Alchemy
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BlendScriptState Struct Reference

The map's running blend script, which sets the blend registers over time. More...

#include <map.h>

Data Fields

u16 * script
u16 * cursor
u16 delay
 frames
u16 paused

Detailed Description

The map's running blend script, which sets the blend registers over time.

Definition at line 31 of file map.h.

Field Documentation

◆ script

u16* BlendScriptState::script

Definition at line 32 of file map.h.

Referenced by DisplayBlend_RunScript(), and DisplayBlend_StartScript().

◆ cursor

u16* BlendScriptState::cursor

Definition at line 33 of file map.h.

Referenced by DisplayBlend_RunScript(), and DisplayBlend_StartScript().

◆ delay

u16 BlendScriptState::delay

frames

Definition at line 34 of file map.h.

Referenced by DisplayBlend_RunScript(), and DisplayBlend_StartScript().

◆ paused

u16 BlendScriptState::paused

Definition at line 35 of file map.h.

Referenced by DisplayBlend_RunScript(), and DisplayBlend_StartScript().