☀️Golden Sun: The Broken Seal, built entirely from games/tbs. Code inside #if follows the English edition (TBS_EDITION_EN): what only another edition builds, such as the Spanish and Italian System_GetLanguage, is in the source files but not on these pages.
The questions people bring, and where each is answered:
Each folder of the code has a guide, grouped by what it covers, and each links to its folder under Source:
To find code by what you see in the game:
- Places lists every place, with what happens there.
- Abilities lists every ability with an effect of its own, and the function that plays it.
For the matching underneath:
- Bugs, dead code and devices lists every original bug, dead branch and compiler device, each linked to its line.
- Assembly lists the assembly that is code rather than a picture's wrapper.
- Matching explains how the build is judged and what the markers in the code mean.
In the cartridge the code sits in one bank per folder, in this order: runtime, field, window, game, menu, shop, battle, effect and object, beside graphics, maps, sound, system, debug and scene.