Alchemy
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Ring Struct Reference

One of the star field's three rings, moving outward on the effect canvas. More...

#include <battle/battle.h>

Data Fields

s32 x
 1/1024 canvas pixels
s32 y
 1/1024 canvas pixels
s32 velX
 1/1024 canvas pixels per frame
s32 velY
 1/1024 canvas pixels per frame
s32 age
 frames

Detailed Description

One of the star field's three rings, moving outward on the effect canvas.

Definition at line 79 of file battle.h.

Field Documentation

◆ x

s32 Ring::x

1/1024 canvas pixels

Definition at line 80 of file battle.h.

Referenced by BattleFx_InitializeStarField(), and BattleFx_UpdateStarField().

◆ y

s32 Ring::y

1/1024 canvas pixels

Definition at line 81 of file battle.h.

Referenced by BattleFx_InitializeStarField(), and BattleFx_UpdateStarField().

◆ velX

s32 Ring::velX

1/1024 canvas pixels per frame

Definition at line 82 of file battle.h.

Referenced by BattleFx_InitializeStarField(), and BattleFx_UpdateStarField().

◆ velY

s32 Ring::velY

1/1024 canvas pixels per frame

Definition at line 83 of file battle.h.

Referenced by BattleFx_InitializeStarField(), and BattleFx_UpdateStarField().

◆ age

s32 Ring::age

frames

Definition at line 84 of file battle.h.

Referenced by BattleFx_InitializeStarField(), and BattleFx_UpdateStarField().