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Data Structures | |
| struct | DoorAnim |
| Each village door the party can walk through: its opening picture and the cell it is drawn at. More... | |
Functions | |
| const struct SceneEntrance * | Scene_GetEntrances (void) |
| const struct SceneRegion * | Scene_GetRegions (void) |
| const u32 * | Scene_GetExits (void) |
| Both scenes share one exit table. | |
| const struct ScenePlacement * | Scene_GetPlacements (void) |
| const struct SceneEvent * | Scene_GetEvents (void) |
| s32 | Scene_Initialize (void) |
| Sets up whichever scene is being entered and runs its arrival events. | |
Variables | |
| s32 | gAltinHouses_CookScript [] |
| The cook from Xian paces between his pots, nodding over each. | |
| struct SceneEntrance | gAltinOther_Entrances [] |
| struct SceneEntrance | gAltinVillage_Entrances [] |
| struct SceneEntrance | gAltinHouses_Entrances [] |
| u32 | gAltin_Exits [] |
| struct ScenePlacement | gAltinOther_Placements [] |
| struct ScenePlacement | gAltinVillage_Placements [] |
| struct ScenePlacement | gAltinHouses_Placements [] |
| struct SceneEvent | gAltinOther_Events [] |
| struct SceneEvent | gAltinVillage_Events [] |
| struct SceneEvent | gAltinHouses_Events [] |
| u16 | gAltinVillage_MineDoorCells [] |
| The opening pictures of the village's doors, two cells square. | |
| u16 | gAltinVillage_DoorCellsA [] |
| u16 | gAltinVillage_DoorCellsF [] |
| u16 | gAltinVillage_DoorCellsG [] |
| u16 | gAltinVillage_DoorCellsC [] |
| u16 | gAltinVillage_DoorCellsD [] |
| u16 | gAltinVillage_DoorCellsE [] |
| struct DoorAnim | gAltinVillage_Doors [] |
| Each door trigger's opening picture and cell, from trigger 2. | |
| const struct SceneEntrance * Scene_GetEntrances | ( | void | ) |
Definition at line 150 of file alpine_crossing_lama_temple.c.
| const struct SceneRegion * Scene_GetRegions | ( | void | ) |
Definition at line 157 of file alpine_crossing_lama_temple.c.
| const u32 * Scene_GetExits | ( | void | ) |
Both scenes share one exit table.
Definition at line 160 of file alpine_crossing_lama_temple.c.
| const struct ScenePlacement * Scene_GetPlacements | ( | void | ) |
Definition at line 162 of file alpine_crossing_lama_temple.c.
| const struct SceneEvent * Scene_GetEvents | ( | void | ) |
Definition at line 796 of file alpine_crossing_lama_temple.c.
| s32 Scene_Initialize | ( | void | ) |
Sets up whichever scene is being entered and runs its arrival events.
Definition at line 804 of file alpine_crossing_lama_temple.c.
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Definition at line 838 of file altin.c.
Referenced by Scene_GetEntrances().
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Definition at line 843 of file altin.c.
Referenced by Scene_GetEntrances().
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Definition at line 861 of file altin.c.
Referenced by Scene_GetEntrances().
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Definition at line 875 of file altin.c.
Referenced by Scene_GetExits().
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Definition at line 887 of file altin.c.
Referenced by Scene_GetPlacements().
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Definition at line 891 of file altin.c.
Referenced by Scene_GetPlacements().
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Definition at line 930 of file altin.c.
Referenced by Scene_GetPlacements().
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Definition at line 960 of file altin.c.
Referenced by Scene_GetEvents().
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Definition at line 964 of file altin.c.
Referenced by Scene_GetEvents().
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Definition at line 1051 of file altin.c.
Referenced by Scene_GetEvents().
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Each door trigger's opening picture and cell, from trigger 2.
Definition at line 1207 of file altin.c.
Referenced by Village_EnterDoor().