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Alchemy
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Alchemy
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Here is a list of all macros with links to the files they belong to:
- o -
OAM :
io_reg.h
OAM_SIZE :
io_reg.h
OBJ_DIR :
event.h
OBJ_EMOTE :
event.h
OBJ_FACE :
event.h
OBJ_GET :
event.h
OBJ_LAST :
object.h
OBJ_MODE :
event.h
OBJ_PLTT :
io_reg.h
OBJ_PLTT_COLOR :
io_reg.h
OBJ_POS_SET :
event.h
OBJ_SPEED :
event.h
OBJ_VRAM0 :
io_reg.h
OBJ_WALK :
event.h
OBJECT_DISPATCH_DEFINE_APPLY :
objects.c
OBJECT_SINK_FRAMES :
vale_cave.c
OBJECT_SINK_STEP :
vale_cave.c
OBJECT_SLOTS :
update.c
offsetof :
stddef.h
OPTION_FRAME_X :
tbs_edition.h
OPTION_SETTING_END :
tbs_edition.h
OPTION_SETTING_X :
tbs_edition.h
OPTION_SLIDER_X :
tbs_edition.h
OPTION_SPEED_END :
tbs_edition.h
OPTION_WINDOW_WIDTH :
tbs_edition.h
OPTION_WINDOW_X :
tbs_edition.h
ORBITING_SPIRALS_LIFE :
planet_diver.c
OUTPUT_SIZE_16X16 :
battle_command_internal.h
OUTPUT_SIZE_32X32 :
battle_command_internal.h
OWNER_STATUS_LABEL :
status.c
OWNER_STATUS_LEVEL_X :
battle_command_internal.h
OWNER_STATUS_TEXT_MAX :
status.c
OWNER_STATUS_VALUE_X :
status.c