Alchemy
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SpriteScale Struct Reference

Horizontal and vertical sprite scale; 0x10000 is the original size. More...

#include <graphics/render_placement.h>

Data Structures

union  [union].__unnamed0__

Data Fields

union  

Detailed Description

Horizontal and vertical sprite scale; 0x10000 is the original size.

Definition at line 52 of file render_placement.h.

Field Documentation

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