Files | |
| a9_motion.h | |
| Declares nothing of its own: it only includes edition.h and render_input.h. | |
| animspr.h | |
| Animated sprites: their layers, frames and colour modes, and the resource slots they draw from. | |
| colosso_gauge.h | |
| The Colosso race gauge's sprites and work. | |
| effect_step.h | |
| EffectStep and EffectPosition, the positions effects move through. | |
| event_work.h | |
| EventWork, the running scene's event work. | |
| facing_object.h | |
| FacingObject, the view of an object that turns to face a target. | |
| field.h | |
| The field engine's shared routines, globals and object scripts. | |
| field_coordinate.h | |
| FieldCoordinate, a position on the field. | |
| mapcopy.h | |
| Declares nothing of its own: it only includes edition.h and types.h. | |
| objdisp.h | |
| The object dispatcher's forward declaration. | |
| perspective.h | |
| The world map's perspective view work. | |
| script.h | |
| The field object script interpreter and the operands its commands read. | |
| script_object_runtime.h | |
| ScriptObjectRuntime, the work of an object a script moves. | |