Files | |
| character_ids.h | |
| Character numbers, with each character's Japanese name. | |
| ed_asm.h | |
| edition.h | |
| The edition's language, for C to compare (LANGUAGE == LANGUAGE_GERMAN). | |
| game.h | |
| The item and summon tables and the game bank's routines. | |
| game_flags.h | |
| Setting and clearing game flags, and the byte that holds a flag. | |
| item.h | |
| Items: their definitions, types, flags and effects. | |
| item_gift.h | |
| Declares nothing of its own: it only includes types.h, edition.h and farcall.h. | |
| owner_value.h | |
| Declares nothing of its own: it only includes types.h, edition.h and farcall.h. | |