Alchemy
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Abilities

Every ability whose effect has its own entry point in the effect folder, from the line each entry point opens with, and the function that plays it.

The numbers that make an ability hit are in Battles.

Ability Effect
Acid Bite BattleFx_RunAcidBite()
Acid Blessing BattleFx_RunAcidBlessing()
Adept Ring BattleFx_RunPsyCrystal()
Angel Spear BattleFx_RunImpact()
Annihilation BattleFx_RunAnnihilation()
Antidote BattleFx_RunCurePoison()
Astral Blast BattleFx_RunAstralBlast()
Atalanta BattleFx_RunAtalanta()
Avalanche BattleFx_RunGaia()
Bacteria Rush BattleFx_RunBacteriaRush()
Banshee Howl BattleFx_RunBansheeHowl()
Bear Claw BattleFx_RunBearClaw()
Berserk BattleFx_RunBerserk()
Bind BattleFx_RunBind()
Blast BattleFx_RunBlast()
Blast BattleFx_RunNova()
Blizzard BattleFx_RunBlizzard()
Blue Bolt BattleFx_RunBolt()
Blunt BattleFx_RunDull()
Bolt BattleFx_RunBolt()
Bone Charge BattleFx_RunBoneCharge()
Bone Chiller BattleFx_RunBoneChiller()
Boreas BattleFx_RunBoreas()
Break BattleFx_RunBreak()
Breeze BattleFx_RunWard()
Briar BattleFx_RunThorn()
Brute Force BattleFx_RunBruteForce()
Cannibal Fang BattleFx_RunCannibalFang()
Carpet Bomb BattleFx_RunNova()
Clay Spire BattleFx_RunSpire()
Cluster Bomb BattleFx_RunNova()
Condemn BattleFx_RunCondemn()
Confuse BattleFx_RunDelude()
Corn BattleFx_RunCure()
Corona BattleFx_RunGuard()
Counterstrike BattleFx_RunBearClaw()
Crazy Voice BattleFx_RunCrazyVoice()
Cure BattleFx_RunCure()
Cure Poison BattleFx_RunCurePoison()
Cure Well BattleFx_RunCure()
Curse BattleFx_RunCurse()
Cutting Edge BattleFx_RunCuttingEdge()
Cybele BattleFx_RunCybele()
Dark Blessing BattleFx_RunDarkBlessing()
Dark Blessing BattleFx_RunAcidBlessing()
Deadly Gas BattleFx_RunDeadlyGas()
Death Plunge BattleFx_RunDeathPlunge()
Debilitate BattleFx_RunImpair()
Decompose BattleFx_RunDecompose()
Delude BattleFx_RunDelude()
Deluge BattleFx_RunDouse()
Demon Fire BattleFx_RunDemonFire()
Demon Night BattleFx_RunDemonNight()
Demon Spear BattleFx_RunImpact()
Destruct Ray BattleFx_RunRay()
Dew BattleFx_RunDew()
Double Fang BattleFx_RunDoubleFang()
Douse BattleFx_RunDouse()
Dragon Cloud BattleFx_RunDragonCloud()
Dragon Driver BattleFx_RunDragonDriver()
Drain BattleFx_RunDrain()
Drain Fang BattleFx_RunDrainFang()
Drench BattleFx_RunDouse()
Drown BattleFx_RunDrown()
Dull BattleFx_RunDull()
Dynamite BattleFx_RunDynamite()
Earthquake BattleFx_RunQuake()
Electric Bite BattleFx_RunElectricBite()
Elixir BattleFx_RunCurePoison()
Ember BattleFx_RunPsyCrystal()
Enfeeble BattleFx_RunWeaken()
Eruption BattleFx_RunVolcano()
Evil Blessing BattleFx_RunEvilBlessing()
Fiery Blast BattleFx_RunBlast()
Fire BattleFx_RunFire()
Fire Blessing BattleFx_RunFireBlessing()
Fire Bomb BattleFx_RunNova()
Fireball BattleFx_RunFire()
Flare BattleFx_RunFlare()
Flare Storm BattleFx_RunFlare()
Flare Wall BattleFx_RunFlare()
Flash BattleFx_RunFlash()
Flash Bolt BattleFx_RunBolt()
Flying Attack BattleFx_RunFlyingAttack()
Forge BattleFx_RunImpact()
Freebite Rush BattleFx_RunFreebiteRush()
Freeze Prism BattleFx_RunPrism()
Frost BattleFx_RunFrost()
Froth BattleFx_RunFroth()
Froth Sphere BattleFx_RunFroth()
Froth Spiral BattleFx_RunFroth()
Gaia BattleFx_RunGaia()
Gale BattleFx_RunWhirlwind()
Glacier BattleFx_RunFrost()
Grand Gaia BattleFx_RunGaia()
Granite BattleFx_RunGranite()
Ground BattleFx_RunGround()
Growth BattleFx_RunGrowth()
Guard BattleFx_RunGuard()
Guardian BattleFx_RunGuard()
Gust BattleFx_RunGust()
Hail BattleFx_RunHail()
Hail Prism BattleFx_RunPrism()
Haunt BattleFx_RunHaunt()
Haunting BattleFx_RunHaunting()
Headbutt BattleFx_RunHeadbutt()
Heartrender BattleFx_RunHeartrender()
Heat Wave BattleFx_RunHeatWave()
Helm Splitter BattleFx_RunHelmSplitter()
Herb BattleFx_RunPly()
High Impact BattleFx_RunImpact()
Hurricane BattleFx_RunWhirlwind()
Ice BattleFx_RunIce()
Ice Blessing BattleFx_RunIceBlessing()
Ice Horn BattleFx_RunIce()
Ice Missile BattleFx_RunIce()
Impact BattleFx_RunImpact()
Impair BattleFx_RunImpair()
Inferno BattleFx_RunFire()
Judgment BattleFx_RunJudgment()
Jupiter BattleFx_RunJupiter()
Kirin BattleFx_RunKirin()
Kite BattleFx_RunKite()
Lava Shower BattleFx_RunVolcano()
Lucid Prophecy BattleFx_RunCurse()
Luff BattleFx_RunBind()
Mad Blast BattleFx_RunBlast()
Mad Dash BattleFx_RunRansack()
Mad Growth BattleFx_RunGrowth()
Mad Spatter BattleFx_RunMadSpatter()
Magic Shell BattleFx_RunWard()
Magic Shield BattleFx_RunWard()
Magma BattleFx_RunVolcano()
Mars BattleFx_RunMars()
Mercury BattleFx_RunMercury()
Meteor BattleFx_RunMeteor()
Mist BattleFx_RunDelude()
Molten Bath BattleFx_RunVolcano()
Mortal Blow BattleFx_RunMortalBlow()
Mother Gaia BattleFx_RunGaia()
Mystic Flame BattleFx_RunMysticFlame()
Neptune BattleFx_RunNeptune()
Nereid BattleFx_RunNereid()
Nettle BattleFx_RunThorn()
Nova BattleFx_RunNova()
Numbing Sting BattleFx_RunNumbingSting()
Nut BattleFx_RunPly()
Onslaught BattleFx_RunOnslaught()
Outer Space BattleFx_RunOuterSpace()
Paralyze BattleFx_RunParalyze()
Planet Diver BattleFx_RunPlanetDiver()
Plasma BattleFx_RunPlasma()
Ply BattleFx_RunPly()
Ply Well BattleFx_RunPly()
Poison BattleFx_RunTaint()
Poison Beat BattleFx_RunPoisonBeat()
Poison Fang BattleFx_RunPoisonousBite()
Poison Ink BattleFx_RunPoisonInk()
Poison Tail BattleFx_RunPoisonTail()
Poisonous Bite BattleFx_RunPoisonousBite()
Potent Cure BattleFx_RunCure()
Potion BattleFx_RunPly()
Prism BattleFx_RunPrism()
Procne BattleFx_RunProcne()
Protect BattleFx_RunGuard()
Protector BattleFx_RunGuard()
Psy Crystal BattleFx_RunPsyCrystal()
Psy Drain BattleFx_RunDrain()
Punji BattleFx_RunPunji()
Punji Strike BattleFx_RunPunji()
Punji Trap BattleFx_RunPunji()
Pure Ply BattleFx_RunPly()
Pure Wish BattleFx_RunWish()
Pyroclasm BattleFx_RunVolcano()
Quake BattleFx_RunQuake()
Quake Sphere BattleFx_RunQuake()
Quartz BattleFx_RunRevive()
Quick Strike BattleFx_RunQuickStrike()
Rabid Fang BattleFx_RunRabidFang()
Ragnarok BattleFx_RunRagnarok()
Ramses BattleFx_RunRamses()
Ransack BattleFx_RunRansack()
Rapid Smash BattleFx_RunGust()
Ray BattleFx_RunRay()
Recovery BattleFx_RunRecovery()
Regenerate BattleFx_RunWish()
Resist BattleFx_RunWard()
Restore BattleFx_RunCurePoison()
Revive BattleFx_RunRevive()
Rockfall BattleFx_RunGaia()
Rockslide BattleFx_RunGaia()
Rotten Blood BattleFx_RunRottenBlood()
Rumble BattleFx_RunRumble()
Shine Plasma BattleFx_RunPlasma()
Shining Star BattleFx_RunShiningStar()
Shriek BattleFx_RunShriek()
Shuriken BattleFx_RunShuriken()
Slash BattleFx_RunSlash()
Sleep BattleFx_RunSleep()
Sleep Bomb BattleFx_RunSmokeBomb()
Sleep Star BattleFx_RunSleepStar()
Sleet BattleFx_RunSleet()
Slice BattleFx_RunGust()
Smoke Bomb BattleFx_RunSmokeBomb()
Sonic Slash BattleFx_RunSlash()
Sonic Smash BattleFx_RunGust()
Sonic Wave BattleFx_RunSonicWave()
Soothing Star BattleFx_RunSoothingStar()
Soothing Water BattleFx_RunPly()
Spark Plasma BattleFx_RunPlasma()
Spasm BattleFx_RunSpasm()
Spider Web BattleFx_RunSpiderWeb()
Spinning Beat BattleFx_RunSpinningBeat()
Spire BattleFx_RunSpire()
Sticky Goo BattleFx_RunStickyGoo()
Sticky Poison BattleFx_RunStickyPoison()
Stone Spire BattleFx_RunSpire()
Storm Blessing BattleFx_RunStormBlessing()
Storm Ray BattleFx_RunRay()
Supernova BattleFx_RunNova()
Swift Strike BattleFx_RunFlyingAttack()
Taint BattleFx_RunTaint()
Tempest BattleFx_RunWhirlwind()
Thor BattleFx_RunThor()
Thorn BattleFx_RunThorn()
Thrash BattleFx_RunThrash()
Thunderbolt BattleFx_RunPlasma()
Thunderclap BattleFx_RunPlasma()
Tiamat BattleFx_RunTiamat()
Titan Blade BattleFx_RunTitanBlade()
Tonic BattleFx_RunTonic()
Torch BattleFx_RunTorch()
Tornado BattleFx_RunWhirlwind()
Tundra BattleFx_RunFrost()
Twin Beaks BattleFx_RunTwinBeaks()
Typhoon BattleFx_RunWhirlwind()
Undead Sword BattleFx_RunUndeadSword()
Vampiric Fang BattleFx_RunVampiricFang()
Venus BattleFx_RunVenus()
Vial BattleFx_RunPly()
Vine BattleFx_RunVine()
Volcano BattleFx_RunVolcano()
Vorpal Slash BattleFx_RunVorpalSlash()
War Cry BattleFx_RunWarCry()
Ward BattleFx_RunWard()
Water Blessing BattleFx_RunWaterBlessing()
Water of Life BattleFx_RunRevive()
Weaken BattleFx_RunWeaken()
Whirlwind BattleFx_RunWhirlwind()
Wicked Howl BattleFx_RunWickedHowl()
Wild Growth BattleFx_RunGrowth()
Wind Slash BattleFx_RunSlash()
Wing Beat BattleFx_RunWingBeat()
Wing Flutter BattleFx_RunWingFlutter()
Wing Stroke BattleFx_RunWingStroke()
Wish BattleFx_RunWish()
Wish Well BattleFx_RunWish()
Worms BattleFx_RunCure()
Zephyr BattleFx_RunZephyr()