1#ifndef ALCHEMY_MAP_SCROLL_H
2#define ALCHEMY_MAP_SCROLL_H
The work slots of gWorkSlot, read through their own names.
Maps: their cells, layers, animations and blend scripts, and the map state.
The world map's perspective view work.
STATIC_ASSERT, a compile-time check that emits nothing.
#define STATIC_ASSERT(condition)
C89 permits repeated extern declarations of the same array.
#define offsetof(type, member)
The map's running blend script, which sets the blend registers over time.
One of the 16 tile animation channels, which copy tiles into VRAM by script.
One cell of a map layer: its metatile and flags, its collision code and an attribute indexing the col...
The integer types, TRUE, UNUSED and the fixed-address macros.