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mccoy_palace_garden.h

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1#ifndef ALCHEMY_UNIT_SCENE_MCCOY_PALACE_GARDEN_H
2#define ALCHEMY_UNIT_SCENE_MCCOY_PALACE_GARDEN_H
3
4#include "types.h"
5#include "field_scene.h"
6
7struct SceneEvent;
8struct ScenePlacement;
9struct SceneRegion;
10
11const struct SceneEntrance *Scene_GetEntrances(void);
12const struct SceneRegion *Scene_GetRegions(void);
13const u32 *Scene_GetExits(void);
14const struct ScenePlacement *Scene_GetPlacements(void);
15const struct SceneEvent *Scene_GetEvents(void);
18extern s32 gGuardWatchesParty[];
25
26#endif
const struct ScenePlacement * Scene_GetPlacements(void)
const struct SceneEntrance * Scene_GetEntrances(void)
const struct SceneEvent * Scene_GetEvents(void)
const u32 * Scene_GetExits(void)
Both scenes share one exit table.
const struct SceneRegion * Scene_GetRegions(void)
s32 Scene_Initialize(void)
Sets up whichever scene is being entered and runs its arrival events.
The scene table formats: entrances, exits, placements and events, and the macros that write them.
u32 gMcCoyPalaceGardenExits[]
struct SceneEvent gMcCoyPalaceGardenEventsOther[]
s32 gGuardWatchesParty[]
A guard turns to keep facing the party.
struct SceneEntrance gMcCoyPalaceGardenEntrances[]
struct SceneEvent gMcCoyPalaceGardenEvents[]
struct ScenePlacement gMcCoyPalaceGardenPlacements[]
struct ScenePlacement gMcCoyPalaceGardenPlacementsOther[]
u16 gPalaceGateOpenSteps[]
The gate opening: three steps of cells, 5 frames each.
A scene entrance: where and facing which way the party arrives, and the camera's bounds there (-1 for...
Definition field_scene.h:54
A scene event: its kind and detail, the trigger it answers, its condition and its value (a message or...
An actor a scene places: its sprite, the condition for placing it, how it behaves,...
Definition field_scene.h:81
A scene's exit region: the box that, while its condition holds, takes the party leader out through it...
The integer types, TRUE, UNUSED and the fixed-address macros.
signed int s32
Definition types.h:14
unsigned int u32
Definition types.h:15
unsigned short u16
Definition types.h:13