Kolima and its forest bridge: the sparkling dust that falls when Tret's curse strikes. More...
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Functions | |
| static s32 | Kolima_FlickerCurseDust (struct ScriptInterpreter *interpreter) |
| An object script call, each frame of the fall: the speck flickers between palettes 10 and 7, every second frame. | |
Kolima and its forest bridge: the sparkling dust that falls when Tret's curse strikes.
"That sparkly stuff on the ground... What is it?"
Definition in file kolima_blink.h.
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static |
An object script call, each frame of the fall: the speck flickers between palettes 10 and 7, every second frame.
Definition at line 11 of file kolima_blink.h.
Referenced by Kolima_FlickerCurseDust().