The status screen. More...
Go to the source code of this file.
Data Structures | |
| struct | StatusCursor |
| The status screen's cursor: its place in each group, the help entry it shows and where it points. More... | |
Macros | |
| #define | OWNER_STATUS_TEXT_MAX 0x80 |
| #define | OWNER_STATUS_VALUE_X 184 |
| #define | OWNER_STATUS_LABEL(row) |
| #define | STATUS_CURSOR_GENERAL 0 |
| #define | STATUS_CURSOR_COMBAT_STATS 1 |
| #define | STATUS_CURSOR_CONDITIONS 2 |
Functions | |
| s32 | Ui_RunOwnerStatusScreen (u16 *list, s32 listCount, s32 owner) |
| Shows a party member's stats and condition help until B or the link session ends. | |
The status screen.
Part of battle_command.c, the menu object, compiled only through it.
Definition in file status.c.
| #define OWNER_STATUS_TEXT_MAX 0x80 |
Definition at line 8 of file status.c.
Referenced by Ui_RunOwnerStatusScreen().
| #define OWNER_STATUS_VALUE_X 184 |
Definition at line 9 of file status.c.
Referenced by Ui_RunOwnerStatusScreen().
| #define OWNER_STATUS_LABEL | ( | row | ) |
Definition at line 18 of file status.c.
Referenced by Ui_RunOwnerStatusScreen().
| #define STATUS_CURSOR_GENERAL 0 |
Definition at line 21 of file status.c.
Referenced by Ui_RunOwnerStatusScreen().
| #define STATUS_CURSOR_COMBAT_STATS 1 |
Definition at line 22 of file status.c.
Referenced by Ui_RunOwnerStatusScreen().
| #define STATUS_CURSOR_CONDITIONS 2 |
Definition at line 23 of file status.c.
Referenced by Ui_RunOwnerStatusScreen().
Shows a party member's stats and condition help until B or the link session ends.
The supplied list enables shoulder-button member switching. Measure stage deltas temporarily, then restore the unit from its snapshot.
Definition at line 41 of file status.c.
Referenced by Battle_CollectPartyCommands(), NameEntry_CountLetters(), and Ui_RunOwnerStatusScreen().