Here is a list of all functions with links to the files they belong to:
- k -
- Kalay_AlternateGuidesPacing() : kalay.c
- Kalay_AnimatePalaceDoor() : kalay.c
- Kalay_AskAboutCaveAccess() : kalay.c
- Kalay_CatchCaveNut() : kalay.c
- Kalay_CatchTownNut() : kalay.c
- Kalay_ClearScriptDone() : kalay.c
- Kalay_DisableLeaderAutomaticPriority() : kalay.c
- Kalay_EnableLeaderAutomaticPriority() : kalay.c
- Kalay_EnterPalace() : kalay.c
- Kalay_FreezeFrostTarget() : kalay.c
- Kalay_GetEntrances() : kalay.c, kalay.h
- Kalay_GetEvents() : kalay.c, kalay.h
- Kalay_GetExits() : kalay.c, kalay.h
- Kalay_GetPlacements() : kalay.c, kalay.h
- Kalay_GetRegions() : kalay.c, kalay.h
- Kalay_HammetReturnsToPalace() : kalay.c
- Kalay_Initialize() : kalay.c, kalay.h
- Kalay_IvanMeetsPalaceGuards() : kalay.c
- Kalay_OpenDoorAndExit() : kalay.c
- Kalay_PrepareCave() : kalay.c
- Kalay_PreparePalaceGate() : kalay.c
- Kalay_PrepareTown() : kalay.c
- Kalay_PrepareTunnel() : kalay.c
- Kalay_PushTunnelBlock() : kalay.c
- Kalay_RecruitDjinn() : kalay.c
- Kalay_SearchWell() : kalay.c
- Kalay_SpawnTunnelParticle() : kalay.c
- Kalay_StartGuidesPacing() : kalay.c
- Kalay_StartTouristFidgeting() : kalay.c
- Kalay_StartTouristsFidgeting() : kalay.c
- Kalay_StartTrackingLeader() : kalay.c
- Kalay_StartWindowTransition() : kalay.c
- Kalay_StopTrackingLeader() : kalay.c
- Kalay_TalkAboutLayana() : kalay.c
- Kalay_TalkAboutLeavingHome() : kalay.c
- Kalay_TalkToArmorMerchant() : kalay.c
- Kalay_TalkToItemMerchant() : kalay.c
- Kalay_TalkToWeaponMerchant() : kalay.c
- Kalay_UpdateNutOrbit() : kalay.c
- Kalay_UpdateTouristFidget() : kalay.c
- Kalay_UpdateTunnelEmitters() : kalay.c
- Kalay_UpdateTunnelParticle() : kalay.c
- Kalay_UpdateTunnelPassages() : kalay.c
- Kalay_WatchTourGroupDeparture() : kalay.c
- KalayInteriors_ApplyRoomState() : kalay_interiors.c
- KalayInteriors_AskAboutSouthernContinent() : kalay_interiors.c
- KalayInteriors_GetEntrances() : kalay_interiors.c, kalay_interiors.h
- KalayInteriors_GetEvents() : kalay_interiors.c, kalay_interiors.h
- KalayInteriors_GetExits() : kalay_interiors.c, kalay_interiors.h
- KalayInteriors_GetPlacements() : kalay_interiors.c, kalay_interiors.h
- KalayInteriors_GetRegions() : kalay_interiors.c, kalay_interiors.h
- KalayInteriors_Initialize() : kalay_interiors.c, kalay_interiors.h
- KalayInteriors_OpenDoorAndExit() : kalay_interiors.c
- KalayInteriors_TalkToInnkeeper() : kalay_interiors.c
- KalayInteriors_TalkToPriest() : kalay_interiors.c
- KalayInteriors_TalkToTourGuide() : kalay_interiors.c
- KalayTolbiDocks_AskAboutRoughCrossing() : kalay_tolbi_docks.c
- KalayTolbiDocks_AskAboutSeasickTourists() : kalay_tolbi_docks.c
- KalayTolbiDocks_AskAboutTolbiCrossing() : kalay_tolbi_docks.c
- KalayTolbiDocks_GaretSeesTheKaragol() : kalay_tolbi_docks.c
- KalayTolbiDocks_GetEntrances() : kalay_tolbi_docks.c, kalay_tolbi_docks.h
- KalayTolbiDocks_GetEvents() : kalay_tolbi_docks.c, kalay_tolbi_docks.h
- KalayTolbiDocks_GetExits() : kalay_tolbi_docks.c, kalay_tolbi_docks.h
- KalayTolbiDocks_GetPlacements() : kalay_tolbi_docks.c, kalay_tolbi_docks.h
- KalayTolbiDocks_GetRegions() : kalay_tolbi_docks.c, kalay_tolbi_docks.h
- KalayTolbiDocks_Initialize() : kalay_tolbi_docks.c, kalay_tolbi_docks.h
- KalayTolbiDocks_OpenDoorAndLeave() : kalay_tolbi_docks.c
- KalayTolbiDocks_PassengerGreetsArrivals() : kalay_tolbi_docks.c
- KalayTolbiDocks_PassengersConfrontTourGuide() : kalay_tolbi_docks.c
- KalayTolbiDocks_PrepareKalayDocks() : kalay_tolbi_docks.c
- KalayTolbiDocks_PrepareTicketOffice() : kalay_tolbi_docks.c
- KalayTolbiDocks_PrepareTolbiDocks() : kalay_tolbi_docks.c
- KalayTolbiDocks_RecruitVenusDjinni() : kalay_tolbi_docks.c
- KalayTolbiDocks_RemindBoardShip() : kalay_tolbi_docks.c
- KalayTolbiDocks_SettleBlock() : kalay_tolbi_docks.c
- KalayTolbiDocks_TalkToDockWorker() : kalay_tolbi_docks.c
- KalayTolbiDocks_TalkToGatekeeper() : kalay_tolbi_docks.c
- KalayTolbiDocks_TalkToTicketSeller() : kalay_tolbi_docks.c
- KalayTolbiDocks_TalkToWaitingDaughter() : kalay_tolbi_docks.c
- KalayTolbiDocks_TalkToWorriedFather() : kalay_tolbi_docks.c
- KalayTolbiDocks_UpdateBlockCells() : kalay_tolbi_docks.c
- Kolima_AlternateProtectiveFieldHeights() : kolima.c
- Kolima_AnimateSwitchOrExit() : kolima.c
- Kolima_ApplyPendingPose() : kolima.c
- Kolima_FaceActorAndWait() : kolima.c
- Kolima_FinishReadingThoughts() : kolima.c
- Kolima_FlickerCurseDust() : kolima_blink.h
- Kolima_GetEntrances() : kolima.c, kolima.h
- Kolima_GetEvents() : kolima.c, kolima.h
- Kolima_GetExits() : kolima.c, kolima.h
- Kolima_GetPlacements() : kolima.c, kolima.h
- Kolima_GetRegions() : kolima.c, kolima.h
- Kolima_Initialize() : kolima.c, kolima.h
- Kolima_InitializeCursedVillagers() : kolima.c
- Kolima_NodTogether() : kolima.c
- Kolima_ReadVillagerThoughts() : kolima.c
- Kolima_RecruitDjinni() : kolima.c
- Kolima_RestoreBridgeState() : kolima.c
- Kolima_SetProtectiveFieldHeight() : kolima.c
- Kolima_ShowBridgeCollapse() : kolima.c
- Kolima_ShowMessageAndWait() : kolima.c
- Kolima_SpawnCurseSparkle() : kolima.c
- Kolima_TalkToHealer() : kolima.c
- Kolima_TriggerRegionScript() : kolima.c
- Kolima_UpdateCurseDust() : kolima_forest_bridge_falling_effect.h
- Kolima_UpdateFallingDebris() : kolima.c
- Kolima_UpdateTimedAppearance() : kolima.c
- Kolima_WalkThroughExit() : kolima.c
- Kolima_WitnessForestCurse() : kolima.c
- KolimaForest_HopEast() : kolima_jump.h
- KolimaForestBend_CaptureShakeScroll() : kolima_forest_bend.c
- KolimaForestBend_CheckLogFits() : kolima_forest_bend.c
- KolimaForestBend_CreateLogs() : kolima_forest_bend.c
- KolimaForestBend_DrawWaterLevel() : kolima_forest_bend.c
- KolimaForestBend_FindLogAt() : kolima_forest_bend.c
- KolimaForestBend_FlipFloodgateSwitch() : kolima_forest_bend.c
- KolimaForestBend_GetEntrances() : kolima_forest_bend.c, kolima_forest_bend.h
- KolimaForestBend_GetEvents() : kolima_forest_bend.c, kolima_forest_bend.h
- KolimaForestBend_GetExits() : kolima_forest_bend.c, kolima_forest_bend.h
- KolimaForestBend_GetPlacements() : kolima_forest_bend.c, kolima_forest_bend.h
- KolimaForestBend_GetRegions() : kolima_forest_bend.c, kolima_forest_bend.h
- KolimaForestBend_Initialize() : kolima_forest_bend.c, kolima_forest_bend.h
- KolimaForestBend_JumpSouth() : kolima_forest_bend.c
- KolimaForestBend_MarkShortLogCells() : kolima_forest_bend.c
- KolimaForestBend_PushLog() : kolima_forest_bend.c
- KolimaForestBend_PushShortLogEast() : kolima_forest_bend.c
- KolimaForestBend_PushShortLogWest() : kolima_forest_bend.c
- KolimaForestBend_RollLog() : kolima_forest_bend.c
- KolimaForestBend_ShakeLines() : kolima_forest_bend.c
- KolimaForestBridge_BurstOnBarrier() : kolima_forest_bridge.c
- KolimaForestBridge_FaceActorAndWait() : kolima_forest_bridge.c
- KolimaForestBridge_FlashHitBarriers() : kolima_forest_bridge.c
- KolimaForestBridge_FlickerBarriers() : kolima_forest_bridge.c
- KolimaForestBridge_GetEntrances() : kolima_forest_bridge.c, kolima_forest_bridge.h
- KolimaForestBridge_GetEvents() : kolima_forest_bridge.c, kolima_forest_bridge.h
- KolimaForestBridge_GetExits() : kolima_forest_bridge.c, kolima_forest_bridge.h
- KolimaForestBridge_GetPlacements() : kolima_forest_bridge.c, kolima_forest_bridge.h
- KolimaForestBridge_GetRegions() : kolima_forest_bridge.c, kolima_forest_bridge.h
- KolimaForestBridge_Initialize() : kolima_forest_bridge.c, kolima_forest_bridge.h
- KolimaForestBridge_PushLog() : kolima_forest_bridge.c
- KolimaForestBridge_ShowMessageAndWait() : kolima_forest_bridge.c
- KolimaForestBridge_SpawnCurseSparkle() : kolima_forest_bridge.c
- KolimaForestBridge_TwinkleGroundSparkle() : kolima_forest_bridge.c
- KolimaForestBridge_WitnessForestCurse() : kolima_forest_bridge.c
- KolimaForestClearing_CatchNut() : kolima_forest_clearing.c
- KolimaForestClearing_GetEntrances() : kolima_forest_clearing.c, kolima_forest_clearing.h
- KolimaForestClearing_GetEvents() : kolima_forest_clearing.c, kolima_forest_clearing.h
- KolimaForestClearing_GetExits() : kolima_forest_clearing.c, kolima_forest_clearing.h
- KolimaForestClearing_GetPlacements() : kolima_forest_clearing.c, kolima_forest_clearing.h
- KolimaForestClearing_GetRegions() : kolima_forest_clearing.c, kolima_forest_clearing.h
- KolimaForestClearing_Initialize() : kolima_forest_clearing.c, kolima_forest_clearing.h
- KolimaForestClearing_PushLog() : kolima_forest_clearing.c
- KolimaForestRiver_GetEntrances() : kolima_forest_river.c, kolima_forest_river.h
- KolimaForestRiver_GetEvents() : kolima_forest_river.c, kolima_forest_river.h
- KolimaForestRiver_GetExits() : kolima_forest_river.c, kolima_forest_river.h
- KolimaForestRiver_GetPlacements() : kolima_forest_river.c, kolima_forest_river.h
- KolimaForestRiver_GetRegions() : kolima_forest_river.c, kolima_forest_river.h
- KolimaForestRiver_Initialize() : kolima_forest_river.c, kolima_forest_river.h
- KolimaForestRiver_PushLog() : kolima_forest_river.c
- KolimaForestTree_AlternateFaceFrames() : kolima_forest_tree.c
- KolimaForestTree_ExitTouchedRegion() : kolima_forest_tree.c
- KolimaForestTree_FaceParty() : kolima_forest_tree.c
- KolimaForestTree_GetEntrances() : kolima_forest_tree.c, kolima_forest_tree.h
- KolimaForestTree_GetEvents() : kolima_forest_tree.c, kolima_forest_tree.h
- KolimaForestTree_GetExits() : kolima_forest_tree.c, kolima_forest_tree.h
- KolimaForestTree_GetPlacements() : kolima_forest_tree.c, kolima_forest_tree.h
- KolimaForestTree_GetRegions() : kolima_forest_tree.c, kolima_forest_tree.h
- KolimaForestTree_Initialize() : kolima_forest_tree.c, kolima_forest_tree.h
- KolimaForestTree_NodTogether() : kolima_forest_tree.c
- KolimaForestTree_PlayGesture() : kolima_forest_tree.c
- KolimaForestTree_ReadLaurelThoughts() : kolima_forest_tree.c
- KolimaForestTree_ReadTretThoughts() : kolima_forest_tree.c
- KolimaForestTree_RejectHermesWater() : kolima_forest_tree.c
- KolimaForestTree_ReplaceInventoryItem() : kolima_forest_tree.c
- KolimaForestTree_RestoreTret() : kolima_forest_tree.c
- KolimaForestTree_SpawnOrbitSparks() : kolima_forest_tree.c
- KolimaForestTree_SpawnRejectionSpark() : kolima_forest_tree.c
- KolimaForestTree_TalkToLaurel() : kolima_forest_tree.c
- KolimaForestTree_TalkToTret() : kolima_forest_tree.c
- KolimaForestTree_UpdateHealingPalette() : kolima_forest_tree.c
- KolimaForestTree_UpdateOrbitSpark() : kolima_forest_tree.c
- KolimaForestTree_UseHermesWater() : kolima_forest_tree.c
- KolimaInteriors_GetEntrances() : kolima_interiors.c, kolima_interiors.h
- KolimaInteriors_GetEvents() : kolima_interiors.c, kolima_interiors.h
- KolimaInteriors_GetExits() : kolima_interiors.c, kolima_interiors.h
- KolimaInteriors_GetPlacements() : kolima_interiors.c, kolima_interiors.h
- KolimaInteriors_GetRegions() : kolima_interiors.c, kolima_interiors.h
- KolimaInteriors_Initialize() : kolima_interiors.c, kolima_interiors.h
- KolimaInteriors_TalkToArmorMerchant() : kolima_interiors.c
- KolimaInteriors_TalkToInnkeeper() : kolima_interiors.c
- KolimaInteriors_TalkToItemMerchant() : kolima_interiors.c
- KolimaInteriors_TalkToWeaponMerchant() : kolima_interiors.c
- KolimaInteriors_TurnVillagersIntoTrees() : kolima_interiors.c
- KolimaPalette_Capture() : kolima_palette.h
- KolimaPalette_Curse() : kolima_palette.h
- KolimaPalette_Restore() : kolima_palette.h
- KolimaPalette_SaveFirst() : kolima_palette.h
- KolimaPalette_SaveSecond() : kolima_palette.h