WEAPON_ITEM_MASK : sprites.c
- WEAPON_KIND_NONE : sprites.c
- WEAPON_KIND_SHIFT : sprites.c
- WEST_PILLAR : goma_cave_entrance.c, goma_cave_pillar.c
- WESTERN_MOVABLE_OBJECT : vale_cave.c
- WHARF_GUARD : lalivero.c
- WHEEL_COASTING : altmiller_cave.c
- WHEEL_SLOWING : altmiller_cave.c
- WHEEL_SPEEDING_UP : altmiller_cave.c
- WHEEL_STOPPED : altmiller_cave.c
- WHEEL_STOPPING : altmiller_cave.c
- WHIRLWIND_ORBIT_ANGLE_STEP : whirlwind.c
- WHIRLWIND_ORBIT_FRAMES : whirlwind.c
- WHIRLWIND_ORBIT_PARTICLES : whirlwind.c
- WHIRLWIND_ORBIT_RADIUS : whirlwind.c
- WHIRLWIND_RADIAL_ANGLE_SHIFT : whirlwind.c
- WHIRLWIND_RADIAL_DIRECTIONS : whirlwind.c
- WHIRLWIND_SECTION_BYTES : vortices.c
- WHIRLWIND_SHAKE : effect_table.h
- WHIRLWIND_SWAY : effect_table.h
- WHIRLWIND_TARGET_MIN_SCALE : whirlwind.c
- WHIRLWIND_TARGET_SCALE_STEP : whirlwind.c
- WHIRLWIND_TORNADO_CELLS : vortices.c
- WHIRLWIND_TORNADOES : effect_table.h
- WHIRLWIND_TRAVEL_FRAMES : whirlwind.c
- WHIRLWIND_WANDER_FRAMES : whirlwind.c
- WIN_RANGE : io_reg.h
- WINDOW_COUNT : tbs_edition.h
- WINDOW_KEEP_EXISTING : common.c
- WINDOW_SPAN_INVERTED : effect_internal.h
- WINDOW_STYLE_MASK : common.c
- WINDOW_WORK_MESSAGE_BUSY : debug.c
- WINDOW_X : command_row.c
- WindowColor_ComputeTint() : options.c, window.h
- WindowColor_ScaleTint() : options.c, window.h
- WindowColor_WritePalette() : options.c, window.h
- WindowSpanRoutine : outputs.c
- WININ_WIN0_ALL : io_reg.h
- WININ_WIN0_BG0 : io_reg.h
- WININ_WIN0_BG1 : io_reg.h
- WININ_WIN0_BG2 : io_reg.h
- WININ_WIN0_BG3 : io_reg.h
- WININ_WIN0_CLR : io_reg.h
- WININ_WIN0_OBJ : io_reg.h
- WININ_WIN1_ALL : io_reg.h
- WININ_WIN1_BG0 : io_reg.h
- WININ_WIN1_BG1 : io_reg.h
- WININ_WIN1_BG2 : io_reg.h
- WININ_WIN1_BG3 : io_reg.h
- WININ_WIN1_CLR : io_reg.h
- WININ_WIN1_OBJ : io_reg.h
- WINOUT_WIN01_ALL : io_reg.h
- WINOUT_WIN01_BG0 : io_reg.h
- WINOUT_WIN01_BG1 : io_reg.h
- WINOUT_WIN01_BG2 : io_reg.h
- WINOUT_WIN01_BG3 : io_reg.h
- WINOUT_WIN01_CLR : io_reg.h
- WINOUT_WIN01_OBJ : io_reg.h
- WINOUT_WINOBJ_ALL : io_reg.h
- WINOUT_WINOBJ_BG0 : io_reg.h
- WINOUT_WINOBJ_BG1 : io_reg.h
- WINOUT_WINOBJ_BG2 : io_reg.h
- WINOUT_WINOBJ_BG3 : io_reg.h
- WINOUT_WINOBJ_CLR : io_reg.h
- WINOUT_WINOBJ_OBJ : io_reg.h
- WITNESS : goma_cave_pillar.c
- WORK_SLOT : heap_state.h
- WORK_SLOT_STAGE : colosso_wall.c, colosso_scene_state.h
- WORKSPACE_DEBUG_ROWS : options.c
- WORKSPACE_ROW_HEIGHT : options.c
- WORKSPACE_ROWS : options.c
- WORKSPACE_TEXT_X : options.c
- WORLD_MAP_BG_PALETTE : world_map.c
- WORLD_MAP_CELLS : world_map.c
- WORLD_MAP_CURSOR_ACCELERATION : world_map.c
- WORLD_MAP_CURSOR_MAX_SPEED : world_map.c
- WORLD_MAP_CURSOR_MAX_X : world_map.c
- WORLD_MAP_CURSOR_MAX_Y : world_map.c
- WORLD_MAP_CURSOR_MIN_SPEED : world_map.c
- WORLD_MAP_CURSOR_MIN_X : world_map.c
- WORLD_MAP_CURSOR_PART : world_map.c
- WORLD_MAP_CURSOR_SNAPS : world_map.c
- WORLD_MAP_ENTRANCE_FROM_AERIE : venus_lighthouse_aerie.h
- WORLD_MAP_ENTRANCE_FROM_CAVE : west_lunpa_cave.h
- WORLD_MAP_ENTRANCE_FROM_LUNPA : lunpa.h
- WORLD_MAP_FIRST_PLACE_ACTOR : world_map.c
- WORLD_MAP_MARKER_ALLOCATION_SIZE : world_map.c
- WORLD_MAP_MARKER_BLEND_STEPS : world_map.c
- WORLD_MAP_MARKER_CAPACITY : world_map.c
- WORLD_MAP_MARKER_TILE_BYTES : world_map.c
- WORLD_MAP_MARKER_VIEW : world_map.c
- WORLD_MAP_NAME_LEFT : world_map.c
- WORLD_MAP_NAME_RANGE : world_map.c
- WORLD_MAP_PROBE_RADIUS : player_control.c
- WORLD_MAP_QUEUE_TRANSITION_FRAME : world_map.c
- WORLD_MAP_SCREEN_HEIGHT : world_map.c
- WORLD_MAP_SCREEN_WIDTH : world_map.c
- WORLD_MAP_STORM_DROP : suhalla_desert.c
- WORLD_MAP_STORM_DROP_FOURTH : suhalla_desert.c
- WORLD_MAP_WORLD_SIZE : world_map.c
- WORLD_MAP_X_ORIGIN : world_map.c
- WorldMap_ActivateSite138() : world_map.c
- WorldMap_ApplyMapRotation() : world_map.c
- WorldMap_ApplyMapRotationAndCollision() : world_map.c
- WorldMap_ApplyMapRotationAndMode() : world_map.c
- WorldMap_BeginEvent() : step.c, object.h
- WorldMap_BeginEventFar() : object.h
- WorldMap_BeginStillView() : world_map.c, field.h
- WorldMap_BeginStillViewFar() : field.h
- WorldMap_BlinkActorSprite() : world_map.c
- WorldMap_BoardBunzasWagon() : world_map.c
- WorldMap_BuildScanlineTable() : view.c, field.h
- WorldMap_CompleteTransfer() : world_map.c
- WorldMap_ComputeOpposingRewardTotals() : world_map.c
- WorldMap_CopyCellTiles() : world_map.c
- WorldMap_CreateLinkedEffects() : world_map_linked_effects.h
- WorldMap_CycleActorPalettes() : world_map.c
- WorldMap_DepartWithTravelers() : world_map.c
- WorldMap_DisembarkCarriage() : world_map.c
- WorldMap_EndEvent() : step.c, object.h
- WorldMap_EndEventFar() : object.h
- WorldMap_GetEntrances() : world_map.c, world_map.h
- WorldMap_GetEvents() : world_map.c, world_map.h
- WorldMap_GetExits() : world_map.c, world_map.h
- WorldMap_GetPlacements() : world_map.c, world_map.h
- WorldMap_GetRegions() : world_map.c, world_map.h
- WorldMap_GetSelectedReward() : world_map.c
- WorldMap_Initialize() : world_map.c, world_map.h
- WorldMap_InitializeFirstDjinni() : world_map.c
- WorldMap_InitializeProgressMarker() : world_map.c
- WorldMap_JitterTransitionCamera() : world_map.c
- WorldMap_LoadGraphics() : world_map.c, field.h
- WorldMap_LoadGraphicsFar() : field.h
- WorldMap_MoveActorEightToExit() : world_map.c
- WorldMap_MoveShakeCamera() : world_map.c
- WorldMap_PlayLighthouseTransition() : world_map.c
- WorldMap_PulseOrbAndSpawnSparks() : world_map.c
- WorldMap_ReleaseSparkAfterDelay() : world_map.c
- WorldMap_RestoreExitTrigger() : world_map.c
- WorldMap_RunBlackOrbScene() : world_map.c
- WorldMap_RunOpeningRise() : world_map.c
- WorldMap_SelectExitByX() : world_map.c
- WorldMap_SelectExitByZ() : world_map.c
- WorldMap_ShakeTransferLandingCamera() : world_map.c
- WorldMap_ShakeTransferStartCamera() : world_map.c
- WorldMap_ShowDjinnTutorial() : world_map.c
- WorldMap_ShowEndingScene() : world_map.c
- WorldMap_ShowTransitionFrame() : world_map.c
- WorldMap_SpawnActorEightPuff() : world_map.c
- WorldMap_StartAirborneTravel() : world_map.c
- WorldMap_StartTransitionEffect() : world_map.c
- WorldMap_TransferToExit102() : world_map.c
- WorldMap_TransferToExit103() : world_map.c
- WorldMap_TransferToExit104() : world_map.c
- WorldMap_TransferToExit106() : world_map.c
- WorldMap_TransferToTolbiShipInteriors() : world_map.c
- WorldMap_UpdateAirborneTravelTimer() : world_map.c
- WorldMap_UpdateBlinkingLinkedEffects() : world_map.c
- WorldMap_UpdateBobbingMarker() : world_map.c
- WorldMap_UpdateCyclingLinkedEffects() : world_map.c
- WorldMap_UpdateLocationContacts() : world_map.c
- WorldMap_UpdateTransferredActorLanding() : world_map.c
- WorldMap_UpdateTransitionBlend() : world_map.c
- WorldMap_UpdateTransitionEffect() : world_map.c
- WorldMap_UpdateView() : world_map.c, field.h
- WorldMapPlaneFn : world_map.c
- WRAP_TO_BYTE : intro.c
- WriteU32AsHex() : colosso_log.c