The field menu and its screens.
More...Directories | |
| menu | |
Files | |
| clear.c | |
| The file select overlay: the Golden Sun logo, the start menu (new game, continue, copy and delete), the door to the Battle Arena and the transfer of a save's data, by link or as a password. | |
| lobby.c | |
| The Battle Arena overlay: the lobby where linked and monster battles start, the exchange of the two parties, the attendant and the records of wins. | |
| menu.c | |
| The menu object: the field menu's Psynergy, Djinn, Item and Status screens, the member chooser and item picker that events open, and the pieces they share. | |
| menu_internal.h | |
| What every part of the menu object shares: its includes, and the macros and types more than one part uses. | |
| menudata.c | |
| title.c | |
| The title overlay: the Golden Sun logo and its sprites revealed over the title screen. | |
| title.h | |
The field menu and its screens.
Guide: Menus