Here is a list of all functions with links to the files they belong to:
- w -
- WagonChoice_Run() : west_lunpa_cave.c
- WaitDma() : scroll_initialize_hblank_dma.h, save_state.h
- WaitForFlashWrite() : flash.c, flash.h
- WaitFrames() : frame.c, runtime.h
- WaitFramesFar() : runtime.h
- WatchWoundedSoldiers() : lalivero.c
- Water_FlickerOut() : altin_peak.c
- Wave_Offset() : lemurian_ship.c
- WindowColor_ComputeTint() : options.c, window.h
- WindowColor_ScaleTint() : options.c, window.h
- WindowColor_WritePalette() : options.c, window.h
- WorldMap_ActivateSite138() : world_map.c
- WorldMap_ApplyMapRotation() : world_map.c
- WorldMap_ApplyMapRotationAndCollision() : world_map.c
- WorldMap_ApplyMapRotationAndMode() : world_map.c
- WorldMap_BeginEvent() : step.c, object.h
- WorldMap_BeginEventFar() : object.h
- WorldMap_BeginStillView() : world_map.c, field.h
- WorldMap_BeginStillViewFar() : field.h
- WorldMap_BlinkActorSprite() : world_map.c
- WorldMap_BoardBunzasWagon() : world_map.c
- WorldMap_BuildScanlineTable() : view.c, field.h
- WorldMap_CompleteTransfer() : world_map.c
- WorldMap_ComputeOpposingRewardTotals() : world_map.c
- WorldMap_CopyCellTiles() : world_map.c
- WorldMap_CreateLinkedEffects() : world_map_linked_effects.h
- WorldMap_CycleActorPalettes() : world_map.c
- WorldMap_DepartWithTravelers() : world_map.c
- WorldMap_DisembarkCarriage() : world_map.c
- WorldMap_EndEvent() : step.c, object.h
- WorldMap_EndEventFar() : object.h
- WorldMap_GetEntrances() : world_map.c, world_map.h
- WorldMap_GetEvents() : world_map.c, world_map.h
- WorldMap_GetExits() : world_map.c, world_map.h
- WorldMap_GetPlacements() : world_map.c, world_map.h
- WorldMap_GetRegions() : world_map.c, world_map.h
- WorldMap_GetSelectedReward() : world_map.c
- WorldMap_Initialize() : world_map.c, world_map.h
- WorldMap_InitializeFirstDjinni() : world_map.c
- WorldMap_InitializeProgressMarker() : world_map.c
- WorldMap_JitterTransitionCamera() : world_map.c
- WorldMap_LoadGraphics() : world_map.c, field.h
- WorldMap_LoadGraphicsFar() : field.h
- WorldMap_MoveActorEightToExit() : world_map.c
- WorldMap_MoveShakeCamera() : world_map.c
- WorldMap_PlayLighthouseTransition() : world_map.c
- WorldMap_PulseOrbAndSpawnSparks() : world_map.c
- WorldMap_ReleaseSparkAfterDelay() : world_map.c
- WorldMap_RestoreExitTrigger() : world_map.c
- WorldMap_RunBlackOrbScene() : world_map.c
- WorldMap_RunOpeningRise() : world_map.c
- WorldMap_SelectExitByX() : world_map.c
- WorldMap_SelectExitByZ() : world_map.c
- WorldMap_ShakeTransferLandingCamera() : world_map.c
- WorldMap_ShakeTransferStartCamera() : world_map.c
- WorldMap_ShowDjinnTutorial() : world_map.c
- WorldMap_ShowEndingScene() : world_map.c
- WorldMap_ShowTransitionFrame() : world_map.c
- WorldMap_SpawnActorEightPuff() : world_map.c
- WorldMap_StartAirborneTravel() : world_map.c
- WorldMap_StartTransitionEffect() : world_map.c
- WorldMap_TransferToExit102() : world_map.c
- WorldMap_TransferToExit103() : world_map.c
- WorldMap_TransferToExit104() : world_map.c
- WorldMap_TransferToExit106() : world_map.c
- WorldMap_TransferToTolbiShipInteriors() : world_map.c
- WorldMap_UpdateAirborneTravelTimer() : world_map.c
- WorldMap_UpdateBlinkingLinkedEffects() : world_map.c
- WorldMap_UpdateBobbingMarker() : world_map.c
- WorldMap_UpdateCyclingLinkedEffects() : world_map.c
- WorldMap_UpdateLocationContacts() : world_map.c
- WorldMap_UpdateTransferredActorLanding() : world_map.c
- WorldMap_UpdateTransitionBlend() : world_map.c
- WorldMap_UpdateTransitionEffect() : world_map.c
- WorldMap_UpdateView() : world_map.c, field.h
- WriteU32AsHex() : colosso_log.c