Collecting the party's battle commands. More...
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Functions | |
| s32 | Battle_ClassifyEntryKind (const struct BattleAct *act) |
| Returns the target selection category for an ability's effect. | |
| s32 | Battle_CollectPartyCommands (struct BattleActionRecord *commands, u16 *actors, s32 commandCount) |
| Collects commands in party order, including target, cost and randomized priority. | |
Collecting the party's battle commands.
Part of battle_command.c, the menu object, compiled only through it.
Definition in file party_commands.c.
Returns the target selection category for an ability's effect.
0 other, 1 restore HP, 2 restore PP, 3 cure poison, 4 cure status ailments, 5 revive, 6 cure all status ailments. act: ability data
Definition at line 11 of file party_commands.c.
Referenced by Battle_ClassifyEntryKind(), Battle_CollectPartyCommands(), and NameEntry_CountLetters().
| s32 Battle_CollectPartyCommands | ( | struct BattleActionRecord * | commands, |
| u16 * | actors, | ||
| s32 | commandCount ) |
Collects commands in party order, including target, cost and randomized priority.
Cancelling returns to the preceding choice; linked battles exchange completion signatures before releasing the command UI.
Definition at line 39 of file party_commands.c.
Referenced by Battle_CollectPartyCommands(), and NameEntry_CountLetters().