The field engine.
More...Directories | |
| field | |
Files | |
| curve_data.c | |
| facing.c | |
| field.c | |
| The field object: the engine of the field and the world map. | |
| field_internal.h | |
| What every part of the field object shares: its includes and the few names more than one part uses. | |
| griddata.c | |
| lucky_dice.c | |
| mapdata.c | |
| Map terrain: the height curve of each cell kind and the world map's terrain behaviour. | |
| object_script.c | |
| Field object scripts: the ones the engine starts itself, and the command table. | |
| operand.c | |
| Script work values: the handler SC_SET, SC_ADD and SC_CMP call for each. | |
| update.c | |
| vertices.c | |
| world_map_resources.c | |
| World map graphics: a palette and five tile sets for each of its two looks. | |
The field engine.
Guide: Field