Every function, variable, type, enumerator and macro.
- p -
- PACK_DISTANCE_MAX : colorfx.c
- PACK_LOOKAHEAD : colorfx.c
- PACK_MATCH_MAX : colorfx.c
- PACK_WINDOW_MASK : colorfx.c
- PackedDecoder : credits.c
- PAGE_LABEL_FIRST : common.c
- PAGE_ROWS : tbs_edition.h
- PAIR_WIDTH : icon_menu.c
- PAIRED_PATROL_LAYER_ORIGIN_X : lunpa_fortress.c
- Palette_BrightenBgEntries() : particle_streams.c, effect.h
- Palette_CopyBanksWithBrightnessOffset() : round.c, battle.h
- Palette_CopyObjectBankToBackground14() : common.c, menu.h
- Palette_DarkenSceneStep() : colorfx.c, colorfx.h
- PALETTE_EFFECT : lunpa.c
- Palette_GetBasicObjColors() : math.c, runtime.h
- Palette_LightenBankHighlight() : common.c, menu.h
- Palette_LoadBasicObjColors() : text.c, runtime.h
- PALETTE_PARTICLES_EMBERS : tiamat.c
- PALETTE_PARTICLES_FIRST_SPARK : tiamat.c
- PALETTE_PARTICLES_FIRST_STREAK : tiamat.c
- PALETTE_PARTICLES_FLASHES : tiamat.c
- PALETTE_PARTICLES_FRAMES : tiamat.c
- PALETTE_PARTICLES_SPARKS : tiamat.c
- PALETTE_PARTICLES_STREAK_IMAGES : tiamat.c
- PALETTE_PARTICLES_STREAKS : tiamat.c
- Palette_StepFadeTransfer() : canvas.c, effect.h
- Palette_StepTowardResource() : colorfx.c, colorfx.h
- Palette_Transform() : intro.c, intro.h
- PALETTE_TRANSFORM_BLEND : palbuf.h
- PALETTE_TRANSFORM_FLAGS : palbuf.h
- PALETTE_TRANSFORM_FROM_SOURCE : palbuf.h
- PALETTE_TRANSFORM_GREY : palbuf.h
- PALETTE_TRANSFORM_MUTED : palbuf.h
- PALETTE_TRANSFORM_PALE : palbuf.h
- PALETTE_TRANSFORM_PLAIN : palbuf.h
- PALETTE_TRANSFORM_RED : palbuf.h
- PALETTE_TRANSFORM_SEPIA : palbuf.h
- PALETTE_TRANSFORM_SPLIT : palbuf.h
- PALETTE_TRANSFORM_TINT : palbuf.h
- PALETTE_TRANSFORM_WARM : palbuf.h
- PALETTE_TRANSFORM_WARM2 : palbuf.h
- PALETTE_TRANSLUCENT_EFFECT : lunpa.c
- Palette_UpdatePulseBrightness() : round.c, battle.h
- PaletteFade_ComputeSteps() : intro.c, intro.h
- PaletteFade_Init() : intro.c, intro.h
- PaletteFade_Release() : intro.c, intro.h
- PaletteFade_SetBackdrop() : intro.c, intro.h
- PaletteFade_SetCurrent() : intro.c
- PaletteFade_SetTarget() : intro.c, intro.h
- PaletteFade_Start() : intro.c, intro.h
- PaletteFade_Update() : intro.c, intro.h
- PaletteFar_Entry00() : menu.h
- PaletteFar_Entry20() : menu.h
- PaletteGlow_Start() : save.c, battle_command.h
- PaletteGlow_Stop() : save.c, battle_command.h
- PaletteGlow_Update() : options.c, window.h
- PaletteGlow_UpdateFar() : window.h
- PaletteGlow_UpdateSine() : save.c, battle_command.h
- PaletteQueue_Add() : map_animation.c, field.h
- PaletteQueue_Initialize() : map_animation.c, field.h
- PaletteQueue_Start() : map_animation.c, field.h
- PaletteQueue_StepCycles() : map_animation.c, field.h
- PaletteQueue_Stop() : map_animation.c, field.h
- PaletteTransform : palbuf.h
- PARTICLE_STREAMS_BURST_FRAMES : particle_streams.c
- PARTICLE_STREAMS_EMBERS : particle_streams.c
- PARTICLE_STREAMS_MOTE_CELLS : particle_streams.c
- PARTICLE_STREAMS_RISE_FRAMES : particle_streams.c
- PARTICLES : effect.h
- Party_AddActiveOwner() : party.c, game.h
- Party_AddActiveOwnerFar() : game.h
- Party_AdjustCoins() : party.c, game.h
- Party_AdjustCoinsFar() : game.h
- Party_AdjustShopCredit() : party.c, game.h
- Party_AdjustShopCreditFar() : game.h
- Party_AdjustShopGifts() : party.c, game.h
- Party_AdjustShopGiftsFar() : game.h
- PARTY_BATTLE_SIZE : battle_internal.h
- Party_BeginChildhood() : units.c, game.h
- Party_BeginChildhoodFar() : game.h
- Party_CheckItemLimit() : events.c, psynergy_effects.h
- Party_ConfirmsStaying() : west_lunpa_cave.c
- Party_CountActiveOwners() : party.c, game.h
- Party_CountActiveOwnersFar() : game.h
- PARTY_DEFINE_ADJUST : party.c
- Party_EndChildhood() : units.c, game.h
- Party_EndChildhoodFar() : game.h
- Party_GetAverageLevel() : units.c, game.h
- Party_GetAverageLevelFar() : game.h
- Party_GiveItem() : field_service.h
- Party_InitCharacters() : levels.c, game.h
- Party_LearnAbility() : events.c, psynergy_effects.h
- Party_LearnAbilityFar() : object.h
- Party_ListActiveOwners() : party.c, game.h
- Party_ListActiveOwnersFar() : game.h
- Party_ListPsynergy() : shortcuts.c, window.h
- Party_LookupCharacterValueByFlag32() : joined.c, battle_command.h
- Party_RemapCharacterIdByFlags() : actors.c, object.h
- Party_RemapCharacterIdByFlagsFar() : object.h
- Party_RemapCharacterIdIfEnabled() : actors.c, object.h
- Party_RemapCharacterIdIfEnabledFar() : object.h
- Party_RemoveActiveOwner() : party.c, game.h
- Party_RemoveActiveOwnerFar() : game.h
- Party_RemoveOwnerRestored() : events.c, psynergy_effects.h
- Party_RemoveOwnerRestoredFar() : object.h
- Party_ReservedNoOp5B14() : setup.c, battle.h
- Party_RestoreHpPp() : units.c, game.h
- Party_RestoreHpPpFar() : game.h
- Party_RestorePpOfLitElements() : units.c, game.h
- Party_RestorePpOfLitElementsFar() : game.h
- Party_RidesWagon() : west_lunpa_cave.c
- Party_ShowJoinedMessage() : joined.c, battle_command.h
- Party_ShowJoinedMessageFar() : window.h
- Party_ShowPairJoinedMessage() : joined.c, battle_command.h
- Party_ShowPairJoinedMessageFar() : window.h
- PARTY_STATUS_BLOCK : party_status.c
- PARTY_STATUS_CLOSED : party_status.c
- PARTY_STATUS_COLUMN_WIDTH : party_status.c
- PARTY_STATUS_DJINN_WIDTH : party_status.c
- PARTY_STATUS_KEEP_FLAGS : party_status.c
- PARTY_STATUS_NO_SUMMONS : encounter.c
- PARTY_STATUS_PUT_DIGIT : party_status.c
- PARTY_STATUS_SHOW_DJINN : party_status.c
- PARTY_STATUS_SHOW_PP : party_status.c
- PARTY_STATUS_SUMMONS : encounter.c
- Party_StaysBehind() : west_lunpa_cave.c
- Party_SumDjinnCounts() : djinn.c, game.h
- Party_SumDjinnCountsFar() : game.h
- PartyInventory_Add() : inventory.c, game.h
- PartyInventory_AddFar() : game.h
- PartyInventory_CountFreeSlots() : inventory.c, game.h
- PartyInventory_CountFreeSlotsFar() : game.h
- PartyInventory_CountItem() : inventory.c, game.h
- PartyInventory_CountItemFar() : game.h
- PartyInventory_Discard() : inventory.c, game.h
- PartyInventory_DiscardFar() : game.h
- PartyInventory_FindOwner() : inventory.c, game.h
- PartyInventory_FindOwnerFar() : game.h
- PartyInventory_GiveItem() : events.c, psynergy_effects.h
- PartyInventory_GiveItemFar() : object.h
- PartyInventory_HasSpace() : inventory.c, game.h
- PartyInventory_HasSpaceFar() : game.h
- PartyInventory_Remove() : inventory.c, game.h
- PartyInventory_RemoveFar() : game.h
- PartyStatus_Close() : party_status.c, battle_command.h
- PartyStatus_CloseFar() : window.h
- PartyStatusDraw() : party_status.c, battle_command.h
- PartyStatusDrawFar() : window.h
- PartyTalkMenu_Choose() : joined.c, battle_command.h
- PartyTalkMenu_ChooseFar() : window.h
- PASSAGE_INDEX_MASK : crossbone_isle_platform_rooms.c
- PASSAGE_PLAY_OPENING : crossbone_isle_platform_rooms.c
- PASSWORD_HELP_X : icon_menu.c
- PASSWORD_SYMBOL_MASK : clear.c
- PASSWORD_SYMBOLS_PER_PAGE : clear.c
- PATCH : blitter.c
- PATROL_ITEM_REQUEST : lunpa_fortress.c
- PATROL_PSYNERGY_REQUEST : lunpa_fortress.c
- PATROL_RAISED_TRIGGER : lunpa_fortress.c
- Pcm_KeyToFrequency() : audio.c
- PEER_TAG : lobby.c
- PIERS : character_ids.h
- Pillar_SortAgainstLeader() : alpine_crossing_lama_temple.c
- PILLAR_SUNK_FLAG : crossbone_isle_pillar_rooms.c
- PILLAR_TOP_HEIGHT : lunpa.h
- PIPE_EAST : colosso_river.c
- PIPE_WEST : colosso_river.c
- PIPEWORKS_ATTENDANT : colosso_river.c
- PIPEWORKS_BLOCK : colosso_river.c
- PIXELS : field_scene.h
- PLACE_ENEMY : targeting.c
- PLACE_ON_SLOPE : intro.c
- PLACE_PARTY : targeting.c
- PLACED_MAX : actors.c
- PLACEMENT_SHARE_PREVIOUS_SPRITE : field_scene.h
- PLAN_BUNZA_HAS_WAGON : west_lunpa_cave.h
- PLAN_BUNZA_IS_UNSUSPECTED : west_lunpa_cave.h
- PLAN_BUNZA_OFFERS_RIDE : west_lunpa_cave.h
- PLAN_BUNZA_REASSURES : west_lunpa_cave.h
- PLAN_GARET_AGREES : west_lunpa_cave.h
- PLAN_HAMMET_ASKS_PLAN : west_lunpa_cave.h
- PLAN_IVAN_DOUBTS_WAGON : west_lunpa_cave.h
- PLAN_MIA_ASKS_ABOUT_WAGON : west_lunpa_cave.h
- PLAN_SHOW_ATTACK : battle_internal.h
- PLAN_SHOW_CAST : battle_internal.h
- PLAN_SHOW_DJINNI : battle_internal.h
- PLAN_SHOW_ENEMY_CAST : battle_internal.h
- PLAN_SHOW_FLEE : battle_internal.h
- PLAN_SHOW_FULL_SCREEN : battle_internal.h
- PLAN_SHOW_ITEM : battle_internal.h
- PLAN_SHOW_MESSAGES : battle_internal.h
- PLAN_SHOW_SUMMON : battle_internal.h
- PLANE_XY : goma_cave_pillar.c
- PLANE_XZ : goma_cave_pillar.c
- PLANE_YZ : goma_cave_pillar.c
- PLANET_DIVER_CHIPS : planet_diver.c
- PLANET_DIVER_CLEARED_CHIPS : planet_diver.c
- PLANET_DIVER_FRAMES : planet_diver.c
- PLANET_DIVER_IMPACT_CHIPS : planet_diver.c
- PlanLine : west_lunpa_cave.h
- PLASMA_COLUMN_X : plasma.c
- PLASMA_SECOND_IMAGE : plasma.c
- PLASMA_SHAKE_FRAMES : effect_table.h
- PLASMA_SPACING : plasma.c
- PLASMA_SPARK_COUNT : plasma.c
- PLASMA_SPARKS : effect_table.h
- PLAY_ADVANCE : playback.c
- PLAY_FELLED : playback.c
- PLAY_HIT : playback.c
- PLAY_MESSAGE : playback.c
- PLAY_MESSAGE_ADD : playback.c
- PLTT_BACKDROP : io_reg.h
- POISON_DEADLY : battle_internal.h
- POISON_NORMAL : battle_internal.h
- PORTRAIT_PALETTE : battle_command_internal.h
- PORTRAIT_SLOT_COUNT : battle_command_internal.h
- PORTRAIT_SLOT_EMPTY : battle_command_internal.h
- POSE_DAMAGE : battle.h
- POSE_ENEMY_DOWN : battle.h
- POSE_ENEMY_HELD : battle.h
- POSE_PARTY_HELD : battle.h
- POSE_STANDING : battle.h
- PRIEST : lalivero_interiors.c, suhalla_interiors.c
- PRISM_CRYSTAL_COUNT : effect_table.h
- PRISM_FRAMES : effect_table.h
- PRISM_GROUND_Y : prism.c
- PRISM_SHARD_CELLS : prism.c
- PRISM_SHARD_START_X : effect_table.h
- PRISM_SHARD_START_Y : effect_table.h
- PRIZE_A : colosso_log.c, colosso_river.c, colosso_wall.c
- PRIZE_B : colosso_log.c, colosso_river.c, colosso_wall.c
- PROCNE_COMET_CELLS : procne.c
- PROCNE_DUST_CELLS : procne.c
- ProgramAtmelFlashBlock() : atmel.c, flash.h
- ProgramAtmelFlashSector() : atmel.c, flash.h
- ProgramFlashByte() : sst.c, flash.h
- ProgramFlashSector() : program_flash_sector.c, flash.h
- ProgramFlashSectorWithEraseRetry() : sst.c, flash.h
- PROJECTILE_VOLLEY_ANIMATION_STEP_FAST : projectiles.c
- PROJECTILE_VOLLEY_ANIMATION_STEP_NORMAL : projectiles.c
- PROJECTILE_VOLLEY_COMET_CELLS : projectiles.c
- PROJECTILE_VOLLEY_DELAY : projectiles.c
- PROJECTILE_VOLLEY_DJINNI_CELLS : projectiles.c
- PROJECTILE_VOLLEY_FIRST_SPARK : projectiles.c
- PROJECTILE_VOLLEY_FIRST_TRAIL : projectiles.c
- PROJECTILE_VOLLEY_FLASH_TURNED : projectiles.c
- PROJECTILE_VOLLEY_LARGE_SPARK_CELLS : projectiles.c
- PROJECTILE_VOLLEY_MEDIUM_SPARK_CELLS : projectiles.c
- PROJECTILE_VOLLEY_PARTICLE_COUNT : projectiles.c
- PROJECTILE_VOLLEY_SHOTS : projectiles.c
- PROJECTILE_VOLLEY_SPARKS : projectiles.c
- PROJECTILE_VOLLEY_STAGGER : projectiles.c
- PROJECTILE_VOLLEY_STEPS : projectiles.c
- PROJECTILE_VOLLEY_STREAK_CELLS : projectiles.c
- Projection_Set() : transform.c, runtime.h
- Projection_SetFieldOfView() : transform.c, runtime.h
- PROMPT_SPRITES : intro.c
- PROMPT_TILES : intro.c
- PROMPT_X : intro.c
- PROMPT_Y : intro.c
- PSY_SEAL_BIND : target_exec.c
- PSY_SEAL_LUFF : target_exec.c
- PSYNERGY_ACTION_AT : levels.c
- Psynergy_Cancel() : field_service.h
- PSYNERGY_COST_SECOND_TILE : battle_command_internal.h
- PSYNERGY_DETAIL_ROW_WIDTH : psynergy.c
- PSYNERGY_DETAIL_ROW_X : psynergy.c
- PSYNERGY_EFFECT_SLOT_COUNT : psynergy_effects_internal.h
- PSYNERGY_EV : object_internal.h
- PSYNERGY_EV_ANY : object_internal.h
- PSYNERGY_IN_AREA : field_scene.h
- PSYNERGY_LIST_CURSOR_X : psynergy.c
- PSYNERGY_MENU_SHORTCUT_HELP : psynergy.c
- PSYNERGY_MESSAGE : object_internal.h
- PSYNERGY_NAME_X : psynergy.c
- PSYNERGY_ON_ACTOR : field_scene.h
- PSYNERGY_PAGE_ICONS_X : psynergy.c
- PSYNERGY_PHASE_ON_ACTOR : field_scene.h
- PSYNERGY_PP_LABEL_X : psynergy.c
- PSYNERGY_SHORTCUT_ID_MASK : psynergy.c
- PSYNERGY_SHORTCUT_OWNER_SHIFT : psynergy.c
- PSYNERGY_STEP_APPLY : psynergy.c
- PSYNERGY_STEP_CLASSIFY : psynergy.c
- PSYNERGY_STEP_LIST : psynergy.c
- PSYNERGY_STEP_OWNER : psynergy.c
- PSYNERGY_STEP_TARGET : psynergy.c
- PsynergyMenu_ActionReturnTrue() : status.c, menu.h
- PsynergyMenu_BuildPageResult() : psynergy.c, menu.h
- PsynergyMenu_CallIconRoutineWithValue() : common.c, menu.h
- PsynergyMenu_ClassifySelectedPsynergy() : psynergy.c, menu.h
- PsynergyMenu_CloseWindows() : psynergy.c, menu.h
- PsynergyMenu_CollectActions() : psynergy.c, menu.h
- PsynergyMenu_CreateEntryGrid() : psynergy.c, menu.h
- PsynergyMenu_DrawActionPage() : psynergy.c, menu.h
- PsynergyMenu_DrawDetailPage() : psynergy.c, menu.h
- PsynergyMenu_DrawListPage() : status.c, menu.h
- PsynergyMenu_DrawPreparedPsynergyIcons() : status.c, menu.h
- PsynergyMenu_DrawPsynergyIcons() : psynergy.c, menu.h
- PsynergyMenu_DrawRange() : status.c, menu.h
- PsynergyMenu_DrawRangePage() : status.c, menu.h
- PsynergyMenu_DrawShortcuts() : psynergy.c, menu.h
- PsynergyMenu_InitializeEntryObjects() : common.c, menu.h
- PsynergyMenu_InitializeEntryObjectsFar() : menu.h
- PsynergyMenu_IsActionRestricted() : psynergy.c, menu.h
- PsynergyMenu_NoOp() : psynergy.c, menu.h
- PsynergyMenu_PositionOwnerEntry() : common.c, menu.h
- PsynergyMenu_PreparedIconsNoOp() : status.c, menu.h
- PsynergyMenu_PreparedIconsSecondNoOp() : status.c, menu.h
- PsynergyMenu_RefreshOwnerEntries() : common.c, menu.h
- PsynergyMenu_RefreshOwnerEntriesDefault() : common.c, menu.h
- PsynergyMenu_RefreshOwnerPsynergy() : psynergy.c, menu.h
- PsynergyMenu_ReservedNoOp() : common.c, menu.h
- PsynergyMenu_ReturnTrue() : psynergy.c, menu.h
- PsynergyMenu_Run() : psynergy.c, menu.h
- PsynergyMenu_RunFar() : menu.h
- PsynergyMenu_RunList() : psynergy.c, menu.h
- PsynergyMenu_SelectAction() : status.c, menu.h
- PsynergyMenu_SelectMember() : psynergy.c, menu.h
- PsynergyMenu_SelectOwner() : status.c, menu.h
- PsynergyMenu_SelectPartySlot() : psynergy.c, menu.h
- PsynergyMenu_SelectTarget() : psynergy.c, menu.h
- PsynergyMenu_SetShortcut() : psynergy.c, menu.h
- PsynergyMenuStep : psynergy.c
- ptrdiff_t : stddef.h
- PUDDLE_ANIM_FROZEN : west_lunpa_cave.h
- PUSH_MESSAGE : battle.h
- PUSH_SIDE_MESSAGE : target_exec.c
- PUSH_STEP : sol_sanctum_entrance.c
- PUSHED_ACTOR_A : bilibin_cave.c
- PUSHED_ACTOR_B : bilibin_cave.c
- PUT : blitter.c
- PUT_BRANCH : blitter.c
- PUZZLE_LEFT_ROCK_TURNED : altmiller_cave.c
- PUZZLE_LIGHTS_SHOWN : altmiller_cave.c
- PUZZLE_SOLVED : altmiller_cave.c
- PUZZLE_START : altmiller_cave.c