1#ifndef ALCHEMY_SOL_SANCTUM_ERUPTION_H
2#define ALCHEMY_SOL_SANCTUM_ERUPTION_H
FacingObject, the view of an object that turns to face a target.
The scene script layer: the engine services a scene's events call, declared once (Engine_EventBegin,...
The scene table formats: entrances, exits, placements and events, and the macros that write them.
The fade overlay, the weather particles and the actor effect work.
struct FieldActor * gArcEffects[]
A field actor: a person or thing on the field with a position, motion toward a target,...
The integer types, TRUE, UNUSED and the fixed-address macros.