Alchemy
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griddata.c File Reference

Go to the source code of this file.

Variables

const struct SpriteScale gBattle_FormationPlacementScale
 The sprite viewer's (x, y) sprite scale, 1.0 each (Q16), which Battle_PlaceActorsByFormationKind reads.

Variable Documentation

◆ gBattle_FormationPlacementScale

const struct SpriteScale gBattle_FormationPlacementScale
Initial value:
= {
{{0x10000, 0x10000}}}

The sprite viewer's (x, y) sprite scale, 1.0 each (Q16), which Battle_PlaceActorsByFormationKind reads.

Definition at line 7 of file griddata.c.

Referenced by Battle_PlaceActorsByFormationKind().