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mccoy_palace_garden.h File Reference

Go to the source code of this file.

Functions

const struct SceneEntrance * Scene_GetEntrances (void)
const struct SceneRegion * Scene_GetRegions (void)
const u32 * Scene_GetExits (void)
 Both scenes share one exit table.
const struct ScenePlacement * Scene_GetPlacements (void)
const struct SceneEvent * Scene_GetEvents (void)
s32 Scene_Initialize (void)
 Sets up whichever scene is being entered and runs its arrival events.

Variables

u16 gPalaceGateOpenSteps []
 The gate opening: three steps of cells, 5 frames each.
s32 gGuardWatchesParty []
 A guard turns to keep facing the party.
struct SceneEntrance gMcCoyPalaceGardenEntrances []
u32 gMcCoyPalaceGardenExits []
struct ScenePlacement gMcCoyPalaceGardenPlacementsOther []
struct ScenePlacement gMcCoyPalaceGardenPlacements []
struct SceneEvent gMcCoyPalaceGardenEventsOther []
struct SceneEvent gMcCoyPalaceGardenEvents []

Function Documentation

◆ Scene_GetEntrances()

const struct SceneEntrance * Scene_GetEntrances ( void )

Definition at line 150 of file alpine_crossing_lama_temple.c.

◆ Scene_GetRegions()

const struct SceneRegion * Scene_GetRegions ( void )

Definition at line 157 of file alpine_crossing_lama_temple.c.

◆ Scene_GetExits()

const u32 * Scene_GetExits ( void )

Both scenes share one exit table.

Definition at line 160 of file alpine_crossing_lama_temple.c.

◆ Scene_GetPlacements()

const struct ScenePlacement * Scene_GetPlacements ( void )

Definition at line 162 of file alpine_crossing_lama_temple.c.

◆ Scene_GetEvents()

const struct SceneEvent * Scene_GetEvents ( void )

Definition at line 796 of file alpine_crossing_lama_temple.c.

◆ Scene_Initialize()

s32 Scene_Initialize ( void )

Sets up whichever scene is being entered and runs its arrival events.

Definition at line 804 of file alpine_crossing_lama_temple.c.

Variable Documentation

◆ gPalaceGateOpenSteps

u16 gPalaceGateOpenSteps[]
extern

The gate opening: three steps of cells, 5 frames each.

Definition at line 384 of file mccoy_palace_garden.c.

Referenced by Garden_OpenPalaceGate().

◆ gGuardWatchesParty

s32 gGuardWatchesParty[]
extern

A guard turns to keep facing the party.

Definition at line 389 of file mccoy_palace_garden.c.

Referenced by Event_TalkToEastGuard(), and Garden_ApplyProgress().

◆ gMcCoyPalaceGardenEntrances

struct SceneEntrance gMcCoyPalaceGardenEntrances[]
extern

Definition at line 394 of file mccoy_palace_garden.c.

Referenced by Scene_GetEntrances().

◆ gMcCoyPalaceGardenExits

u32 gMcCoyPalaceGardenExits[]
extern

Definition at line 400 of file mccoy_palace_garden.c.

Referenced by Scene_GetExits().

◆ gMcCoyPalaceGardenPlacementsOther

struct ScenePlacement gMcCoyPalaceGardenPlacementsOther[]
extern

Definition at line 408 of file mccoy_palace_garden.c.

Referenced by Scene_GetPlacements().

◆ gMcCoyPalaceGardenPlacements

struct ScenePlacement gMcCoyPalaceGardenPlacements[]
extern

Definition at line 412 of file mccoy_palace_garden.c.

Referenced by Scene_GetPlacements().

◆ gMcCoyPalaceGardenEventsOther

struct SceneEvent gMcCoyPalaceGardenEventsOther[]
extern

Definition at line 432 of file mccoy_palace_garden.c.

Referenced by Scene_GetEvents().

◆ gMcCoyPalaceGardenEvents

struct SceneEvent gMcCoyPalaceGardenEvents[]
extern

Definition at line 436 of file mccoy_palace_garden.c.

Referenced by Scene_GetEvents().