The window system and the screens built on it.
More...Directories | |
| battle_command | |
| window | |
Files | |
| articles.c | |
| battle_command.c | |
| The menu object of the window bank: the screens built on the window system (window.c). | |
| battle_command_internal.h | |
| What every part of the menu object shares: its includes, edition values, macros and the link round state. | |
| glyph_arm.c | |
| scales.c | |
| text_speed.c | |
| window.c | |
| The window object: the UI windows drawn into a shared BG tilemap, the message channels that type text into them, the message decoder and the formatting behind it, the sprites (render outputs) that windows carry, icons, the selection screen and the option and system menus. | |
| window_internal.h | |
| What every part of the window object shares: its includes, edition values, macros and the codes of decoded text. | |
The window system and the screens built on it.
Guide: Windows