The world map's perspective view work. More...
Go to the source code of this file.
Data Structures | |
| struct | PerspectiveWork |
| The world map's perspective view: the followed position, screen shake, view position, window, pitch and yaw, tile ids and zoom. More... | |
Functions | |
| STATIC_ASSERT (sizeof(struct PerspectiveWork)==0x35c) | |
| STATIC_ASSERT (offsetof(struct PerspectiveWork, viewX)==0xe4) | |
| STATIC_ASSERT (offsetof(struct PerspectiveWork, pitch)==0x118) | |
| STATIC_ASSERT (offsetof(struct PerspectiveWork, animationActive)==0xfc) | |
| STATIC_ASSERT (offsetof(struct PerspectiveWork, resources)==0x11c) | |
| STATIC_ASSERT (offsetof(struct PerspectiveWork, tileIds)==0x138) | |
| STATIC_ASSERT (offsetof(struct PerspectiveWork, quarterTiles)==0x338) | |
| STATIC_ASSERT (offsetof(struct PerspectiveWork, farPlane)==0x348) | |
| STATIC_ASSERT (offsetof(struct PerspectiveWork, zoom)==0x354) | |
| STATIC_ASSERT (offsetof(struct PerspectiveWork, previousZoom)==0x350) | |
| STATIC_ASSERT (offsetof(struct PerspectiveWork, zoomTransitionFrames)==0x358) | |
| STATIC_ASSERT (offsetof(struct PerspectiveWork, zoomTransitionStep)==0x35a) | |
The world map's perspective view work.
Definition in file perspective.h.
| STATIC_ASSERT | ( | sizeof(struct PerspectiveWork) | = =0x35c | ) |
| STATIC_ASSERT | ( | offsetof(struct PerspectiveWork, viewX) | = =0xe4 | ) |
| STATIC_ASSERT | ( | offsetof(struct PerspectiveWork, pitch) | = =0x118 | ) |
| STATIC_ASSERT | ( | offsetof(struct PerspectiveWork, animationActive) | = =0xfc | ) |
| STATIC_ASSERT | ( | offsetof(struct PerspectiveWork, resources) | = =0x11c | ) |
| STATIC_ASSERT | ( | offsetof(struct PerspectiveWork, tileIds) | = =0x138 | ) |
| STATIC_ASSERT | ( | offsetof(struct PerspectiveWork, quarterTiles) | = =0x338 | ) |
| STATIC_ASSERT | ( | offsetof(struct PerspectiveWork, farPlane) | = =0x348 | ) |
| STATIC_ASSERT | ( | offsetof(struct PerspectiveWork, zoom) | = =0x354 | ) |
| STATIC_ASSERT | ( | offsetof(struct PerspectiveWork, previousZoom) | = =0x350 | ) |
| STATIC_ASSERT | ( | offsetof(struct PerspectiveWork, zoomTransitionFrames) | = =0x358 | ) |
| STATIC_ASSERT | ( | offsetof(struct PerspectiveWork, zoomTransitionStep) | = =0x35a | ) |