Vale's square during the eruption, where the villagers wait for Isaac and Garet to come down the mountain. More...
Go to the source code of this file.
Enumerations | |
| enum | ValeEruptionActor { ACTOR_GREAT_HEALER = ACTOR_FIRST_PLACED , ACTOR_GARETS_GRANDFATHER = ACTOR_FIRST_PLACED + 1 , ACTOR_DORA = ACTOR_FIRST_PLACED + 2 , ACTOR_GARETS_SISTER = ACTOR_FIRST_PLACED + 3 , ACTOR_GUARD = ACTOR_FIRST_PLACED + 5 } |
| The placed actors, numbered in the order of gValeEruption_Placements; Garet's row places the party's Garet and takes no number. More... | |
Functions | |
| static void | Event_ReturnFromMtAleph (void) |
| The volcano shakes the square while the villagers wonder where Isaac and Garet are; the two come down the mountain, tell that Jenna and Kraden were taken away, and follow the elders into the sanctum. | |
| const struct SceneEntrance * | ValeEruption_GetEntrances (void) |
| Returns where the party appears: entrance 15 is the path down from the mountain, Mt. | |
| const struct SceneRegion * | ValeEruption_GetRegions (void) |
| const u32 * | ValeEruption_GetExits (void) |
| Returns the one exit, into the sanctum (Sanctum's entrance 20), which Event_ReturnFromMtAleph takes. | |
| const struct ScenePlacement * | ValeEruption_GetPlacements (void) |
| Returns Garet and the villagers gathered before the sanctum. | |
| const struct SceneEvent * | ValeEruption_GetEvents (void) |
| The square has no events of its own: everything happens on arrival. | |
| s32 | ValeEruption_Initialize (void) |
| Plays the return from the mountain when the party arrives by entrance 15. | |
Variables | |
| s32 | gValeEruption_LeaderWalksDown [] |
| Isaac walks down from the path to the villagers before the sanctum. | |
| s32 | gValeEruption_GaretWalksDown [] |
| Garet follows him, stopping a little above. | |
| s32 | gValeEruption_EnterSanctum [] |
| Isaac, then Garet, walk through the sanctum's door. | |
| struct SceneEntrance | gValeEruption_Entrances [] |
| u32 | gValeEruption_Exits [] |
| struct ScenePlacement | gValeEruption_Placements [] |
| struct SceneEvent | gValeEruption_Events [] |
| u16 | gValeEruption_SanctumDoorOpens [] |
| The sanctum's door, two cells wide, opening in two steps. | |
Vale's square during the eruption, where the villagers wait for Isaac and Garet to come down the mountain.
The erupting mountain is Mt. Aleph.
Definition in file vale_eruption.c.
| enum ValeEruptionActor |
The placed actors, numbered in the order of gValeEruption_Placements; Garet's row places the party's Garet and takes no number.
Definition at line 29 of file vale_eruption.c.
|
static |
The volcano shakes the square while the villagers wonder where Isaac and Garet are; the two come down the mountain, tell that Jenna and Kraden were taken away, and follow the elders into the sanctum.
Called by ValeEruption_Initialize on arrival by entrance 15. Clears FLAG_SHOW_LOCATION_NAME, sets FLAG_VALE_RETURNED_FROM_MT_ALEPH and takes exit 1 into the sanctum, where Sanctum_RequestQuestAcceptance follows.
Definition at line 88 of file vale_eruption.c.
Referenced by Event_ReturnFromMtAleph(), and ValeEruption_Initialize().
| const struct SceneEntrance * ValeEruption_GetEntrances | ( | void | ) |
Returns where the party appears: entrance 15 is the path down from the mountain, Mt.
Aleph.
Definition at line 51 of file vale_eruption.c.
Referenced by ValeEruption_GetEntrances().
| const struct SceneRegion * ValeEruption_GetRegions | ( | void | ) |
Definition at line 55 of file vale_eruption.c.
Referenced by ValeEruption_GetRegions().
| const u32 * ValeEruption_GetExits | ( | void | ) |
Returns the one exit, into the sanctum (Sanctum's entrance 20), which Event_ReturnFromMtAleph takes.
Definition at line 59 of file vale_eruption.c.
Referenced by ValeEruption_GetExits().
| const struct ScenePlacement * ValeEruption_GetPlacements | ( | void | ) |
Returns Garet and the villagers gathered before the sanctum.
Definition at line 62 of file vale_eruption.c.
Referenced by ValeEruption_GetPlacements().
| const struct SceneEvent * ValeEruption_GetEvents | ( | void | ) |
The square has no events of its own: everything happens on arrival.
Definition at line 67 of file vale_eruption.c.
Referenced by ValeEruption_GetEvents().
| s32 ValeEruption_Initialize | ( | void | ) |
Plays the return from the mountain when the party arrives by entrance 15.
Called by Field_RunScene once the actors are placed; entrance 15 is where Sol Sanctum's approach leads after the eruption and before the party leaves Vale (its exit 1).
Definition at line 75 of file vale_eruption.c.
Referenced by ValeEruption_Initialize().
| s32 gValeEruption_LeaderWalksDown[] |
Isaac walks down from the path to the villagers before the sanctum.
Definition at line 434 of file vale_eruption.c.
Referenced by Event_ReturnFromMtAleph().
| s32 gValeEruption_GaretWalksDown[] |
Garet follows him, stopping a little above.
Definition at line 444 of file vale_eruption.c.
Referenced by Event_ReturnFromMtAleph().
| s32 gValeEruption_EnterSanctum[] |
| struct SceneEntrance gValeEruption_Entrances[] |
Definition at line 460 of file vale_eruption.c.
Referenced by ValeEruption_GetEntrances().
| u32 gValeEruption_Exits[] |
Definition at line 466 of file vale_eruption.c.
Referenced by ValeEruption_GetExits().
| struct ScenePlacement gValeEruption_Placements[] |
Definition at line 473 of file vale_eruption.c.
Referenced by ValeEruption_GetPlacements().
| struct SceneEvent gValeEruption_Events[] |
Definition at line 504 of file vale_eruption.c.
Referenced by ValeEruption_GetEvents().
| u16 gValeEruption_SanctumDoorOpens[] |
The sanctum's door, two cells wide, opening in two steps.
Definition at line 509 of file vale_eruption.c.
Referenced by Event_ReturnFromMtAleph().