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☀️ The Broken Seal

☀️Golden Sun: The Broken Seal, built entirely from games/tbs. Code inside #if follows the English edition (TBS_EDITION_EN): what only another edition builds, such as the Spanish and Italian System_GetLanguage, is in the source files but not on these pages.

The questions people bring, and where each is answered:

Each folder of the code has a guide, grouped by what it covers, and each links to its folder under Source:

To find code by what you see in the game:

  • Places lists every place, with what happens there.
  • Abilities lists every ability with an effect of its own, and the function that plays it.

For the matching underneath:

  • Bugs, dead code and devices lists every original bug, dead branch and compiler device, each linked to its line.
  • Assembly lists the assembly that is code rather than a picture's wrapper.
  • Matching explains how the build is judged and what the markers in the code mean.

In the cartridge the code sits in one bank per folder, in this order: runtime, field, window, game, menu, shop, battle, effect and object, beside graphics, maps, sound, system, debug and scene.