Alchemy
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a9_motion.h

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1#ifndef ALCHEMY_A9_MOTION_H
2#define ALCHEMY_A9_MOTION_H
3
4/// @file
5/// Declares nothing of its own: it only includes edition.h and render_input.h.
6
7#include "edition.h"
8#include "render_input.h"
9
10#endif
The edition's language, for C to compare (LANGUAGE == LANGUAGE_GERMAN).
The sprite renderer's inputs and outputs: render inputs, OAM attributes and render output lists.