EventWork, the running scene's event work. More...
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Data Structures | |
| struct | EventWork |
| The running scene's event work: its placement and event tables, its actors, the triggers and exit it has hit, encounters, transitions and the message on show. More... | |
Functions | |
| STATIC_ASSERT (offsetof(struct EventWork, placedActors)==0x34) | |
| STATIC_ASSERT (offsetof(struct EventWork, touchedTrigger)==0x16c) | |
| STATIC_ASSERT (offsetof(struct EventWork, requestedExit)==0x170) | |
| STATIC_ASSERT (offsetof(struct EventWork, facingTrigger)==0x17a) | |
| STATIC_ASSERT (offsetof(struct EventWork, encounterEnemyGroup)==0x17c) | |
| STATIC_ASSERT (offsetof(struct EventWork, psynergyRequest)==0x17e) | |
| STATIC_ASSERT (offsetof(struct EventWork, raisedTrigger)==0x182) | |
| STATIC_ASSERT (offsetof(struct EventWork, blockedSteps)==0x19c) | |
| STATIC_ASSERT (offsetof(struct EventWork, mode)==0x19e) | |
| STATIC_ASSERT (offsetof(struct EventWork, encounterGroups)==0x1a0) | |
| STATIC_ASSERT (offsetof(struct EventWork, encounterBias)==0x1a8) | |
| STATIC_ASSERT (offsetof(struct EventWork, encounterThreshold)==0x1ac) | |
| STATIC_ASSERT (offsetof(struct EventWork, startTransition)==0x1c0) | |
| STATIC_ASSERT (offsetof(struct EventWork, transitionFrames)==0x1c8) | |
| STATIC_ASSERT (offsetof(struct EventWork, message)==0x1d8) | |
| STATIC_ASSERT (offsetof(struct EventWork, viewCenter)==0x1e0) | |
| STATIC_ASSERT (offsetof(struct EventWork, choiceMessage)==0xcc2) | |
EventWork, the running scene's event work.
Definition in file event_work.h.