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| | actor_commands.c |
| | Event commands on actors: placing, moving and animating them.
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| | actor_motion.c |
| | Actor scripts: moving, turning and the built-in actions.
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| | arcs.c |
| | The swelling arcs over the caster.
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| | avoid.c |
| | Avoid.
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| | camera.c |
| | The event camera.
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| | carry.c |
| | Carry: two hands lift the target, move it with the d-pad and drop it.
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| | catch.c |
| | Catch.
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| | climbing.c |
| | Jumping and climbing on the field.
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| | cloak.c |
| | Cloak.
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| | context.c |
| | An actor's screen position, the encounter transition, context effects.
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| | dispatch.c |
| | Running a field Psynergy by its kind, and helpers its effects share.
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| | djinni.c |
| | A Djinni's hop before its battle, joining the party, the effect slots.
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| | douse.c |
| | Douse.
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| | effect_slot.c |
| | Effect slots: the particles Psynergy effects move and draw.
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| | events.c |
| | Event commands: waits, received items, questions and destinations.
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| | force.c |
| | Force.
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| | frost.c |
| | Frost.
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| | growth.c |
| | Growth.
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| | halt.c |
| | Halt.
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| | jupiter.c |
| | A Jupiter Djinni joining the party.
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| | lift.c |
| | Lift.
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| | mars.c |
| | A Mars Djinni joining the party.
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| | mercury.c |
| | A Mercury Djinni joining the party.
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| | messages.c |
| | Messages shown at an actor, and the speaker's voice.
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| | mind_read.c |
| | Mind Read: scanline waves, shifting colours and flowing particles.
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| | move.c |
| | Move: a hand pushes the target, steered with the d-pad.
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| | ply.c |
| | Ply.
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| | requests.c |
| | Battles and destinations an event requests, and the queued sound.
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| | retreat.c |
| | Retreat.
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| | reveal.c |
| | Reveal.
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| | setup.c |
| | An effect's work: setting it up, its caster and target, cleaning up.
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| | venus.c |
| | A Venus Djinni joining the party.
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| | view.c |
| | The view bounds, zoom transitions and objects linked to an actor.
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| | wave_scroll.c |
| | The wavy background: scanline scroll offsets fed by HBlank DMA.
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| | weather.c |
| | Ground particles, motes, sparkles and lightning on the field.
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| | whirlwind.c |
| | Whirlwind.
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| | world_map.c |
| | The world map screen: place markers, the cursor and the place name.
|