Alchemy
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annihilation.c File Reference

Annihilation. More...

Go to the source code of this file.

Macros

#define ANNIHILATION_FRAMES   64

Functions

void BattleFx_RunAnnihilation (struct BattleEffectArgument *effect)
 The user closes on the first target and fire bursts from it in a shower of shards.

Detailed Description

Annihilation.

Part of effect.c, the battle effect object, compiled only through it.

Definition in file annihilation.c.

Macro Definition Documentation

◆ ANNIHILATION_FRAMES

#define ANNIHILATION_FRAMES   64

Definition at line 7 of file annihilation.c.

Referenced by BattleFx_RunAnnihilation().

Function Documentation

◆ BattleFx_RunAnnihilation()

void BattleFx_RunAnnihilation ( struct BattleEffectArgument * effect)

The user closes on the first target and fire bursts from it in a shower of shards.

Abilities: Annihilation (kind 55).

Its frames:

4 on 64 shards scatter from the target and fall 6 to 11 a fire streak flares in front of the user 8 the target is struck; the canvas is filled 16 to 47 a fire burst grows over the target in three steps

effect: the user and the target; a nonzero variant gives the burst its second picture and a sound.

Definition at line 23 of file annihilation.c.

Referenced by BattleFx_RunAnnihilation().