Go to the source code of this file.
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| const struct SceneEntrance * | KolimaForestBridge_GetEntrances (void) |
| Where the party enters from the clearing and the world map. | |
| const struct SceneRegion * | KolimaForestBridge_GetRegions (void) |
| const u32 * | KolimaForestBridge_GetExits (void) |
| The paths to the clearing and the world map. | |
| const struct ScenePlacement * | KolimaForestBridge_GetPlacements (void) |
| The party's companions, the logs, Tret, Laurel, the domes and the ground sparkles. | |
| const struct SceneEvent * | KolimaForestBridge_GetEvents (void) |
| The logs, the jump east from the bank and the two paths. | |
| s32 | KolimaForestBridge_Initialize (void) |
| On entry a log already in the river floats there again and the logs mark the cells they cover. | |
Variables | |
| s32 | gStagedActor_DirectionSteps [] |
| Pixel step by direction: X in the upper halfword, Z in the lower. | |
| u32 | gStagedActor_FootprintKinds [] |
| s32 | gStagedActor_FootprintBounds [] |
| s32 | gKolimaForestBridge_GaretAction [] |
| Garet, Ivan and Mia walk to their places beside the leader. | |
| s32 | gKolimaForestBridge_IvanAction [] |
| s32 | gKolimaForestBridge_MiaAction [] |
| s32 | gKolimaForestBridge_SquashAction [] |
| The glamour presses the party down: each squashes and wobbles until released. | |
| s32 | gKolimaForestBridge_RestoreScaleAction [] |
| s32 | gKolimaForestBridge_BarrierGrowAction [] |
| A dome grows from a tenth of its size over 70 frames. | |
| s32 | gKolimaForestBridge_BarrierShrinkAction [] |
| A dome sinks and shrinks away over 90 frames. | |
| s32 | gKolimaForestBridge_GroundSparkleAction [] |
| struct SceneEntrance | gKolimaForestBridge_Entrances [] |
| u32 | gKolimaForestBridge_Exits [] |
| Exit 1 to the clearing (scene 41) and exit 4 to the world map (scene 2). | |
| struct ScenePlacement | gKolimaForestBridge_Placements [] |
| Garet, Ivan and Mia for the curse; the three logs; Tret and Laurel; the four domes; and the five ground sparkles. | |
| struct SceneEvent | gKolimaForestBridge_Events [] |
| s32 | gKolimaForestBridge_SparkleScript [] |
| s32 | gKolimaForestBridge_SparkleBurstScript [] |
| A sparkle bursts on a dome: it doubles in size and is gone. | |
| s32 | gFallingEffectScript [] |
| const struct SceneEntrance * KolimaForestBridge_GetEntrances | ( | void | ) |
Where the party enters from the clearing and the world map.
Definition at line 107 of file kolima_forest_bridge.c.
Referenced by KolimaForestBridge_GetEntrances().
| const struct SceneRegion * KolimaForestBridge_GetRegions | ( | void | ) |
Definition at line 111 of file kolima_forest_bridge.c.
Referenced by KolimaForestBridge_GetRegions().
| const u32 * KolimaForestBridge_GetExits | ( | void | ) |
The paths to the clearing and the world map.
Definition at line 114 of file kolima_forest_bridge.c.
Referenced by KolimaForestBridge_GetExits().
| const struct ScenePlacement * KolimaForestBridge_GetPlacements | ( | void | ) |
The party's companions, the logs, Tret, Laurel, the domes and the ground sparkles.
Definition at line 120 of file kolima_forest_bridge.c.
Referenced by KolimaForestBridge_GetPlacements().
| const struct SceneEvent * KolimaForestBridge_GetEvents | ( | void | ) |
The logs, the jump east from the bank and the two paths.
Definition at line 156 of file kolima_forest_bridge.c.
Referenced by KolimaForestBridge_GetEvents().
| s32 KolimaForestBridge_Initialize | ( | void | ) |
On entry a log already in the river floats there again and the logs mark the cells they cover.
From the world map, before the curse has been seen, the party sees it fall; once the curse is lifted the ground sparkles are gone.
Definition at line 164 of file kolima_forest_bridge.c.
Referenced by KolimaForestBridge_Initialize().
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Pixel step by direction: X in the upper halfword, Z in the lower.
Definition at line 2131 of file altmiller_cave.c.
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Definition at line 2140 of file altmiller_cave.c.
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Definition at line 2144 of file altmiller_cave.c.
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Garet, Ivan and Mia walk to their places beside the leader.
Definition at line 1176 of file kolima_forest_bridge.c.
Referenced by KolimaForestBridge_WitnessForestCurse().
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Definition at line 1182 of file kolima_forest_bridge.c.
Referenced by KolimaForestBridge_WitnessForestCurse().
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Definition at line 1188 of file kolima_forest_bridge.c.
Referenced by KolimaForestBridge_WitnessForestCurse().
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The glamour presses the party down: each squashes and wobbles until released.
Definition at line 1196 of file kolima_forest_bridge.c.
Referenced by KolimaForestBridge_WitnessForestCurse().
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Definition at line 1204 of file kolima_forest_bridge.c.
Referenced by KolimaForestBridge_WitnessForestCurse().
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A dome grows from a tenth of its size over 70 frames.
Definition at line 1212 of file kolima_forest_bridge.c.
Referenced by KolimaForestBridge_WitnessForestCurse().
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A dome sinks and shrinks away over 90 frames.
Definition at line 1226 of file kolima_forest_bridge.c.
Referenced by KolimaForestBridge_WitnessForestCurse().
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Definition at line 1238 of file kolima_forest_bridge.c.
Referenced by KolimaForestBridge_WitnessForestCurse().
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Definition at line 1248 of file kolima_forest_bridge.c.
Referenced by KolimaForestBridge_GetEntrances().
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Exit 1 to the clearing (scene 41) and exit 4 to the world map (scene 2).
Exits 2 and 3, which no event uses, lead into this map (scene 40).
Definition at line 1257 of file kolima_forest_bridge.c.
Referenced by KolimaForestBridge_GetExits().
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Garet, Ivan and Mia for the curse; the three logs; Tret and Laurel; the four domes; and the five ground sparkles.
Definition at line 1265 of file kolima_forest_bridge.c.
Referenced by KolimaForestBridge_GetPlacements().
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Definition at line 1302 of file kolima_forest_bridge.c.
Referenced by KolimaForestBridge_GetEvents().
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Definition at line 1312 of file kolima_forest_bridge.c.
Referenced by KolimaForestBridge_SpawnCurseSparkle().
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A sparkle bursts on a dome: it doubles in size and is gone.
Definition at line 1318 of file kolima_forest_bridge.c.
Referenced by KolimaForestBridge_BurstOnBarrier().
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Definition at line 1714 of file kolima.c.
Referenced by Kolima_UpdateCurseDust().