Every function, variable, type, enumerator and macro.
- l -
- Lalivero_GetEntrances() : lalivero.c, lalivero.h
- Lalivero_GetEvents() : lalivero.c, lalivero.h
- Lalivero_GetExits() : lalivero.c, lalivero.h
- Lalivero_GetPlacements() : lalivero.c, lalivero.h
- Lalivero_GetRegions() : lalivero.c, lalivero.h
- Lalivero_Initialize() : lalivero.c, lalivero.h
- LaliveroInteriors_GetEntrances() : lalivero_interiors.c, lalivero_interiors.h
- LaliveroInteriors_GetEvents() : lalivero_interiors.c, lalivero_interiors.h
- LaliveroInteriors_GetExits() : lalivero_interiors.c, lalivero_interiors.h
- LaliveroInteriors_GetPlacements() : lalivero_interiors.c, lalivero_interiors.h
- LaliveroInteriors_GetRegions() : lalivero_interiors.c, lalivero_interiors.h
- LAMAKAN_ENCOUNTERS : lamakan_desert.c
- LamakanDesert_GetEntrances() : lamakan_desert.c, lamakan_desert.h
- LamakanDesert_GetEvents() : lamakan_desert.c, lamakan_desert.h
- LamakanDesert_GetExits() : lamakan_desert.c, lamakan_desert.h
- LamakanDesert_GetPlacements() : lamakan_desert.c, lamakan_desert.h
- LamakanDesert_GetRegions() : lamakan_desert.c, lamakan_desert.h
- LamakanDesert_Initialize() : lamakan_desert.c, lamakan_desert.h
- LamaTemple_EnterHamasRoom() : alpine_crossing_lama_temple.c
- LamaTemple_ReadWallWriting() : alpine_crossing_lama_temple.c
- LamaTemple_RevealPassage() : alpine_crossing_lama_temple.c
- LamaTemple_RunHamasFarewell() : alpine_crossing_lama_temple.c
- LamaTemple_ShowFalseWall() : alpine_crossing_lama_temple.c
- LamaTemple_TalkToChiMonk() : alpine_crossing_lama_temple.c
- LamaTemple_TalkToEastwardMonk() : alpine_crossing_lama_temple.c
- LamaTemple_TalkToHealer() : alpine_crossing_lama_temple.c
- LamaTemple_TalkToMeditatingMonk() : alpine_crossing_lama_temple.c
- LamaTempleActor : alpine_crossing_lama_temple.c
- LamaTempleEntrance : alpine_crossing_lama_temple.c
- LANGUAGE : edition.h
- LANGUAGE_ENGLISH : edition.h
- LANGUAGE_FRENCH : edition.h
- LANGUAGE_GERMAN : edition.h
- LANGUAGE_ITALIAN : edition.h
- LANGUAGE_JAPANESE : edition.h
- LANGUAGE_SPANISH : edition.h
- LAST_GROUND_SPARKLE : kolima_forest_bridge.c
- LAST_PIT : lamakan_desert.c
- LAUREL : kolima_forest_bridge.c
- LAYANA : hammet_palace.c
- Leader_AnswersYes() : west_lunpa_cave.c
- LEADER_BARRIER : kolima_forest_bridge.c
- Leader_FaceFeizhi() : alpine_crossing_lama_temple.c
- Leader_FacesCounter() : altin.c
- Leader_GetSide() : lalivero_interiors.c
- LEADER_ON_THIRD_POOL_FLAG : crossbone_isle_pillar_rooms.c
- Leader_SpraySand() : lamakan_desert.c
- Leader_StepOnDeck() : lemurian_ship.c
- Leader_StopMoving() : events.c, psynergy_effects.h
- Leader_StopMovingFar() : object.h
- LeaveBuilding() : lalivero_interiors.c
- LeaveForTheWorldMap() : lamakan_desert.c
- LeaveTheShip() : lemurian_ship.c
- LEMURIAN_SHIP_DEPARTURE_DELAY_FRAMES : lemurian_ship.c
- LemurianShip_GetEntrances() : lemurian_ship.c, lemurian_ship.h
- LemurianShip_GetEvents() : lemurian_ship.c, lemurian_ship.h
- LemurianShip_GetExits() : lemurian_ship.c, lemurian_ship.h
- LemurianShip_GetPlacements() : lemurian_ship.c, lemurian_ship.h
- LemurianShip_GetRegions() : lemurian_ship.c, lemurian_ship.h
- LemurianShip_SetupScene() : lemurian_ship.c, lemurian_ship.h
- LIFT_OPERATOR : colosso_wall.c
- LiftBlock() : crossbone_isle_platform_rooms.c
- LIGHT_COUNT : altmiller_cave.c
- LIGHTNING_BOLT_CELL_BYTES : effect_internal.h
- LINK_ACTIONS_BYTES : round.c
- LINK_BOTH_CONNECTED : battle_internal.h
- LINK_COUNTDOWN_DRAW_HEADING : pictures.c
- Link_CreateCountdownLabelWindow() : pictures.c, battle_command.h
- Link_DrawShiftedTilePair() : pictures.c, battle_command.h
- Link_DrawShiftedTilePairFar() : window.h
- LINK_MAX_MISSED_FRAMES : battle_internal.h
- LINK_OWNER_STATES_SIZE : encounter.c
- LINK_PACKET_BYTES : round.c
- LINK_PARTY_OFFER_BYTES : link.c
- LINK_PARTY_SIZE : battle_internal.h
- LINK_PARTY_UNIT_BYTES : link.c
- LINK_TRANSFER_TIMEOUT : round.c
- LinkBattle_ReceiveParty() : link.c, battle.h
- LinkBattle_SendParty() : link.c, battle.h
- LinkLobby_ChooseBattleMode() : lobby.c
- LinkLobby_ChooseDebugPartyPreset() : lobby.c
- LinkLobby_CopyPartyOwnerIds() : lobby.c
- LinkLobby_DrawThreeDigitValue() : lobby.c
- LinkLobby_EnterBattle() : lobby.c
- LinkLobby_ExchangePartyRecords() : lobby.c
- LinkLobby_ExplainPartyOrder() : lobby.c
- LinkLobby_GetEntrances() : lobby.c, lobby.h
- LinkLobby_GetEvents() : lobby.c, lobby.h
- LinkLobby_GetExits() : lobby.c, lobby.h
- LinkLobby_InitializeSerial() : lobby.c
- LinkLobby_LeaveArena() : lobby.c
- LinkLobby_OpenSanctum() : lobby.c
- LinkLobby_PartyContains() : lobby.c
- LinkLobby_PeerSlotMatches() : lobby.c
- LinkLobby_PollPeerReady() : lobby.c
- LinkLobby_PromptToParticipate() : lobby.c
- LinkLobby_ReceivePartyRecords() : lobby.c
- LinkLobby_ReportDisconnection() : lobby.c
- LinkLobby_ReportMonsterRecord() : lobby.c
- LinkLobby_ReportWinTallies() : lobby.c
- LinkLobby_RunRoundResult() : lobby.c, lobby.h
- LinkLobby_SaveBattleResults() : lobby.c
- LinkLobby_SaveMonsterBattleResults() : lobby.c
- LinkLobby_SelectPlacements() : lobby.c, lobby.h
- LinkLobby_SendPartyRecords() : lobby.c
- LinkLobby_TalkByProgress() : lobby.c
- LinkLobby_TalkToAttendant() : lobby.c
- LinkLobby_WriteSlotValue() : lobby.c
- LinkPartyPacketSize : link.c
- LIST_EMPTY_Y : tbs_edition.h
- LIST_FIRST_ROW : tbs_edition.h
- LIST_ICONS_X : tbs_edition.h
- LIST_ICONS_Y : tbs_edition.h
- LIST_MARKER_CHAR : tbs_edition.h
- LIST_NAME_X : tbs_edition.h
- LIST_ORDER_END : menu.h
- LIST_ORDER_EQUIPPED : menu.h
- LIST_ORDER_TYPE_MASK : menu.h
- LIST_PAGE_SIZE : menu.h
- LIST_PP_NUMBER_X : tbs_edition.h
- LIST_PP_X : tbs_edition.h
- LIST_TILE_PAGE_NUMBER : battle_command_internal.h
- LIST_TILE_PAGE_NUMBER_LIT : battle_command_internal.h
- LIST_TILE_PAGES_LEFT : battle_command_internal.h
- LIST_TILE_PAGES_RIGHT : battle_command_internal.h
- LoadedRuntime_Size : system.h
- LOBBED_SHELLS_BURST_SLOTS : lobbed_shells.c
- LOBBED_SHELLS_BURSTS : lobbed_shells.c
- LOBBED_SHELLS_SHATTER : lobbed_shells.c
- LOBBED_SHELLS_SLOTS : lobbed_shells.c
- LOBBED_SHELLS_SMOKE_CELLS : lobbed_shells.c
- LOBBY_LINK_READY_MASK : lobby.c
- LOBBY_NO_RESULT : lobby.c
- LOBBY_PEER_WAIT_FRAMES : lobby.c
- LOBBY_PREFIX_LIMIT : tbs_edition.h
- LOBBY_RECEIVE_TIMEOUT_FRAMES : lobby.c
- LOBBY_RECOVERY_RECORD_BYTES : lobby.c
- LOBBY_SEND_TIMEOUT_FRAMES : lobby.c
- LOBBY_TRANSFER_RETRY_LIMIT : lobby.c
- LOBBY_UNIT_RECORD_BYTES : lobby.c
- LOBBY_UNIT_RECORD_COUNT : lobby.c
- Localization_LookupEntryId() : messages.c, window.h
- Localization_LookupEntryIdFar() : window.h
- LOG_EAST_WEST : colosso_river.c
- LOG_NORTH_SOUTH : colosso_river.c
- LOG_ROLLING_ATTENDANT : colosso_log.c, colosso_wall.c
- LOGO_BGCNT : title.h
- LOGO_BLANK_TILE : title.h
- LOGO_FIRST_TILE : title.h
- LOGO_MAP : title.h
- LOGO_TILES : title.h
- LONG_LOG : colosso_log.c
- LUCKY_DICE_AIM : lucky_dice.c
- LUCKY_DICE_PAYOUT : lucky_dice.c
- LUCKY_DICE_RESULT : lucky_dice.c
- LUCKY_DICE_ROLL : lucky_dice.c
- LuckyDice_Run() : lucky_dice.c, lucky_dice.h
- LuckyDiceState : lucky_dice.c
- LUMBER_ATTENDANT : colosso_river.c
- Lunpa_ApplyFrozenPuddleCollision() : lunpa.c
- Lunpa_CheckAhead() : lunpa.c
- Lunpa_CopyGatewayCollision() : lunpa.c
- Lunpa_DoNothing() : lunpa.c
- Lunpa_DrawHiddenPassageFrame() : lunpa.c
- LUNPA_ENTRANCE : lunpa.c
- LUNPA_ENTRANCE_FROM_ARMS_SHOP : lunpa.h, lunpa_suhalla.h
- LUNPA_ENTRANCE_FROM_CAVE : lunpa.h, west_lunpa_cave.h
- LUNPA_ENTRANCE_FROM_EIGHTH_ROOM : lunpa.h, lunpa_suhalla.h
- LUNPA_ENTRANCE_FROM_FIRST_HOME : lunpa.h, lunpa_suhalla.h
- LUNPA_ENTRANCE_FROM_GATE : lunpa.h
- LUNPA_ENTRANCE_FROM_INN : lunpa.h, lunpa_suhalla.h
- LUNPA_ENTRANCE_FROM_ITEM_SHOP : lunpa.h, lunpa_suhalla.h
- LUNPA_ENTRANCE_FROM_JAIL : lunpa.h
- LUNPA_ENTRANCE_FROM_SECOND_HOME : lunpa.h, lunpa_suhalla.h
- LUNPA_ENTRANCE_FROM_TEMPLE : lunpa.h, lunpa_suhalla.h
- LUNPA_ENTRANCE_FROM_THIRD_HOME : lunpa.h, lunpa_suhalla.h
- LUNPA_ENTRANCE_FROM_WORLD_MAP : lunpa.h
- LUNPA_EXIT_TO_ARMS_SHOP : lunpa.h
- LUNPA_EXIT_TO_CAVE : lunpa.h
- LUNPA_EXIT_TO_EIGHTH_ROOM : lunpa.h
- LUNPA_EXIT_TO_FIRST_HOME : lunpa.h
- LUNPA_EXIT_TO_GATE : lunpa.h
- LUNPA_EXIT_TO_INN : lunpa.h
- LUNPA_EXIT_TO_ITEM_SHOP : lunpa.h
- LUNPA_EXIT_TO_JAIL : lunpa.h
- LUNPA_EXIT_TO_SECOND_HOME : lunpa.h
- LUNPA_EXIT_TO_TEMPLE : lunpa.h
- LUNPA_EXIT_TO_THIRD_HOME : lunpa.h
- LUNPA_EXIT_TO_WORLD_MAP : lunpa.h
- Lunpa_KickUpLeaderDust() : lunpa.c
- Lunpa_PlayRevealCue() : lunpa.c
- Lunpa_ReopenGateway() : lunpa.c
- LUNPA_RETURN_TRANSITION_VARIANT : tbs_edition.h
- LUNPA_ROADS_AND_DOORS : lunpa.c
- LUNPA_SECRETS : lunpa.c
- LUNPA_SUHALLA_GATE_HOUSE : suhalla_gate.c
- Lunpa_UpdateIcePillarDrawOrder() : lunpa.c
- Lunpa_WatchForFortressApproach() : lunpa.c
- Lunpa_WatchForUncloakedParty() : lunpa.c
- LunpaActor : lunpa.h
- LunpaEntrance : lunpa.h, lunpa_suhalla.h
- LunpaExit : lunpa.h
- LunpaFortress_ActivateLeverTrap() : lunpa_fortress.c
- LunpaFortress_ActOutGuardShiftDialogue() : lunpa_fortress.c
- LunpaFortress_ActOutIntruderDialogue() : lunpa_fortress.c
- LunpaFortress_ActOutScoundrelDialogue() : lunpa_fortress.c
- LunpaFortress_ActOutWhosThereDialogue() : lunpa_fortress.c
- LunpaFortress_CanGuardSeeLeader() : lunpa_fortress.c
- LunpaFortress_CheckEntranceGuard() : lunpa_fortress.c
- LunpaFortress_CheckFirstEntranceSentry() : lunpa_fortress.c
- LunpaFortress_CheckGuardDoorApproach() : lunpa_fortress.c
- LunpaFortress_CheckOuterDoorApproach() : lunpa_fortress.c
- LunpaFortress_CheckSecondEntranceSentry() : lunpa_fortress.c
- LunpaFortress_CheckUpperHallGuard() : lunpa_fortress.c
- LunpaFortress_DoNothingA() : lunpa_fortress.c
- LunpaFortress_DoNothingB() : lunpa_fortress.c
- LunpaFortress_DoNothingC() : lunpa_fortress.c
- LunpaFortress_DoNothingD() : lunpa_fortress.c
- LunpaFortress_DoNothingE() : lunpa_fortress.c
- LunpaFortress_DoNothingF() : lunpa_fortress.c
- LunpaFortress_FirstPatrolThrowsPartyOut() : lunpa_fortress.c
- LunpaFortress_FlipHiddenSwitch() : lunpa_fortress.c
- LunpaFortress_GatherPartyAroundHammet() : lunpa_fortress.c
- LunpaFortress_GuardChallengesParty() : lunpa_fortress.c
- LunpaFortress_GuardThrowsPartyOut() : lunpa_fortress.c
- LunpaFortress_InitializeColumnRoom() : lunpa_fortress.c
- LunpaFortress_InitializeGuardRooms() : lunpa_fortress.c
- LunpaFortress_InitializeOuterRooms() : lunpa_fortress.c
- LunpaFortress_IsGuardNearViewCenter() : lunpa_fortress.c
- LunpaFortress_IsLeaderInGuardHorizontalSight() : lunpa_fortress.c
- LunpaFortress_IsLeaderInGuardVerticalSight() : lunpa_fortress.c
- LunpaFortress_IsLeaderInOuterPatrolSafeZone() : lunpa_fortress.c
- LunpaFortress_IsLeaderInPatrolSafeZone() : lunpa_fortress.c
- LunpaFortress_IsLeaderNearGuard() : lunpa_fortress.c
- LunpaFortress_IsLeaderOutsideUpperHall() : lunpa_fortress.c
- LunpaFortress_IsLeaderPassingPatrollingGuard() : lunpa_fortress.c
- LunpaFortress_LowerColumn() : lunpa_fortress.c
- LunpaFortress_OpenColumnRoomDoor() : lunpa_fortress.c
- LunpaFortress_OpenCoveredPassage() : lunpa_fortress.c
- LunpaFortress_OpenFirstSwitchPassage() : lunpa_fortress.c
- LunpaFortress_OpenGuardRoomDoor() : lunpa_fortress.c
- LunpaFortress_OpenOuterDoor() : lunpa_fortress.c
- LunpaFortress_OpenRescueRoomDoor() : lunpa_fortress.c
- LunpaFortress_OpenSecondSwitchPassage() : lunpa_fortress.c
- LunpaFortress_PlaceThreeBeatenGuards() : lunpa_fortress.c
- LunpaFortress_PositionPartyForMonster() : lunpa_fortress.c
- LunpaFortress_RestoreColumnRoomDoors() : lunpa_fortress.c
- LunpaFortress_RestoreGuardRoomDoors() : lunpa_fortress.c
- LunpaFortress_RestoreLoweredColumn() : lunpa_fortress.c
- LunpaFortress_RestoreOuterDoors() : lunpa_fortress.c
- LunpaFortress_RestoreRescueRoomDoors() : lunpa_fortress.c
- LunpaFortress_RevealMonster() : lunpa_fortress.c
- LunpaFortress_TryCollectActorEightItem() : lunpa_fortress.c
- LunpaFortress_TryCollectActorElevenItem() : lunpa_fortress.c
- LunpaFortress_TryCollectActorNineItem() : lunpa_fortress.c
- LunpaFortress_TryCollectActorTenItem() : lunpa_fortress.c
- LunpaFortress_TryCollectDisplayedItem() : lunpa_fortress.c
- LunpaFortress_UpdateHallGuardDetection() : lunpa_fortress.c
- LunpaFortress_UpdateOuterGuardDetection() : lunpa_fortress.c
- LunpaFortress_UpdatePairedGuardDetection() : lunpa_fortress.c
- LunpaSprite : lunpa.h
- LunpaTrigger : lunpa.h
- LzPack_ConsumeSlotBytes() : colorfx.c, colorfx.h
- LzPack_CopyBufferedBytes() : colorfx.c, colorfx.h
- LzPack_FindWindowMatch() : colorfx.c
- LzPack_InsertSlotNode() : colorfx.c, colorfx.h
- LzPack_PackStream() : colorfx.c, colorfx.h
- LzPack_RemoveSlotNode() : colorfx.c, colorfx.h
- LzPack_ResetSlotBuckets() : colorfx.c, colorfx.h