What every part of the menu object shares: its includes, edition values, macros and the link round st...
The row of command icons the player picks a command from.
The Colosso choice and the joined-party messages.
The link battle timer and the no-escape check.
Sprite outputs, portraits and the window spans.
Collecting the party's battle commands.
Pictures and command icons loaded for the menus, and BG1's priority.
The debug menus (scenes, flags, icon browsers) and the system menu's choices.
The preview of what setting or removing a Djinni changes.
Save files and the save file menu.
Choosing a battle target.