Alchemy
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text_speed.c

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2#include "types.h"
3
4// Message speed tables, indexed by the player's text speed setting
5// (gGameState.messageSpeed, 0 to 2: slowest to fastest).
6
7/// Frames to wait after each glyph while no button is held.
8const u8 gUiText_SpeedDelays[3] = {4, 0, 0};
9/// Glyphs a message channel draws each frame.
10const u8 gUiText_SpeedSteps[3] = {1, 1, 10};
11/// Glyphs between two of the speaker's voice blips.
12const u8 gUiText_SpeedCueGaps[3] = {1, 3, 10};
const u8 gUiText_SpeedDelays[3]
Frames to wait after each glyph while no button is held.
Definition text_speed.c:8
const u8 gUiText_SpeedCueGaps[3]
Glyphs between two of the speaker's voice blips.
Definition text_speed.c:12
const u8 gUiText_SpeedSteps[3]
Glyphs a message channel draws each frame.
Definition text_speed.c:10
The integer types, TRUE, UNUSED and the fixed-address macros.
unsigned char u8
Definition types.h:11