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Alchemy
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Here is a list of all enum values with links to the files they belong to:
- t -
TALK_FACE_PARTY :
field_scene.h
TALK_FACE_PARTY_AND_BACK :
field_scene.h
TALK_KEEP_FACING :
field_scene.h
TARGET_MOTES_GLINT_CELLS :
target_motes.c
TARGET_STRIKE_COLOUR :
target_strike.c
TARGET_STRIKE_COMPOSITE :
target_strike.c
TARGET_STRIKE_FLAGS :
target_strike.c
TARGET_STRIKE_FRAMES :
target_strike.c
TARGET_STRIKE_HITS :
target_strike.c
TARGET_STRIKE_IMAGE_FRAMES :
target_strike.c
TARGET_STRIKE_KIND :
target_strike.c
TARGET_STRIKE_STYLE_BLUE_SPARK_COLUMNS :
target_strike.c
TARGET_STRIKE_STYLE_EMBER_DRAIN_COLUMNS :
target_strike.c
TARGET_STRIKE_STYLE_LIGHTNING_GLINT_COLUMNS :
target_strike.c
TARGET_STRIKE_STYLE_LIGHTNING_GLINT_SLASH :
target_strike.c
TARGET_STRIKE_STYLE_LIGHTNING_SPARK_SLASHES :
target_strike.c
TARGET_STRIKE_STYLE_LIME_SMOKE_COLUMN :
target_strike.c
TARGET_STRIKE_STYLE_LIME_SMOKE_SLASH :
target_strike.c
TARGET_STRIKE_STYLE_MARS_ADDITIVE_DRAIN_COLUMNS :
target_strike.c
TARGET_STRIKE_STYLE_MARS_DRAIN_COLUMNS :
target_strike.c
TARGET_STRIKE_STYLE_MARS_HEAVY_SLASH :
target_strike.c
TARGET_STRIKE_STYLE_MARS_SMOKE_COLUMN :
target_strike.c
TARGET_STRIKE_STYLE_PINK_SMOKE_COLUMNS :
target_strike.c
TASK_PRIORITY_SCENE :
field_event.h
TEMPLE_ENTRANCE_FAREWELL :
alpine_crossing_lama_temple.c
TEMPLE_ENTRANCE_FROM_HAMAS_ROOM :
alpine_crossing_lama_temple.c
TEXT_COLOUR :
window_internal.h
TEXT_COLOURS_RESET :
window_internal.h
TEXT_COMMANDS :
window_internal.h
TEXT_END :
window_internal.h
TEXT_END_ALT :
window_internal.h
TEXT_LINE_SPACING :
window_internal.h
TEXT_MARK_NONE :
text_font.h
TEXT_MARK_SEMIVOICED :
text_font.h
TEXT_MARK_VOICED :
text_font.h
TEXT_NEWLINE :
window_internal.h
TEXT_OUTLINE :
window_internal.h
TEXT_PAGE :
window_internal.h
TEXT_PAUSE_LONG :
window_internal.h
TEXT_PAUSE_LONGEST :
window_internal.h
TEXT_PAUSE_SHORT :
window_internal.h
TEXT_SEMIVOICED_MARK :
window_internal.h
TEXT_SPACE :
window_internal.h
TEXT_VOICED_MARK :
window_internal.h
TEXT_WAIT_KEY :
window_internal.h
TEXT_WINDOW_STATE :
window_internal.h
TILEMAP_ENTRY_NONE :
sprites.c
TILEMAP_ENTRY_PALETTE_1 :
sprites.c
TILEMAP_ENTRY_PALETTE_14 :
sprites.c
TILEMAP_ENTRY_PALETTE_15 :
sprites.c
TILEMAP_ENTRY_PLAIN :
sprites.c
TOLBI_BARREL :
tolbi.h
TOLBI_CRYING_CHILD :
tolbi.h
TOLBI_EMBER :
tolbi.h
TOLBI_FATHER :
tolbi.h
TOLBI_GAMBLER :
tolbi.h
TOLBI_HIDDEN_CHEST :
tolbi.h
TOLBI_INTERIORS_ACTOR_SLOT_END :
tolbi_interiors.c
TOLBI_INTERIORS_ANGRY_SAILOR :
tolbi_interiors.h
TOLBI_INTERIORS_ARMOR_SHOP :
tolbi_interiors.c
TOLBI_INTERIORS_ARMOR_SHOPKEEPER :
tolbi_interiors.h
TOLBI_INTERIORS_CHEF :
tolbi_interiors.h
TOLBI_INTERIORS_FIRST_DOOR_TRIGGER :
tolbi_interiors.c
TOLBI_INTERIORS_HIDDEN_MEDAL_BARREL :
tolbi_interiors.h
TOLBI_INTERIORS_HOST :
tolbi_interiors.h
TOLBI_INTERIORS_INN_SIGN :
tolbi_interiors.h
TOLBI_INTERIORS_ITEM_SHOP :
tolbi_interiors.c
TOLBI_INTERIORS_ITEM_SHOPKEEPER :
tolbi_interiors.h
TOLBI_INTERIORS_MEDAL_BARREL :
tolbi_interiors.h
TOLBI_INTERIORS_MEDAL_WOMAN :
tolbi_interiors.h
TOLBI_INTERIORS_PASTA_OVEN :
tolbi_interiors.h
TOLBI_INTERIORS_PIZZA_OVEN :
tolbi_interiors.h
TOLBI_INTERIORS_PRIEST :
tolbi_interiors.h
TOLBI_INTERIORS_SAILOR_B :
tolbi_interiors.h
TOLBI_INTERIORS_SAILOR_C :
tolbi_interiors.h
TOLBI_INTERIORS_SEAFOOD_PASTA_OVEN :
tolbi_interiors.h
TOLBI_INTERIORS_VIAL_BARREL :
tolbi_interiors.h
TOLBI_INTERIORS_WAITER :
tolbi_interiors.h
TOLBI_INTERIORS_WEAPON_SHOP :
tolbi_interiors.c
TOLBI_INTERIORS_WEAPON_SHOPKEEPER :
tolbi_interiors.h
TOLBI_INTERIORS_WOULD_BE_WARRIOR :
tolbi_interiors.h
TOLBI_JAR :
tolbi.h
TOLBI_MISSING_PERSON_POSTER :
tolbi.h
TOLBI_MOTHER :
tolbi.h
TOLBI_OLDER_BROTHER :
tolbi.h
TOLBI_PLAYER_COPY :
tolbi.h
TOLBI_PUDDLE :
tolbi.h
TOLBI_SCALPER :
tolbi.h
TOLBI_SNACK_VENDOR :
tolbi.h
TOLBI_SOLDIER_A :
tolbi.h
TOLBI_SOLDIER_B :
tolbi.h
TOLBI_SPRING_DICE_ATTENDANT :
tolbi_spring.c
TOLBI_SPRING_MEDAL_SEEKER :
tolbi_spring.c
TOLBI_SPRING_SOLDIER :
tolbi_spring.c
TOLBI_SPRING_SPRING :
tolbi_spring.c
TOLBI_SPRING_WHEELS_ATTENDANT :
tolbi_spring.c
TOLBI_SPRING_WHEELS_PRIZE_SIGN :
tolbi_spring.c
TOLBI_SPRING_WHEELS_RULES_SIGN :
tolbi_spring.c
TOLBI_SPROUT :
tolbi.h
TOLBI_YOUNGER_SIBLING :
tolbi.h
TORCH :
lalivero.c
TRANSITION_BACKDROP_FADE :
field_obj.h
TRANSITION_EFFECT_DEPTH :
world_map.c
TRANSITION_EFFECT_LEFT :
world_map.c
TRANSITION_EFFECT_TOP :
world_map.c
TRANSITION_EFFECT_TYPE :
world_map.c
TRANSITION_EFFECT_WIDTH :
world_map.c
TRANSITION_FADE :
field_obj.h
TRANSITION_WINDOW :
field_obj.h
TREE_MAN :
bilibin.c
TRET :
kolima_forest_bridge.c
TRIAL_ATTENDANT :
colosseum_entrance.c
TRIGGER_ARMS_SHOP_DOOR :
lunpa.h
TRIGGER_BARREL :
lunpa_suhalla.h
TRIGGER_BARREL_NUT :
lunpa.h
TRIGGER_BUNZA_HIDING_PLACE :
west_lunpa_cave.h
TRIGGER_CAVE_ROAD :
lunpa.h
TRIGGER_CHEST :
alpine_crossing_lama_temple.c
TRIGGER_CHEST_ANTIDOTE :
vault_jail.c
TRIGGER_CHEST_COINS :
vault_jail.c
TRIGGER_CHEST_ELIXIR :
vault_jail.c
TRIGGER_CHEST_LUCKY_MEDAL :
vault_jail.c
TRIGGER_CHEST_SMOKE_BOMB :
vault_jail.c
TRIGGER_CHEST_WATER_OF_LIFE :
vault_jail.c
TRIGGER_EIGHTH_ROOM_DOOR :
lunpa.h
TRIGGER_ENTRANCE_GUARD_SPOTTED :
lunpa_fortress.c
TRIGGER_FEIZHI_ARRIVAL :
alpine_crossing_lama_temple.c
TRIGGER_FIRST_HOME_DOOR :
lunpa.h
TRIGGER_FIRST_OVEN :
lunpa_suhalla.h
TRIGGER_FORTRESS_APPROACH :
lunpa.h
TRIGGER_FORTRESS_DOOR :
lunpa.h
TRIGGER_GATE_ROAD :
lunpa.h
TRIGGER_GRAVE_SLEEP_BOMB :
lunpa.h
TRIGGER_GUARDED_GROUND :
lunpa.h
TRIGGER_HALL_PATROL_SPOTTED :
lunpa_fortress.c
TRIGGER_HIDDEN_PASSAGE :
lunpa.h
TRIGGER_HIDDEN_SWITCH :
lunpa.h
TRIGGER_INN_DOOR :
lunpa.h
TRIGGER_ITEM_SHOP_DOOR :
lunpa.h
TRIGGER_LOCKED_DOOR :
lunpa_fortress.c
TRIGGER_LOWERING_SWITCH :
west_lunpa_cave.h
TRIGGER_LUNPA_DOOR :
vault_jail.c
TRIGGER_LUNPA_PASSAGE :
west_lunpa_cave.h
TRIGGER_LUNPA_ROAD :
lunpa.h
TRIGGER_NEAR_BEAST :
altin.c
TRIGGER_OUTER_PATROL_SPOTTED :
lunpa_fortress.c
TRIGGER_PARTY_SPOTTED :
lunpa.h
TRIGGER_PATROL_PAIR_SPOTTED :
lunpa_fortress.c
TRIGGER_PSYNERGY_STONE :
lunpa.h
TRIGGER_RAISING_SWITCH :
west_lunpa_cave.h
TRIGGER_SEALED_DOOR :
lunpa_fortress.c
TRIGGER_SECOND_HOME_DOOR :
lunpa.h
TRIGGER_SECOND_OVEN :
lunpa_suhalla.h
TRIGGER_SENTRIES_SPOTTED :
lunpa_fortress.c
TRIGGER_SIGNPOST :
alpine_crossing_lama_temple.c
TRIGGER_STONE :
alpine_crossing_lama_temple.c
TRIGGER_TEMPLE_DOOR :
alpine_crossing_lama_temple.c
,
lunpa.h
TRIGGER_TEMPLE_WALL_WRITING :
alpine_crossing_lama_temple.c
TRIGGER_THIRD_HOME_DOOR :
lunpa.h
TRIGGER_THIRD_ROAD :
lunpa.h
TRIGGER_UPPER_HALL_SPOTTED :
lunpa_fortress.c
TRIGGER_VAULT_DOOR :
vault_jail.c
TRIGGER_WELL :
lunpa.h
TRIGGER_WOODEN_BOX :
lunpa_suhalla.h
TRIGGER_WORLD_MAP_PASSAGE :
west_lunpa_cave.h
TRIGGER_WORLD_MAP_ROAD :
lunpa.h