Sol Sanctum's entrance, in two maps: the door, the two minotaur reliefs that open passages once the Small Jewels are set in them, and the rooms of movable blocks. More...
Go to the source code of this file.
Macros | |
| #define | FLAG_SOL_SANCTUM_OUTER_RIGHT_BLOCK_EAST 0x300 |
| #define | FLAG_SOL_SANCTUM_OUTER_RIGHT_BLOCK_WEST 0x301 |
| #define | FLAG_SOL_SANCTUM_OUTER_LEFT_BLOCK_EAST 0x302 |
| #define | FLAG_SOL_SANCTUM_OUTER_LEFT_BLOCK_WEST 0x303 |
| #define | FLAG_SOL_SANCTUM_INNER_BLOCK_1_EAST 0x310 |
| #define | FLAG_SOL_SANCTUM_INNER_BLOCK_1_WEST 0x311 |
| #define | FLAG_SOL_SANCTUM_INNER_BLOCK_2_EAST 0x312 |
| #define | FLAG_SOL_SANCTUM_INNER_BLOCK_2_WEST 0x313 |
| #define | FLAG_SOL_SANCTUM_INNER_BLOCK_3_EAST 0x314 |
| #define | FLAG_SOL_SANCTUM_INNER_BLOCK_3_WEST 0x315 |
| #define | FLAG_SOL_SANCTUM_INNER_BLOCK_4_EAST 0x316 |
| #define | FLAG_SOL_SANCTUM_INNER_BLOCK_4_WEST 0x317 |
| #define | FLAG_SOL_SANCTUM_INNER_BLOCK_5_EAST 0x318 |
| #define | FLAG_SOL_SANCTUM_INNER_BLOCK_5_WEST 0x319 |
| #define | FLAG_SOL_SANCTUM_INNER_BLOCK_6_EAST 0x31a |
| #define | FLAG_SOL_SANCTUM_INNER_BLOCK_6_WEST 0x31b |
| #define | EXIT_FLAG_NONE 0xffffffff |
| #define | PUSH_STEP(x, z) |
| Packs a push step: X in the upper halfword, Z in the lower (pixels). | |
Functions | |
| static void | SolSanctumEntrance_ApplyEntryState (void) |
| Sets up the approach: after the eruption it rumbles now and then, the collision of two rows of cells changes with FLAG_VALE_RETURNED_FROM_MT_ALEPH and FLAG_PARTY_LEFT_VALE, and with the latter the sentry stands at another spot. | |
| static void | SolSanctumEntrance_RestoreInteriorState (void) |
| Restores opened passages and the current room's block positions, and plays a room's first cutscene. | |
| static void | SolSanctumEntrance_IntroduceSanctum (void) |
| Kraden welcomes the party into Sol Sanctum on their first visit, asking whether it is their first time here. | |
| static void | SolSanctumEntrance_KradenSuspectsHiddenPassage (void) |
| Kraden looks around the outer block room and decides a hidden passage must lead deeper in; Garet asks whether to split up. | |
| static void | SolSanctumEntrance_InspectInnerStatues (void) |
| Shows the inner statues that Kraden cannot reach; he asks Isaac to try Psynergy. | |
| static void | SolSanctumEntrance_RestoreInnerBlockCells (s32 placeActors) |
| Restores the inner blocks' collision cells and, when placeActors is nonzero (on entry), moves the blocks to their saved columns. | |
| static void | SolSanctumEntrance_UpdateEruptionRumbles (void) |
| After the eruption the approach rumbles now and then, and each shake fades. | |
| void | InitializeSceneRecordBuffer () |
| const struct SceneEntrance * | SolSanctumEntrance_GetEntrances (void) |
| Returns the approach's entrances (scene 19) or the halls' (scene 16), which share this overlay. | |
| const struct SceneRegion * | SolSanctumEntrance_GetRegions (void) |
| const u32 * | SolSanctumEntrance_GetExits (void) |
| const struct ScenePlacement * | SolSanctumEntrance_GetPlacements (void) |
| Selects the actors for the current map and puzzle room. | |
| const struct SceneEvent * | SolSanctumEntrance_GetEvents (void) |
| Selects the events for the current map and puzzle room, by the same entrances as SolSanctumEntrance_GetPlacements. | |
| static void | Event_OpenDoorAndEnter (void) |
| Walking up to the sanctum's door: it slides open and the leader walks in. | |
| static void | Event_InspectFirstMinotaurRelief (void) |
| Searching the first minotaur relief: one eye sparkles, or both once the Small Jewel is set. | |
| static void | SolSanctumEntrance_ReactToOpeningPassage (void) |
| The room shakes as stone shifts; the leader looks around and jumps. | |
| static void | Event_SetFirstSmallJewel (void) |
| Using the Small Jewel on the first relief: the leader sets it in and a passage opens. | |
| static void | Event_InspectSecondMinotaurRelief (void) |
| Searching the second minotaur relief, as the first. | |
| static void | Event_SetSecondSmallJewel (void) |
| Using the Small Jewel on the second relief: as the first, and the inner doorway opens. | |
| static void | SolSanctumEntrance_RecordBlockColumn (s32 column, s32 flagBase, s32 leftColumn, s32 rightColumn) |
| Remembers which of a movable block's two destination columns it occupies. | |
| static void | Event_OuterLeftBlockMoved (void) |
| Moving the outer left block with Move: the column it stops in is saved. | |
| static void | Event_OuterRightBlockMoved (void) |
| Moving the outer right block with Move: the column it stops in is saved. | |
| static void | Event_InnerBlock1Moved (void) |
| Moving an inner block with Move: the column it stops in is saved and the floor under all six is set again. | |
| static void | Event_InnerBlock2Moved (void) |
| As Event_InnerBlock1Moved, for the second block (actor 10). | |
| static void | Event_InnerBlock3Moved (void) |
| As Event_InnerBlock1Moved, for the third block (actor 11). | |
| static void | Event_InnerBlock4Moved (void) |
| As Event_InnerBlock1Moved, for the fourth block (actor 12). | |
| static void | Event_InnerBlock5Moved (void) |
| As Event_InnerBlock1Moved, for the fifth block (actor 13). | |
| static void | Event_InnerBlock6Moved (void) |
| As Event_InnerBlock1Moved, for the sixth block (actor 14). | |
| static void | Event_PushBlock (void) |
| Walking into a block: the leader pushes it one cell, and its column is saved. | |
| s32 | SolSanctumEntrance_Initialize (void) |
| Restores the outdoor or interior state for this entrance. | |
| static void | Event_DoorTightlyLocked (void) |
| Searching the door beside the way in. | |
Variables | |
| s32 | gSolSanctumEntrance_RumbleTimer |
| struct SceneEntrance | gSolSanctumEntranceEntrancesOther [] |
| struct SceneEntrance | gSolSanctumEntranceEntrances2 [] |
| struct SceneEntrance | gSolSanctumEntranceEntrances1 [] |
| u32 | gSolSanctumEntrance_Exits [] |
| struct ScenePlacement | gSolSanctumEntrancePlacementsOther [] |
| struct ScenePlacement | gSolSanctumEntrancePlacements1 [] |
| struct ScenePlacement | gSolSanctumEntrancePlacements1Entrances11To13 [] |
| struct ScenePlacement | gSolSanctumEntrancePlacements1Entrances14To16 [] |
| struct ScenePlacement | gSolSanctumEntrancePlacements2 [] |
| struct SceneEvent | gSolSanctumEntranceEventsOther [] |
| struct SceneEvent | gSolSanctumEntranceEvents2 [] |
| struct SceneEvent | gSolSanctumEntranceEvents1 [] |
| struct SceneEvent | gSolSanctumEntranceEvents1Entrances11To13 [] |
| struct SceneEvent | gSolSanctumEntranceEvents1Entrances14To16 [] |
| s32 | gSolSanctumPushSteps [] |
Sol Sanctum's entrance, in two maps: the door, the two minotaur reliefs that open passages once the Small Jewels are set in them, and the rooms of movable blocks.
Definition in file sol_sanctum_entrance.c.
| #define FLAG_SOL_SANCTUM_OUTER_RIGHT_BLOCK_EAST 0x300 |
Definition at line 39 of file sol_sanctum_entrance.c.
Referenced by Event_OuterRightBlockMoved(), and SolSanctumEntrance_RestoreInteriorState().
| #define FLAG_SOL_SANCTUM_OUTER_RIGHT_BLOCK_WEST 0x301 |
Definition at line 40 of file sol_sanctum_entrance.c.
Referenced by Event_OuterRightBlockMoved(), and SolSanctumEntrance_RestoreInteriorState().
| #define FLAG_SOL_SANCTUM_OUTER_LEFT_BLOCK_EAST 0x302 |
Definition at line 41 of file sol_sanctum_entrance.c.
Referenced by Event_OuterLeftBlockMoved(), and SolSanctumEntrance_RestoreInteriorState().
| #define FLAG_SOL_SANCTUM_OUTER_LEFT_BLOCK_WEST 0x303 |
Definition at line 42 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_RestoreInteriorState().
| #define FLAG_SOL_SANCTUM_INNER_BLOCK_1_EAST 0x310 |
Definition at line 43 of file sol_sanctum_entrance.c.
Referenced by Event_InnerBlock1Moved(), and SolSanctumEntrance_RestoreInnerBlockCells().
| #define FLAG_SOL_SANCTUM_INNER_BLOCK_1_WEST 0x311 |
Definition at line 44 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_RestoreInnerBlockCells().
| #define FLAG_SOL_SANCTUM_INNER_BLOCK_2_EAST 0x312 |
Definition at line 45 of file sol_sanctum_entrance.c.
Referenced by Event_InnerBlock2Moved(), and SolSanctumEntrance_RestoreInnerBlockCells().
| #define FLAG_SOL_SANCTUM_INNER_BLOCK_2_WEST 0x313 |
Definition at line 46 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_RestoreInnerBlockCells().
| #define FLAG_SOL_SANCTUM_INNER_BLOCK_3_EAST 0x314 |
Definition at line 47 of file sol_sanctum_entrance.c.
Referenced by Event_InnerBlock3Moved(), and SolSanctumEntrance_RestoreInnerBlockCells().
| #define FLAG_SOL_SANCTUM_INNER_BLOCK_3_WEST 0x315 |
Definition at line 48 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_RestoreInnerBlockCells().
| #define FLAG_SOL_SANCTUM_INNER_BLOCK_4_EAST 0x316 |
Definition at line 49 of file sol_sanctum_entrance.c.
Referenced by Event_InnerBlock4Moved(), and SolSanctumEntrance_RestoreInnerBlockCells().
| #define FLAG_SOL_SANCTUM_INNER_BLOCK_4_WEST 0x317 |
Definition at line 50 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_RestoreInnerBlockCells().
| #define FLAG_SOL_SANCTUM_INNER_BLOCK_5_EAST 0x318 |
Definition at line 51 of file sol_sanctum_entrance.c.
Referenced by Event_InnerBlock5Moved(), and SolSanctumEntrance_RestoreInnerBlockCells().
| #define FLAG_SOL_SANCTUM_INNER_BLOCK_5_WEST 0x319 |
Definition at line 52 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_RestoreInnerBlockCells().
| #define FLAG_SOL_SANCTUM_INNER_BLOCK_6_EAST 0x31a |
Definition at line 53 of file sol_sanctum_entrance.c.
Referenced by Event_InnerBlock6Moved(), and SolSanctumEntrance_RestoreInnerBlockCells().
| #define FLAG_SOL_SANCTUM_INNER_BLOCK_6_WEST 0x31b |
Definition at line 54 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_RestoreInnerBlockCells().
| #define EXIT_FLAG_NONE 0xffffffff |
Definition at line 65 of file sol_sanctum_entrance.c.
| #define PUSH_STEP | ( | x, | |
| z ) |
Packs a push step: X in the upper halfword, Z in the lower (pixels).
Definition at line 1388 of file sol_sanctum_entrance.c.
|
static |
Sets up the approach: after the eruption it rumbles now and then, the collision of two rows of cells changes with FLAG_VALE_RETURNED_FROM_MT_ALEPH and FLAG_PARTY_LEFT_VALE, and with the latter the sentry stands at another spot.
Called by SolSanctumEntrance_Initialize for scene 19. Sets FLAG_RETREAT_BLOCKED and starts SolSanctumEntrance_UpdateEruptionRumbles after the eruption.
Definition at line 549 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_ApplyEntryState(), and SolSanctumEntrance_Initialize().
|
static |
Restores opened passages and the current room's block positions, and plays a room's first cutscene.
Called by SolSanctumEntrance_Initialize for scene
Definition at line 578 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_Initialize(), and SolSanctumEntrance_RestoreInteriorState().
|
static |
Kraden welcomes the party into Sol Sanctum on their first visit, asking whether it is their first time here.
Called by SolSanctumEntrance_RestoreInteriorState at entrance 8 until FLAG_SOL_SANCTUM_ENTERED is set. Sets FLAG_SOL_SANCTUM_ENTERED and clears FLAG_SHOW_LOCATION_NAME.
Definition at line 667 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_IntroduceSanctum(), and SolSanctumEntrance_RestoreInteriorState().
|
static |
Kraden looks around the outer block room and decides a hidden passage must lead deeper in; Garet asks whether to split up.
Called by SolSanctumEntrance_RestoreInteriorState in the outer block room until FLAG_SEARCHING_FOR_HIDDEN_PASSAGE is set. Sets FLAG_SEARCHING_FOR_HIDDEN_PASSAGE and clears FLAG_SHOW_LOCATION_NAME.
Definition at line 755 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_KradenSuspectsHiddenPassage(), and SolSanctumEntrance_RestoreInteriorState().
|
static |
Shows the inner statues that Kraden cannot reach; he asks Isaac to try Psynergy.
Called by SolSanctumEntrance_RestoreInteriorState in the inner block room until FLAG_SOL_SANCTUM_INNER_STATUES_SEEN is set, which it sets.
Definition at line 970 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_InspectInnerStatues(), and SolSanctumEntrance_RestoreInteriorState().
|
static |
Restores the inner blocks' collision cells and, when placeActors is nonzero (on entry), moves the blocks to their saved columns.
Definition at line 1027 of file sol_sanctum_entrance.c.
Referenced by Event_InnerBlock1Moved(), Event_InnerBlock2Moved(), Event_InnerBlock3Moved(), Event_InnerBlock4Moved(), Event_InnerBlock5Moved(), Event_InnerBlock6Moved(), SolSanctumEntrance_RestoreInnerBlockCells(), and SolSanctumEntrance_RestoreInteriorState().
|
static |
After the eruption the approach rumbles now and then, and each shake fades.
Run each frame as a callback that SolSanctumEntrance_ApplyEntryState adds once FLAG_SOL_SANCTUM_ERUPTED is set.
Definition at line 1126 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_ApplyEntryState(), and SolSanctumEntrance_UpdateEruptionRumbles().
| void InitializeSceneRecordBuffer | ( | ) |
| const struct SceneEntrance * SolSanctumEntrance_GetEntrances | ( | void | ) |
Returns the approach's entrances (scene 19) or the halls' (scene 16), which share this overlay.
Definition at line 81 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_GetEntrances().
| const struct SceneRegion * SolSanctumEntrance_GetRegions | ( | void | ) |
Definition at line 93 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_GetRegions().
| const u32 * SolSanctumEntrance_GetExits | ( | void | ) |
Definition at line 95 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_GetExits().
| const struct ScenePlacement * SolSanctumEntrance_GetPlacements | ( | void | ) |
Selects the actors for the current map and puzzle room.
Inside, entrances 11 to 13 (the outer block room) and 14 to 16 (the inner one) place Kraden and the blocks, the rest of the halls Kraden and actor 9; the approach places its sentry.
Definition at line 103 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_GetPlacements().
| const struct SceneEvent * SolSanctumEntrance_GetEvents | ( | void | ) |
Selects the events for the current map and puzzle room, by the same entrances as SolSanctumEntrance_GetPlacements.
Definition at line 129 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_GetEvents().
|
static |
Walking up to the sanctum's door: it slides open and the leader walks in.
Reached by walking north into the door (cell code 2) on the approach. Takes exit 2, into the halls at entrance 8.
Definition at line 153 of file sol_sanctum_entrance.c.
Referenced by Event_OpenDoorAndEnter().
|
static |
Searching the first minotaur relief: one eye sparkles, or both once the Small Jewel is set.
"The right eye is sparkling, but there's a hole where the left eye should be." Reached by searching the relief (cell code 20) in the halls. Once the first Small Jewel is found, and until it is set, it requests the field menu (the event work's unk172, FieldWork's menu), which opens when the search ends so that the jewel can be used.
Definition at line 186 of file sol_sanctum_entrance.c.
Referenced by Event_InspectFirstMinotaurRelief().
|
inlinestatic |
The room shakes as stone shifts; the leader looks around and jumps.
Definition at line 205 of file sol_sanctum_entrance.c.
Referenced by Event_SetFirstSmallJewel(), Event_SetSecondSmallJewel(), and SolSanctumEntrance_ReactToOpeningPassage().
|
static |
Using the Small Jewel on the first relief: the leader sets it in and a passage opens.
"set the small gem into the empty socket.", "You hear the sound of shifting stone." Reached by using the Small Jewel on the relief (trigger 0x414: cell code 20, with its own message); does nothing until the first Small Jewel is found, or once it is set. Sets FLAG_SOL_SANCTUM_FIRST_GEM_PLACED and FLAG_ITEM_USED_UP, which takes the jewel.
Definition at line 228 of file sol_sanctum_entrance.c.
Referenced by Event_SetFirstSmallJewel().
|
static |
Searching the second minotaur relief, as the first.
Reached by searching it (cell code 21) in the inner block room; once the second Small Jewel is found, and until it is set, it requests the field menu.
Definition at line 266 of file sol_sanctum_entrance.c.
Referenced by Event_InspectSecondMinotaurRelief().
|
static |
Using the Small Jewel on the second relief: as the first, and the inner doorway opens.
Reached by using the Small Jewel on it (trigger 0x415: cell code 21, with its own message) in the inner block room, once the second Small Jewel is found and until it is set. Sets FLAG_SOL_SANCTUM_SECOND_GEM_PLACED and FLAG_ITEM_USED_UP.
Definition at line 296 of file sol_sanctum_entrance.c.
Referenced by Event_SetSecondSmallJewel().
|
inlinestatic |
Remembers which of a movable block's two destination columns it occupies.
Definition at line 324 of file sol_sanctum_entrance.c.
Referenced by Event_InnerBlock1Moved(), Event_InnerBlock2Moved(), Event_InnerBlock3Moved(), Event_InnerBlock4Moved(), Event_InnerBlock5Moved(), Event_InnerBlock6Moved(), Event_OuterLeftBlockMoved(), and SolSanctumEntrance_RecordBlockColumn().
|
static |
Moving the outer left block with Move: the column it stops in is saved.
Reached by Move on actor 9 in the outer block room while FLAG_SCENE_TEMP_34 is clear, and called by Event_PushBlock there. Sets one of FLAG_SOL_SANCTUM_OUTER_LEFT_BLOCK_EAST and _WEST, or clears both when the block stands in neither column.
Definition at line 342 of file sol_sanctum_entrance.c.
Referenced by Event_OuterLeftBlockMoved(), and Event_PushBlock().
|
static |
Moving the outer right block with Move: the column it stops in is saved.
Reached by Move on actor 10, as the left block. Sets one of FLAG_SOL_SANCTUM_OUTER_RIGHT_BLOCK_EAST and _WEST, or clears both.
Definition at line 357 of file sol_sanctum_entrance.c.
Referenced by Event_OuterRightBlockMoved(), and Event_PushBlock().
|
static |
Moving an inner block with Move: the column it stops in is saved and the floor under all six is set again.
Reached by Move on actor 9 in the inner block room, and called by Event_PushBlock there. Sets one of FLAG_SOL_SANCTUM_INNER_BLOCK_1_EAST and _WEST, or clears both.
Definition at line 378 of file sol_sanctum_entrance.c.
Referenced by Event_InnerBlock1Moved(), and Event_PushBlock().
|
static |
As Event_InnerBlock1Moved, for the second block (actor 10).
Definition at line 392 of file sol_sanctum_entrance.c.
Referenced by Event_InnerBlock2Moved(), and Event_PushBlock().
|
static |
As Event_InnerBlock1Moved, for the third block (actor 11).
Definition at line 406 of file sol_sanctum_entrance.c.
Referenced by Event_InnerBlock3Moved(), and Event_PushBlock().
|
static |
As Event_InnerBlock1Moved, for the fourth block (actor 12).
Definition at line 420 of file sol_sanctum_entrance.c.
Referenced by Event_InnerBlock4Moved(), and Event_PushBlock().
|
static |
As Event_InnerBlock1Moved, for the fifth block (actor 13).
Definition at line 434 of file sol_sanctum_entrance.c.
Referenced by Event_InnerBlock5Moved(), and Event_PushBlock().
|
static |
As Event_InnerBlock1Moved, for the sixth block (actor 14).
Definition at line 448 of file sol_sanctum_entrance.c.
Referenced by Event_InnerBlock6Moved(), and Event_PushBlock().
|
static |
Walking into a block: the leader pushes it one cell, and its column is saved.
Reached by walking into a block's cell: code 22, or 23 facing east and 25 facing west, in the outer block room, and code 24 in the inner one. Updates the room's block flags through the Moved events.
Definition at line 466 of file sol_sanctum_entrance.c.
| s32 SolSanctumEntrance_Initialize | ( | void | ) |
Restores the outdoor or interior state for this entrance.
Called by Field_RunScene once the actors exist.
Definition at line 532 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_Initialize().
|
static |
Searching the door beside the way in.
"The door is tightly locked." Reached by searching cell code 10 on the approach.
Definition at line 1117 of file sol_sanctum_entrance.c.
Referenced by Event_DoorTightlyLocked().
| s32 gSolSanctumEntrance_RumbleTimer |
Definition at line 75 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_ApplyEntryState(), and SolSanctumEntrance_UpdateEruptionRumbles().
| struct SceneEntrance gSolSanctumEntranceEntrancesOther[] |
Definition at line 1148 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_GetEntrances().
| struct SceneEntrance gSolSanctumEntranceEntrances2[] |
Definition at line 1153 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_GetEntrances().
| struct SceneEntrance gSolSanctumEntranceEntrances1[] |
Definition at line 1160 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_GetEntrances().
| u32 gSolSanctumEntrance_Exits[] |
Definition at line 1193 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_GetExits().
| struct ScenePlacement gSolSanctumEntrancePlacementsOther[] |
Definition at line 1219 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_GetPlacements().
| struct ScenePlacement gSolSanctumEntrancePlacements1[] |
Definition at line 1224 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_GetPlacements().
| struct ScenePlacement gSolSanctumEntrancePlacements1Entrances11To13[] |
Definition at line 1236 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_GetPlacements().
| struct ScenePlacement gSolSanctumEntrancePlacements1Entrances14To16[] |
Definition at line 1268 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_GetPlacements().
| struct ScenePlacement gSolSanctumEntrancePlacements2[] |
Definition at line 1290 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_GetPlacements().
| struct SceneEvent gSolSanctumEntranceEventsOther[] |
Definition at line 1296 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_GetEvents().
| struct SceneEvent gSolSanctumEntranceEvents2[] |
Definition at line 1300 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_GetEvents().
| struct SceneEvent gSolSanctumEntranceEvents1[] |
Definition at line 1309 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_GetEvents().
| struct SceneEvent gSolSanctumEntranceEvents1Entrances11To13[] |
Definition at line 1332 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_GetEvents().
| struct SceneEvent gSolSanctumEntranceEvents1Entrances14To16[] |
Definition at line 1357 of file sol_sanctum_entrance.c.
Referenced by SolSanctumEntrance_GetEvents().
| s32 gSolSanctumPushSteps[] |
Definition at line 1390 of file sol_sanctum_entrance.c.
Referenced by Event_PushBlock().