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script_object_runtime.h File Reference

ScriptObjectRuntime, the work of an object a script moves. More...

Go to the source code of this file.

Data Structures

struct  ScriptObjectRuntime
 A field object as its object script commands see it: the script and its place, position, motion toward a target, and the home it wanders around. More...

Functions

 STATIC_ASSERT (sizeof(struct ScriptObjectRuntime)==0x70)
 STATIC_ASSERT (offsetof(struct ScriptObjectRuntime, script)==0x00)
 STATIC_ASSERT (offsetof(struct ScriptObjectRuntime, scriptCursor)==0x04)
 STATIC_ASSERT (offsetof(struct ScriptObjectRuntime, scriptValue)==0x06)
 STATIC_ASSERT (offsetof(struct ScriptObjectRuntime, x)==0x08)
 STATIC_ASSERT (offsetof(struct ScriptObjectRuntime, speedLimit)==0x30)
 STATIC_ASSERT (offsetof(struct ScriptObjectRuntime, linkedObject)==0x68)

Detailed Description

ScriptObjectRuntime, the work of an object a script moves.

Definition in file script_object_runtime.h.

Function Documentation

◆ STATIC_ASSERT() [1/7]

STATIC_ASSERT ( sizeof(struct ScriptObjectRuntime) = =0x70)

◆ STATIC_ASSERT() [2/7]

STATIC_ASSERT ( offsetof(struct ScriptObjectRuntime, script) = =0x00)

◆ STATIC_ASSERT() [3/7]

STATIC_ASSERT ( offsetof(struct ScriptObjectRuntime, scriptCursor) = =0x04)

◆ STATIC_ASSERT() [4/7]

STATIC_ASSERT ( offsetof(struct ScriptObjectRuntime, scriptValue) = =0x06)

◆ STATIC_ASSERT() [5/7]

STATIC_ASSERT ( offsetof(struct ScriptObjectRuntime, x) = =0x08)

◆ STATIC_ASSERT() [6/7]

STATIC_ASSERT ( offsetof(struct ScriptObjectRuntime, speedLimit) = =0x30)

◆ STATIC_ASSERT() [7/7]

STATIC_ASSERT ( offsetof(struct ScriptObjectRuntime, linkedObject) = =0x68)