Go to the source code of this file.
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| const struct SceneEntrance * | Xian_GetEntrances (void) |
| const struct SceneRegion * | Xian_GetRegions (void) |
| const u32 * | Xian_GetExits (void) |
| const struct ScenePlacement * | Xian_GetPlacements (void) |
| Once Xian has heard Hsu is trapped, actor 15 turns to face the party. | |
| const struct SceneEvent * | Xian_GetEvents (void) |
| s32 | Xian_Initialize (void) |
| Queues sound 169 and sets up the village as the story and this visit left it. | |
Variables | |
| s32 | gEffectScript0 [] |
| s32 | gEffectScript1 [] |
| s32 | gEffectScript2 [] |
| const s32 * | gEffectScripts [] |
| s32 | gXian_WaterCarrierRoute [] |
| The water carrier's round: from (280, 232) east to (424, 232), up to (424, 216) and back, pausing at each end. | |
| s32 | gXian_TrainingTreeJump [] |
| The struck tree jumps 32 pixels and drops back. | |
| s32 | gXian_TreeImpactScript [] |
| The effect at the tree's foot when the student strikes it: 18 frames. | |
| s32 | gXian_TrainingParticleScript [] |
| Each particle beside the leaping student, facing west: 16 frames. | |
| u16 | gXian_DoorSteps1 [] |
| The doors' opening frames, copied from map cells. | |
| u16 | gXian_DoorSteps2 [] |
| u16 | gXian_DoorSteps3 [] |
| u16 | gXian_DoorSteps4 [] |
| u16 | gXian_DoorSteps5 [] |
| struct SceneEntrance | gXian_Entrances [] |
| u32 | gXian_Exits [] |
| struct ScenePlacement | gXian_Placements [] |
| struct SceneEvent | gXian_Events [] |
| const struct SceneEntrance * Xian_GetEntrances | ( | void | ) |
Definition at line 211 of file xian.c.
Referenced by Xian_GetEntrances().
| const struct SceneRegion * Xian_GetRegions | ( | void | ) |
Definition at line 213 of file xian.c.
Referenced by Xian_GetRegions().
| const u32 * Xian_GetExits | ( | void | ) |
Definition at line 215 of file xian.c.
Referenced by Xian_GetExits().
| const struct ScenePlacement * Xian_GetPlacements | ( | void | ) |
Once Xian has heard Hsu is trapped, actor 15 turns to face the party.
Definition at line 218 of file xian.c.
Referenced by Xian_GetPlacements().
| const struct SceneEvent * Xian_GetEvents | ( | void | ) |
Definition at line 664 of file xian.c.
Referenced by Xian_GetEvents().
| s32 Xian_Initialize | ( | void | ) |
Queues sound 169 and sets up the village as the story and this visit left it.
Definition at line 668 of file xian.c.
Referenced by Xian_Initialize().
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Definition at line 1356 of file babi_lighthouse.c.
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Definition at line 1361 of file babi_lighthouse.c.
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Definition at line 1366 of file babi_lighthouse.c.
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Definition at line 1371 of file babi_lighthouse.c.
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The water carrier's round: from (280, 232) east to (424, 232), up to (424, 216) and back, pausing at each end.
Definition at line 756 of file xian.c.
Referenced by Xian_MoveAsideForWaterCarrier().
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The struck tree jumps 32 pixels and drops back.
Definition at line 787 of file xian.c.
Referenced by Xian_StrikeTrainingTreeWithForce(), and Xian_TalkToKungFuStudent().
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The effect at the tree's foot when the student strikes it: 18 frames.
Definition at line 802 of file xian.c.
Referenced by Xian_TalkToKungFuStudent().
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Each particle beside the leaping student, facing west: 16 frames.
Definition at line 807 of file xian.c.
Referenced by Xian_SpawnTrainingParticles().
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The doors' opening frames, copied from map cells.
Definition at line 817 of file xian.c.
Referenced by Xian_OpenDoorAndLeave().
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Definition at line 823 of file xian.c.
Referenced by Xian_OpenDoorAndLeave().
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Definition at line 829 of file xian.c.
Referenced by Xian_OpenDoorAndLeave().
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Definition at line 835 of file xian.c.
Referenced by Xian_OpenDoorAndLeave().
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Definition at line 841 of file xian.c.
Referenced by Xian_OpenDoorAndLeave().
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Definition at line 847 of file xian.c.
Referenced by Xian_GetEntrances().
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Definition at line 860 of file xian.c.
Referenced by Xian_GetExits().
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Definition at line 868 of file xian.c.
Referenced by Xian_GetPlacements().
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Definition at line 908 of file xian.c.
Referenced by Xian_GetEvents().